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authorGarrett Cox <garrettjcox@gmail.com>2024-12-11 02:10:03 -0600
committerGarrett Cox <garrettjcox@gmail.com>2024-12-11 02:10:03 -0600
commitc385567cf4803cd8f47a394ea28bbfd8c0975d8f (patch)
treeb486d407b4d0fd26f4885f1b047b8292f4a6eb53 /mm/src/code
parent69a7f088133d91d5de80db3c225a73943c0c74b9 (diff)
Add FixEponaStealingSword
Diffstat (limited to 'mm/src/code')
-rw-r--r--mm/src/code/z_parameter.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/mm/src/code/z_parameter.c b/mm/src/code/z_parameter.c
index 75c1792c3..16f23a3c5 100644
--- a/mm/src/code/z_parameter.c
+++ b/mm/src/code/z_parameter.c
@@ -3170,7 +3170,9 @@ void Interface_UpdateButtonsPart1(PlayState* play) {
if (play->bButtonAmmoPlusOne >= 2) {
Interface_LoadItemIconImpl(play, EQUIP_SLOT_B);
- } else if (gSaveContext.save.saveInfo.inventory.items[SLOT_BOW] == ITEM_NONE) {
+ } else if (GameInteractor_Should(VB_CLEAR_B_BUTTON_FOR_HORSEBACK,
+ gSaveContext.save.saveInfo.inventory.items[SLOT_BOW] ==
+ ITEM_NONE)) {
BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_NONE;
} else {
Interface_LoadItemIconImpl(play, EQUIP_SLOT_B);