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authorengineer124 <engineer124engineer124@gmail.com>2022-04-23 11:50:36 +1000
committerengineer124 <engineer124engineer124@gmail.com>2022-04-23 11:50:36 +1000
commit040f01cde4d7360ef1463047fe1ba26c338964ea (patch)
tree37adfda95a09b5227d41bef810c76abe6f798c63 /src/code/code_8012EC80.c
parentc544aed0e308a4b60879e17449d74dcd9a9c9017 (diff)
Sync with Open PR
Diffstat (limited to 'src/code/code_8012EC80.c')
-rw-r--r--src/code/code_8012EC80.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/code/code_8012EC80.c b/src/code/code_8012EC80.c
index 9e0a9b516..55dcd7b2b 100644
--- a/src/code/code_8012EC80.c
+++ b/src/code/code_8012EC80.c
@@ -107,7 +107,7 @@ void* gItemIcons[] = {
0x08007000, // ITEM_BOMBCHU
0x08008000, // ITEM_STICK
0x08009000, // ITEM_NUT
- 0x0800A000, // ITEM_BEAN
+ 0x0800A000, // ITEM_MAGIC_BEANS
0x0800B000, // ITEM_SLINGSHOT
0x0800C000, // ITEM_POWDER_KEG
0x0800D000, // ITEM_PICTO_BOX
@@ -242,7 +242,7 @@ u8 gItemSlots[] = {
SLOT_BOMBCHU, // ITEM_BOMBCHU
SLOT_STICK, // ITEM_STICK
SLOT_NUT, // ITEM_NUT
- SLOT_MAGIC_BEANS, // ITEM_BEAN
+ SLOT_MAGIC_BEANS, // ITEM_MAGIC_BEANS
SLOT_TRADE_KEY_MAMA, // ITEM_SLINGSHOT
SLOT_POWDER_KEG, // ITEM_POWDER_KEG
SLOT_PICTO_BOX, // ITEM_PICTO_BOX
@@ -322,7 +322,7 @@ s16 gItemPrices[] = {
0, // ITEM_BOMBCHU
0, // ITEM_STICK
0, // ITEM_NUT
- 0, // ITEM_BEAN
+ 0, // ITEM_MAGIC_BEANS
0, // ITEM_SLINGSHOT
0, // ITEM_POWDER_KEG
0, // ITEM_PICTO_BOX
@@ -495,7 +495,7 @@ s32 Inventory_GetBtnBItem(GlobalContext* globalCtx) {
* Only changes shield
*/
void Inventory_ChangeEquipment(s16 value) {
- SET_EQUIP_VALUE(EQUIP_SHIELD, value);
+ SET_EQUIP_VALUE(EQUIP_TYPE_SHIELD, value);
}
/**
@@ -504,8 +504,8 @@ void Inventory_ChangeEquipment(s16 value) {
u8 Inventory_DeleteEquipment(GlobalContext* globalCtx, s16 equipment) {
Player* player = GET_PLAYER(globalCtx);
- if (GET_CUR_EQUIP_VALUE(EQUIP_SHIELD) != 0) {
- SET_EQUIP_VALUE(EQUIP_SHIELD, 0);
+ if (GET_CUR_EQUIP_VALUE(EQUIP_TYPE_SHIELD) != EQUIP_VALUE_SHIELD_NONE) {
+ SET_EQUIP_VALUE(EQUIP_TYPE_SHIELD, EQUIP_VALUE_SHIELD_NONE);
Player_SetEquipmentData(globalCtx, player);
return true;
}