diff options
| author | Garrett Cox <garrettjcox@gmail.com> | 2024-12-11 02:10:03 -0600 |
|---|---|---|
| committer | Garrett Cox <garrettjcox@gmail.com> | 2024-12-11 02:10:03 -0600 |
| commit | c385567cf4803cd8f47a394ea28bbfd8c0975d8f (patch) | |
| tree | b486d407b4d0fd26f4885f1b047b8292f4a6eb53 /mm/src/code | |
| parent | 69a7f088133d91d5de80db3c225a73943c0c74b9 (diff) | |
Add FixEponaStealingSword
Diffstat (limited to 'mm/src/code')
| -rw-r--r-- | mm/src/code/z_parameter.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/mm/src/code/z_parameter.c b/mm/src/code/z_parameter.c index 75c1792c3..16f23a3c5 100644 --- a/mm/src/code/z_parameter.c +++ b/mm/src/code/z_parameter.c @@ -3170,7 +3170,9 @@ void Interface_UpdateButtonsPart1(PlayState* play) { if (play->bButtonAmmoPlusOne >= 2) { Interface_LoadItemIconImpl(play, EQUIP_SLOT_B); - } else if (gSaveContext.save.saveInfo.inventory.items[SLOT_BOW] == ITEM_NONE) { + } else if (GameInteractor_Should(VB_CLEAR_B_BUTTON_FOR_HORSEBACK, + gSaveContext.save.saveInfo.inventory.items[SLOT_BOW] == + ITEM_NONE)) { BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_NONE; } else { Interface_LoadItemIconImpl(play, EQUIP_SLOT_B); |
