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| author | Eblo <7004497+Eblo@users.noreply.github.com> | 2025-11-20 13:24:47 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-20 13:24:47 -0500 |
| commit | c74531cd2d5be71cce63d63708c1d7932c4aca9e (patch) | |
| tree | eb363102bc0cb4432cef3f686ecce3c6fe3b30bb /mm/2s2h/Rando/StaticData/Checks.cpp | |
| parent | e2f7c9414332fe67f7d7216705463f6d4546a984 (diff) | |
[Rando] Revise enemy drop logic (#1347)
* Revise enemy drop logic
* Exclude pot and Freezard drop RCs
* Use macro for south->upper connection
* Address flowers region TODO
Diffstat (limited to 'mm/2s2h/Rando/StaticData/Checks.cpp')
| -rw-r--r-- | mm/2s2h/Rando/StaticData/Checks.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/mm/2s2h/Rando/StaticData/Checks.cpp b/mm/2s2h/Rando/StaticData/Checks.cpp index 4c2e84b80..1d91a3a16 100644 --- a/mm/2s2h/Rando/StaticData/Checks.cpp +++ b/mm/2s2h/Rando/StaticData/Checks.cpp @@ -2242,9 +2242,9 @@ std::map<RandoCheckId, RandoStaticCheck> Checks = { RC(RC_ENEMY_DROP_DODONGO, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_DRAGONFLY, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_EENO, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), - RC(RC_ENEMY_DROP_FLYING_POT, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), + // RC(RC_ENEMY_DROP_FLYING_POT, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_FLOORMASTER, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), - RC(RC_ENEMY_DROP_FREEZARD, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), + // RC(RC_ENEMY_DROP_FREEZARD, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_GUAY, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_HIPLOOP, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_IRON_KNUCKLE, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), @@ -2257,7 +2257,7 @@ std::map<RandoCheckId, RandoStaticCheck> Checks = { RC(RC_ENEMY_DROP_OCTOROK, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_PEAHAT, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_RED_BUBBLE, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), - RC(RC_ENEMY_DROP_REDEAD_GIBDO, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), + RC(RC_ENEMY_DROP_REDEAD, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_SHELLBLADE, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_SKULLFISH, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), RC(RC_ENEMY_DROP_SKULLTULA, RCTYPE_ENEMY_DROP, SCENE_SPOT00, FLAG_NONE, 0x0, RI_JUNK), |
