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authorEblo <7004497+Eblo@users.noreply.github.com>2025-04-15 16:16:28 -0400
committerGitHub <noreply@github.com>2025-04-15 16:16:28 -0400
commit3dc8dab68eb8993e1736b0af40b5ce04aaf84edf (patch)
tree87ec897bca53c5290ef9e9214920257fac4e39c6 /mm/2s2h/Rando/ActorBehavior/EnInvadepoh.cpp
parente9b96ccfb088f288c39a094fbc38a5925f9a65e9 (diff)
Cleanup includes not in initial pass (#1121)
Diffstat (limited to 'mm/2s2h/Rando/ActorBehavior/EnInvadepoh.cpp')
-rw-r--r--mm/2s2h/Rando/ActorBehavior/EnInvadepoh.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/mm/2s2h/Rando/ActorBehavior/EnInvadepoh.cpp b/mm/2s2h/Rando/ActorBehavior/EnInvadepoh.cpp
index 91b11b7ba..9bda5ccd4 100644
--- a/mm/2s2h/Rando/ActorBehavior/EnInvadepoh.cpp
+++ b/mm/2s2h/Rando/ActorBehavior/EnInvadepoh.cpp
@@ -1,5 +1,4 @@
#include "ActorBehavior.h"
-#include <libultraship/libultraship.h>
void Rando::ActorBehavior::InitEnInvadepohBehavior() {
// This is the same block found for non-scripted actors in OfferGetItem.cpp, but without Player_TalkWithPlayer().