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authorGarrett Cox <garrettjcox@gmail.com>2024-12-14 09:57:45 -0600
committerGarrett Cox <garrettjcox@gmail.com>2024-12-14 09:57:45 -0600
commit802cd8c24b3684cc03370ce4ea3711abb6b1fc05 (patch)
treeb4b7914ea7a9465cb23a22b40ea5b7fdbb2f5cfb /mm/2s2h/Rando/GiveItem.cpp
parentec6730b04697b82aa9ad12578c4e200556c476b9 (diff)
Revert change to temple map names
Diffstat (limited to 'mm/2s2h/Rando/GiveItem.cpp')
-rw-r--r--mm/2s2h/Rando/GiveItem.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/mm/2s2h/Rando/GiveItem.cpp b/mm/2s2h/Rando/GiveItem.cpp
index 361ab162f..98c7f8266 100644
--- a/mm/2s2h/Rando/GiveItem.cpp
+++ b/mm/2s2h/Rando/GiveItem.cpp
@@ -44,7 +44,7 @@ void Rando::GiveItem(RandoItemId randoItemId) {
// Don't love this because it doesn't hit GameInteractor_ExecuteOnItemGive()
// but not sure how else to account for collecting outside of dungeon
case RI_WOODFALL_BOSS_KEY:
- case RI_WOODFALL_TEMPLE_MAP:
+ case RI_WOODFALL_MAP:
case RI_WOODFALL_COMPASS:
SET_DUNGEON_ITEM(Rando::StaticData::Items[randoItemId].itemId - ITEM_KEY_BOSS,
DUNGEON_INDEX_WOODFALL_TEMPLE);
@@ -59,7 +59,7 @@ void Rando::GiveItem(RandoItemId randoItemId) {
}
break;
case RI_SNOWHEAD_BOSS_KEY:
- case RI_SNOWHEAD_TEMPLE_MAP:
+ case RI_SNOWHEAD_MAP:
case RI_SNOWHEAD_COMPASS:
SET_DUNGEON_ITEM(Rando::StaticData::Items[randoItemId].itemId - ITEM_KEY_BOSS,
DUNGEON_INDEX_SNOWHEAD_TEMPLE);
@@ -74,7 +74,7 @@ void Rando::GiveItem(RandoItemId randoItemId) {
}
break;
case RI_GREAT_BAY_BOSS_KEY:
- case RI_GREAT_BAY_TEMPLE_MAP:
+ case RI_GREAT_BAY_MAP:
case RI_GREAT_BAY_COMPASS:
SET_DUNGEON_ITEM(Rando::StaticData::Items[randoItemId].itemId - ITEM_KEY_BOSS,
DUNGEON_INDEX_GREAT_BAY_TEMPLE);
@@ -89,7 +89,7 @@ void Rando::GiveItem(RandoItemId randoItemId) {
}
break;
case RI_STONE_TOWER_BOSS_KEY:
- case RI_STONE_TOWER_TEMPLE_MAP:
+ case RI_STONE_TOWER_MAP:
case RI_STONE_TOWER_COMPASS:
SET_DUNGEON_ITEM(Rando::StaticData::Items[randoItemId].itemId - ITEM_KEY_BOSS,
DUNGEON_INDEX_STONE_TOWER_TEMPLE);
@@ -172,27 +172,27 @@ void Rando::GiveItem(RandoItemId randoItemId) {
Item_Give(gPlayState, Rando::StaticData::Items[randoItemId].itemId);
break;
- case RI_CLOCK_TOWN_MAP:
+ case RI_TINGLE_MAP_CLOCK_TOWN:
Inventory_SetWorldMapCloudVisibility(TINGLE_MAP_CLOCK_TOWN);
SET_WEEKEVENTREG(WEEKEVENTREG_TINGLE_MAP_BOUGHT_CLOCK_TOWN);
break;
- case RI_WOODFALL_MAP:
+ case RI_TINGLE_MAP_WOODFALL:
Inventory_SetWorldMapCloudVisibility(TINGLE_MAP_WOODFALL);
SET_WEEKEVENTREG(WEEKEVENTREG_TINGLE_MAP_BOUGHT_WOODFALL);
break;
- case RI_GREAT_BAY_MAP:
+ case RI_TINGLE_MAP_GREAT_BAY:
Inventory_SetWorldMapCloudVisibility(TINGLE_MAP_SNOWHEAD);
SET_WEEKEVENTREG(WEEKEVENTREG_TINGLE_MAP_BOUGHT_SNOWHEAD);
break;
- case RI_ROMANI_RANCH_MAP:
+ case RI_TINGLE_MAP_ROMANI_RANCH:
Inventory_SetWorldMapCloudVisibility(TINGLE_MAP_ROMANI_RANCH);
SET_WEEKEVENTREG(WEEKEVENTREG_TINGLE_MAP_BOUGHT_ROMANI_RANCH);
break;
- case RI_SNOWHEAD_MAP:
+ case RI_TINGLE_MAP_SNOWHEAD:
Inventory_SetWorldMapCloudVisibility(TINGLE_MAP_GREAT_BAY);
SET_WEEKEVENTREG(WEEKEVENTREG_TINGLE_MAP_BOUGHT_GREAT_BAY);
break;
- case RI_STONE_TOWER_MAP:
+ case RI_TINGLE_MAP_STONE_TOWER:
Inventory_SetWorldMapCloudVisibility(TINGLE_MAP_STONE_TOWER);
SET_WEEKEVENTREG(WEEKEVENTREG_TINGLE_MAP_BOUGHT_STONE_TOWER);
break;