diff options
| author | louist103 <35883445+louist103@users.noreply.github.com> | 2024-01-13 19:22:47 -0500 |
|---|---|---|
| committer | Garrett Cox <garrettjcox@gmail.com> | 2024-05-22 09:04:58 -0500 |
| commit | ff8ba2cc108c2a2d58cb86d6d2c760a8b7a43eef (patch) | |
| tree | c53c7630a881f07fd52c7b0f864b99161a903c3b /mm/src/code/z_scene_proc.c | |
| parent | 1ad3317705595f33e50d1c3d279dbe31a493f4da (diff) | |
Use libc functions for bcmp, bcpy, bzero, LibMemset, LibMemCmp.
Diffstat (limited to 'mm/src/code/z_scene_proc.c')
| -rw-r--r-- | mm/src/code/z_scene_proc.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/mm/src/code/z_scene_proc.c b/mm/src/code/z_scene_proc.c index ea1fb8a94..ab21c94ff 100644 --- a/mm/src/code/z_scene_proc.c +++ b/mm/src/code/z_scene_proc.c @@ -1,6 +1,7 @@ #include "prevent_bss_reordering.h" #include "global.h" #include "BenPort.h" +#include <string.h> s32 sMatAnimStep; u32 sMatAnimFlags; @@ -732,7 +733,7 @@ void Scene_DrawConfigGreatBayTemple(PlayState* play) { for (gfx = gfxHead, i = 0; i < 9; i++, gfx += 2) { lodFrac = 0; - bcopy(greatBayTempleColorSetDL, gfx, sizeof(greatBayTempleColorSetDL)); + memcpy(gfx, greatBayTempleColorSetDL, sizeof(greatBayTempleColorSetDL)); switch (i) { case 0: |
