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authorengineer124 <47598039+engineer124@users.noreply.github.com>2024-06-25 10:54:14 +1000
committerEblo <7004497+Eblo@users.noreply.github.com>2025-09-14 15:55:35 -0400
commitb627ff5423d0bd563b602f4611fb4bdcd5b866b4 (patch)
treebfc7ad953ceb2713a2d580ca30bb636d4d966710 /mm/src/code
parent952bebdc86a4781a280160ede45230086c921c4a (diff)
Animation Cleanup: En_T* (#1522)
* anim T cleanup * more cleanup * brackets and floats * small thing * more floats * fix name * fix * format --------- Co-authored-by: angie <angheloalf95@gmail.com>
Diffstat (limited to 'mm/src/code')
-rw-r--r--mm/src/code/z_actor.c4
-rw-r--r--mm/src/code/z_collision_check.c4
-rw-r--r--mm/src/code/z_eventmgr.c6
-rw-r--r--mm/src/code/z_fireobj.c2
-rw-r--r--mm/src/code/z_kankyo.c4
-rw-r--r--mm/src/code/z_path.c2
6 files changed, 11 insertions, 11 deletions
diff --git a/mm/src/code/z_actor.c b/mm/src/code/z_actor.c
index da4402df1..36a856729 100644
--- a/mm/src/code/z_actor.c
+++ b/mm/src/code/z_actor.c
@@ -4311,7 +4311,7 @@ typedef struct {
} DoorLockInfo; // size = 0x1C
DoorLockInfo sDoorLocksInfo[DOORLOCK_MAX] = {
- /* DOORLOCK_NORMAL */ { 0.54f, 6000.0f, 5000.0, 1.0f, 0.0f, gDoorChainDL, gDoorLockDL },
+ /* DOORLOCK_NORMAL */ { 0.54f, 6000.0f, 5000.0f, 1.0f, 0.0f, gDoorChainDL, gDoorLockDL },
/* DOORLOCK_BOSS */ { 0.644f, 12000.0f, 8000.0f, 1.0f, 0.0f, gBossDoorChainDL, gBossDoorLockDL },
/* DOORLOCK_2 */ { 0.6400000453f, 8500.0f, 8000.0f, 1.75f, 0.1f, gDoorChainDL, gDoorLockDL },
};
@@ -5303,7 +5303,7 @@ void Actor_DrawDamageEffects(PlayState* play, Actor* actor, Vec3f bodyPartsPos[]
FrameInterpolation_RecordOpenChild(bodyPartsPos, type);
alpha = bodyPartIndex & 3;
alpha = effectAlphaScaled - 30.0f * alpha;
- if (effectAlphaScaled < 30.0f * (bodyPartIndex & 3)) {
+ if (effectAlphaScaled < (30.0f * (bodyPartIndex & 3))) {
alpha = 0.0f;
}
if (alpha > 255.0f) {
diff --git a/mm/src/code/z_collision_check.c b/mm/src/code/z_collision_check.c
index 598c322c0..7963797fe 100644
--- a/mm/src/code/z_collision_check.c
+++ b/mm/src/code/z_collision_check.c
@@ -1656,7 +1656,7 @@ s32 CollisionCheck_SetATvsAC(PlayState* play, Collider* at, ColliderInfo* atInfo
if (effect == 0) {
return 0;
}
- } else if (CollisionCheck_ApplyBumperDefense(damage, acInfo) < 1.0f && effect == 0) {
+ } else if ((CollisionCheck_ApplyBumperDefense(damage, acInfo) < 1.0f) && (effect == 0)) {
return 0;
}
}
@@ -3374,7 +3374,7 @@ void CollisionCheck_ApplyDamage(PlayState* play, CollisionCheckContext* colCtxt,
}
} else {
finalDamage = CollisionCheck_ApplyBumperDefense(damage, info);
- if (finalDamage < 1.0f && effect == 0) {
+ if ((finalDamage < 1.0f) && (effect == 0)) {
return;
}
}
diff --git a/mm/src/code/z_eventmgr.c b/mm/src/code/z_eventmgr.c
index ff380b244..c34b80798 100644
--- a/mm/src/code/z_eventmgr.c
