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| author | Archez <Archez@users.noreply.github.com> | 2025-02-11 09:42:23 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-11 09:42:23 -0500 |
| commit | e3da5dcfb09fceb9fb680972dd018bcc64597753 (patch) | |
| tree | e2a9297aafd3550ab237296699acf0426840921d /mm/src/code | |
| parent | 365259233d5a000e4b2347145265fd8562d3c440 (diff) | |
Add interpolation fixes to console logo and file chose skybox (#992)
Diffstat (limited to 'mm/src/code')
| -rw-r--r-- | mm/src/code/z_view.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/mm/src/code/z_view.c b/mm/src/code/z_view.c index 23bba491d..c7c7e8883 100644 --- a/mm/src/code/z_view.c +++ b/mm/src/code/z_view.c @@ -444,7 +444,8 @@ s32 View_ApplyPerspective(View* view) { } } - if (dont_interpolate) { + // Ignore camera heuristics when not in the PlayState or the game is paused as the camera moves a lot in Kaleido + if (dont_interpolate && gPlayState != NULL && R_PAUSE_BG_PRERENDER_STATE == PRERENDER_FILTER_STATE_NONE) { FrameInterpolation_DontInterpolateCamera(); } |
