summaryrefslogtreecommitdiff
path: root/mm/src/code
diff options
context:
space:
mode:
authorArchez <Archez@users.noreply.github.com>2024-04-15 23:24:57 -0400
committerGarrett Cox <garrettjcox@gmail.com>2024-05-22 09:05:01 -0500
commit25864d1a92793df0bb98bd921968d296eacb531b (patch)
tree5bca769b8045a594c9aff7d398ddeb621b90643e /mm/src/code
parentd8c2361986fdaa0451e2d82c12b449b5f0b7251b (diff)
Add volume slider support (#201)
* Add volume slider support * extern fix?
Diffstat (limited to 'mm/src/code')
-rw-r--r--mm/src/code/audio_thread_manager.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/mm/src/code/audio_thread_manager.c b/mm/src/code/audio_thread_manager.c
index ac7ed2e5b..8843f75dd 100644
--- a/mm/src/code/audio_thread_manager.c
+++ b/mm/src/code/audio_thread_manager.c
@@ -122,10 +122,11 @@ void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, SchedCon
Audio_InitSound();
osSendMesg(&audioMgr->lockQueue, OS_MESG_PTR(NULL), OS_MESG_BLOCK);
- // Audio_SetGameVolume(SEQ_PLAYER_BGM_MAIN, CVarGetFloat("gMainMusicVolume", 1.0f));
- // Audio_SetGameVolume(SEQ_PLAYER_BGM_SUB, CVarGetFloat("gSubMusicVolume", 1.0f));
- // Audio_SetGameVolume(SEQ_PLAYER_FANFARE, CVarGetFloat("gFanfareVolume", 1.0f));
- // Audio_SetGameVolume(SEQ_PLAYER_SFX, CVarGetFloat("gSFXMusicVolume", 1.0f));
+ AudioSeq_SetPortVolumeScale(SEQ_PLAYER_BGM_MAIN, CVarGetFloat("gSettings.Audio.MainMusicVolume", 1.0f));
+ AudioSeq_SetPortVolumeScale(SEQ_PLAYER_BGM_SUB, CVarGetFloat("gSettings.Audio.SubMusicVolume", 1.0f));
+ AudioSeq_SetPortVolumeScale(SEQ_PLAYER_SFX, CVarGetFloat("gSettings.Audio.SoundEffectsVolume", 1.0f));
+ AudioSeq_SetPortVolumeScale(SEQ_PLAYER_FANFARE, CVarGetFloat("gSettings.Audio.FanfareVolume", 1.0f));
+ AudioSeq_SetPortVolumeScale(SEQ_PLAYER_AMBIENCE, CVarGetFloat("gSettings.Audio.AmbienceVolume", 1.0f));
// osCreateThread(&audioMgr->thread, id, AudioMgr_ThreadEntry, audioMgr, stack, pri);
// osStartThread(&audioMgr->thread);