+++ b/mm/src/code/z_eventmgr.c
@@ -322,7 +322,7 @@ void CutsceneManager_Queue(s16 csId) {
if (!GameInteractor_Should(VB_QUEUE_CUTSCENE, true, &csId)) {
return;
}
- if (csId >= 0) {
+ if (csId >= CS_ID_NONE) {
sWaitingCutsceneList[csId >> 3] |= 1 << (csId & 7);
}
}
@@ -347,7 +347,7 @@ s16 CutsceneManager_IsNext(s16 csId) {
s16 CutsceneManager_StartWithPlayerCs(s16 csId, Actor* actor) {
s16 startCsId = CutsceneManager_Start(csId, actor);
- if (startCsId >= 0) {
+ if (startCsId > CS_ID_NONE) {
Player_SetCsActionWithHaltedActors(sCutsceneMgr.play, NULL, PLAYER_CSACTION_WAIT);
if (sCutsceneMgr.length == 0) {
CutsceneManager_Stop(sCutsceneMgr.csId);
@@ -363,7 +363,7 @@ s16 CutsceneManager_StartWithPlayerCs(s16 csId, Actor* actor) {
s16 CutsceneManager_StartWithPlayerCsAndSetFlag(s16 csId, Actor* actor) {
s16 startCsId = CutsceneManager_Start(csId, actor);
- if (startCsId >= 0) {
+ if (startCsId > CS_ID_NONE) {
Player_SetCsActionWithHaltedActors(sCutsceneMgr.play, NULL, PLAYER_CSACTION_WAIT);
if (sCutsceneMgr.length == 0) {
CutsceneManager_Stop(sCutsceneMgr.csId);
diff --git a/mm/src/code/z_fireobj.c b/mm/src/code/z_fireobj.c
index 8f75a4d3e..dd98ef8ea 100644
--- a/mm/src/code/z_fireobj.c
+++ b/mm/src/code/z_fireobj.c
@@ -109,7 +109,7 @@ void FireObj_UpdateStateTransitions(PlayState* play, FireObj* fire) {
if ((fire->flags & FIRE_FLAG_WATER_EXTINGUISHABLE) && (fire->state != FIRE_STATE_NOT_LIT) &&
WaterBox_GetSurface1_2(play, &play->colCtx, fire->position.x, fire->position.z, &waterY, &waterBox) &&
- (waterY - fire->position.y > 6500.0f * fire->yScale)) {
+ ((waterY - fire->position.y) > (6500.0f * fire->yScale))) {
FireObj_SetState(fire, fire->dynamicSizeStep, FIRE_STATE_NOT_LIT);
}
if ((fire->flags & FIRE_FLAG_INTERACT_STICK) && (player->heldItemAction == PLAYER_IA_DEKU_STICK)) {
diff --git a/mm/src/code/z_kankyo.c b/mm/src/code/z_kankyo.c
index 89692358a..436194751 100644
--- a/mm/src/code/z_kankyo.c
+++ b/mm/src/code/z_kankyo.c
@@ -1971,8 +1971,8 @@ void Environment_DrawLensFlare(PlayState* play, EnvironmentContext* envCtx, View
if (sSunDepthTestY < 0) {
sSunDepthTestY = 0;
}
- if (sSunScreenDepth != GPACK_ZDZ(G_MAXFBZ, 0) || screenPos.x < 0.0f || screenPos.y < 0.0f ||
- screenPos.x > SCREEN_WIDTH || screenPos.y > SCREEN_HEIGHT) {
+ if ((sSunScreenDepth != GPACK_ZDZ(G_MAXFBZ, 0)) || (screenPos.x < 0.0f) || (screenPos.y < 0.0f) ||
+ (screenPos.x > SCREEN_WIDTH) || (screenPos.y > SCREEN_HEIGHT)) {
isOffScreen = true;
}
}
diff --git a/mm/src/code/z_path.c b/mm/src/code/z_path.c
index 76d7ce144..afc27e7f7 100644
--- a/mm/src/code/z_path.c
+++ b/mm/src/code/z_path.c
@@ -18,7 +18,7 @@ f32 Path_OrientAndGetDistSq(Actor* actor, Path* path, s16 waypoint, s16* yaw) {
Vec3s* pointPos;
if (path == NULL) {
- return -1.0;
+ return -1.0f;
}
pointPos = Lib_SegmentedToVirtual(path->points);