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authorEblo <7004497+Eblo@users.noreply.github.com>2025-02-27 22:21:28 -0500
committerGitHub <noreply@github.com>2025-02-27 21:21:28 -0600
commit0403d3d53ee5bc6000bcfd8fdeaf5e8fb59d89ef (patch)
treea42e85fd964f4c65d35f5c6a9a30464ae4a3cd44 /mm/2s2h/Rando/ActorBehavior/ActorBehavior.cpp
parent1c9d28aa069e643c74e5a4e9c3c3023b73b1f336 (diff)
[Rando] Shuffle Fisherman jumping minigame (#1023)
* Shuffle Fisherman jumping minigame * Account for ice arrows path in fisherman logic * Fix alignment in Checks.cpp
Diffstat (limited to 'mm/2s2h/Rando/ActorBehavior/ActorBehavior.cpp')
-rw-r--r--mm/2s2h/Rando/ActorBehavior/ActorBehavior.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/mm/2s2h/Rando/ActorBehavior/ActorBehavior.cpp b/mm/2s2h/Rando/ActorBehavior/ActorBehavior.cpp
index aa7452980..7b00927da 100644
--- a/mm/2s2h/Rando/ActorBehavior/ActorBehavior.cpp
+++ b/mm/2s2h/Rando/ActorBehavior/ActorBehavior.cpp
@@ -67,6 +67,7 @@ void Rando::ActorBehavior::OnFileLoad() {
Rando::ActorBehavior::InitEnHgBehavior();
Rando::ActorBehavior::InitEnInBehavior();
Rando::ActorBehavior::InitEnItem00Behavior();
+ Rando::ActorBehavior::InitEnJgameTsnBehavior();
Rando::ActorBehavior::InitEnJgBehavior();
Rando::ActorBehavior::InitEnJsBehavior();
Rando::ActorBehavior::InitEnKgyBehavior();