diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2024-10-16 11:30:34 +1100 |
|---|---|---|
| committer | Eblo <7004497+Eblo@users.noreply.github.com> | 2025-09-16 10:03:08 -0400 |
| commit | ab24502fefeed05ed4a9f87dd96a276a6cbfe614 (patch) | |
| tree | 1d92ac5bf8c8646070e6a34961f25ecf7fcc54c5 /mm/src/code | |
| parent | 0e1999c00ee3de25092407c3679b169ca74c7800 (diff) | |
Player Docs: Misc Rotation (#1710)
* rot docs
* comment
* diff
* spacing
Diffstat (limited to 'mm/src/code')
| -rw-r--r-- | mm/src/code/z_player_lib.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mm/src/code/z_player_lib.c b/mm/src/code/z_player_lib.c index 3e54a6c3e..9f09fb808 100644 --- a/mm/src/code/z_player_lib.c +++ b/mm/src/code/z_player_lib.c @@ -2312,9 +2312,9 @@ s32 Player_OverrideLimbDrawGameplayCommon(PlayState* play, s32 limbIndex, Gfx** s16 rotX; s16 rotZ = 0x44C; - if (player->unk_AA8 != 0) { + if (player->upperLimbYawSecondary != 0) { Matrix_RotateZS(rotZ, MTXMODE_APPLY); - Matrix_RotateYS(player->unk_AA8, MTXMODE_APPLY); + Matrix_RotateYS(player->upperLimbYawSecondary, MTXMODE_APPLY); } if (player->upperLimbRot.y != 0) { |
