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| author | Eblo <7004497+Eblo@users.noreply.github.com> | 2025-11-23 09:35:15 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-23 09:35:15 -0500 |
| commit | 74950f54958d8fcee116b34bfba9e5d76e2d29ef (patch) | |
| tree | b9467f9e3f1f7d5aa74b9d6ae017813270606817 /mm/2s2h/GameInteractor/GameInteractor.h | |
| parent | 259408d62d3ee78d70cd879622ff89abdcd48c28 (diff) | |
Save play time, support timer display options (#1213)
* Save play time, support timer display options
* Use ShipSaveContext, add OnGameCompletion hook
Diffstat (limited to 'mm/2s2h/GameInteractor/GameInteractor.h')
| -rw-r--r-- | mm/2s2h/GameInteractor/GameInteractor.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/mm/2s2h/GameInteractor/GameInteractor.h b/mm/2s2h/GameInteractor/GameInteractor.h index 5ca04dadd..5de76c057 100644 --- a/mm/2s2h/GameInteractor/GameInteractor.h +++ b/mm/2s2h/GameInteractor/GameInteractor.h @@ -729,6 +729,7 @@ void GameInteractor_ExecuteBeforeMoonCrashSaveReset(); void GameInteractor_ExecuteOnInterfaceDrawStart(); void GameInteractor_ExecuteAfterInterfaceClockDraw(); void GameInteractor_ExecuteBeforeInterfaceClockDraw(); +void GameInteractor_ExecuteOnGameCompletion(); void GameInteractor_ExecuteOnSceneInit(s16 sceneId, s8 spawnNum); void GameInteractor_ExecuteOnRoomInit(s16 sceneId, s8 roomNum); |
