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authorJameriquiah <42100286+Jameriquiah@users.noreply.github.com>2026-07-23 18:05:00 -0400
committerGitHub <noreply@github.com>2026-07-23 17:05:00 -0500
commit16774f2d75df04a7ee5ec5b8d35a513adbabf165 (patch)
tree9f2af99d7f0cfa74b23d82677b97708dfa6089dc /mm
parent6eeeae0340a9eb549ec9a250731a91d7aff2a073 (diff)
bump lus again (#1805)
* bump lus again * woops
Diffstat (limited to 'mm')
-rw-r--r--mm/2s2h/ShipUtils.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/mm/2s2h/ShipUtils.cpp b/mm/2s2h/ShipUtils.cpp
index b6d1cd2b9..1703c0f56 100644
--- a/mm/2s2h/ShipUtils.cpp
+++ b/mm/2s2h/ShipUtils.cpp
@@ -351,25 +351,25 @@ void LoadGuiTextures() {
for (const TexturePtr entry : gItemIcons) {
auto path = static_cast<const char*>(entry);
std::dynamic_pointer_cast<Fast::Fast3dGui>(Ship::Context::GetRawInstance()->GetWindow()->GetGui())
- ->LoadGuiTexture(path, path, ImVec4(1, 1, 1, 1));
+ ->LoadGuiTexture(path, path, "", ImVec4(1, 1, 1, 1));
}
for (const TexturePtr entry : gQuestIcons) {
auto path = static_cast<const char*>(entry);
std::dynamic_pointer_cast<Fast::Fast3dGui>(Ship::Context::GetRawInstance()->GetWindow()->GetGui())
- ->LoadGuiTexture(path, path, ImVec4(1, 1, 1, 1));
+ ->LoadGuiTexture(path, path, "", ImVec4(1, 1, 1, 1));
}
for (const TexturePtr entry : gBombersNotebookPhotos) {
auto path = static_cast<const char*>(entry);
std::dynamic_pointer_cast<Fast::Fast3dGui>(Ship::Context::GetRawInstance()->GetWindow()->GetGui())
- ->LoadGuiTexture(path, path, ImVec4(1, 1, 1, 1));
+ ->LoadGuiTexture(path, path, "", ImVec4(1, 1, 1, 1));
}
for (const auto entry : miscellaneousTextures) {
std::dynamic_pointer_cast<Fast::Fast3dGui>(Ship::Context::GetRawInstance()->GetWindow()->GetGui())
- ->LoadGuiTexture(entry, entry, ImVec4(1, 1, 1, 1));
+ ->LoadGuiTexture(entry, entry, "", ImVec4(1, 1, 1, 1));
}
for (const auto entry : digitList) {
std::dynamic_pointer_cast<Fast::Fast3dGui>(Ship::Context::GetRawInstance()->GetWindow()->GetGui())
- ->LoadGuiTexture(entry, entry, ImVec4(1, 1, 1, 1));
+ ->LoadGuiTexture(entry, entry, "", ImVec4(1, 1, 1, 1));
}
}