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authorGarrett Cox <garrettjcox@gmail.com>2024-12-08 09:50:28 -0600
committerGarrett Cox <garrettjcox@gmail.com>2024-12-08 09:51:26 -0600
commit32d13812fb08d1d9aa354808639cc53f0cdbd388 (patch)
tree4a6b4b603ec14230c21bfee84d7674afa9e0539e /mm/2s2h/Rando/ActorBehavior/ObjTsubo.cpp
parentb85e2883cde0bc23bfb53cceb14c8994e6cfb7fa (diff)
Changes to ConvertItem to convert to junk items instead of blue rupees
Diffstat (limited to 'mm/2s2h/Rando/ActorBehavior/ObjTsubo.cpp')
-rw-r--r--mm/2s2h/Rando/ActorBehavior/ObjTsubo.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/mm/2s2h/Rando/ActorBehavior/ObjTsubo.cpp b/mm/2s2h/Rando/ActorBehavior/ObjTsubo.cpp
index cf854f086..fbb804f8f 100644
--- a/mm/2s2h/Rando/ActorBehavior/ObjTsubo.cpp
+++ b/mm/2s2h/Rando/ActorBehavior/ObjTsubo.cpp
@@ -887,5 +887,8 @@ void Rando::ActorBehavior::InitObjTsuboBehavior() {
Rando::DrawItem(Rando::ConvertItem(randoSaveCheck.randoItemId, (RandoCheckId)CUSTOM_ITEM_PARAM));
});
*should = false;
+
+ // Clear the stored Check ID for pots that are on a timed respawn
+ actor->home.rot.x = 0;
});
}