diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2024-10-23 12:13:17 +1100 |
|---|---|---|
| committer | Eblo <7004497+Eblo@users.noreply.github.com> | 2025-09-16 11:17:20 -0400 |
| commit | 28a711e3339b06579951d404e85531eb3dee5023 (patch) | |
| tree | eb9045c75c3cb97aea9a31a6d2b2bbb474d96375 /mm/src/code | |
| parent | 111979112a633e03cb65c00899501073fd8a3f16 (diff) | |
actor flag thump (#1730)
Diffstat (limited to 'mm/src/code')
| -rw-r--r-- | mm/src/code/z_actor.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mm/src/code/z_actor.c b/mm/src/code/z_actor.c index 4f07ba677..e3c59b214 100644 --- a/mm/src/code/z_actor.c +++ b/mm/src/code/z_actor.c @@ -2699,7 +2699,7 @@ Actor* Actor_UpdateActor(UpdateActor_Params* params) { actor->xyzDistToPlayerSq = SQ(actor->xzDistToPlayer) + SQ(actor->playerHeightRel); actor->yawTowardsPlayer = Actor_WorldYawTowardActor(actor, ¶ms->player->actor); - actor->flags &= ~ACTOR_FLAG_1000000; + actor->flags &= ~ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT; if ((DECR(actor->freezeTimer) == 0) && (actor->flags & params->unk_18)) { if (actor == params->player->focusActor) { |
