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authorengineer124 <engineer124engineer124@gmail.com>2022-05-26 13:49:19 +1000
committerengineer124 <engineer124engineer124@gmail.com>2022-05-26 13:49:19 +1000
commit1245328efec7400a70a5d92c11a197d64d52275e (patch)
tree83468b5cf1fb93c0603406c4fe9e4f8721aa0b3f /src/code/z_debug_display.c
parenta225c26dacda14a22b3aa856e7bb3ddc20c8428f (diff)
parent8049dec3393c4ade687dbdfd84d3ccde73168ab0 (diff)
Merge branch 'master' into parameter
Diffstat (limited to 'src/code/z_debug_display.c')
-rw-r--r--src/code/z_debug_display.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/code/z_debug_display.c b/src/code/z_debug_display.c
index ab3478fa1..fb7378751 100644
--- a/src/code/z_debug_display.c
+++ b/src/code/z_debug_display.c
@@ -68,10 +68,10 @@ void DebugDisplay_DrawSpriteI8(DebugDispObject* dispObj, void* texture, GlobalCo
func_8012C6FC(globalCtx->state.gfxCtx);
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, dispObj->color.r, dispObj->color.g, dispObj->color.b, dispObj->color.a);
- Matrix_InsertTranslation(dispObj->pos.x, dispObj->pos.y, dispObj->pos.z, MTXMODE_NEW);
+ Matrix_Translate(dispObj->pos.x, dispObj->pos.y, dispObj->pos.z, MTXMODE_NEW);
Matrix_Scale(dispObj->scale.x, dispObj->scale.y, dispObj->scale.z, MTXMODE_APPLY);
- Matrix_InsertMatrix(&globalCtx->billboardMtxF, MTXMODE_APPLY);
- Matrix_InsertRotation(dispObj->rot.x, dispObj->rot.y, dispObj->rot.z, MTXMODE_APPLY);
+ Matrix_Mult(&globalCtx->billboardMtxF, MTXMODE_APPLY);
+ Matrix_RotateZYX(dispObj->rot.x, dispObj->rot.y, dispObj->rot.z, MTXMODE_APPLY);
gDPLoadTextureBlock(POLY_XLU_DISP++, texture, G_IM_FMT_I, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
@@ -94,7 +94,7 @@ void DebugDisplay_DrawPolygon(DebugDispObject* dispObj, void* arg1, GlobalContex
gSPSetLights1(POLY_XLU_DISP++, sDebugDisplayLight1);
- Matrix_SetStateRotationAndTranslation(dispObj->pos.x, dispObj->pos.y, dispObj->pos.z, &dispObj->rot);
+ Matrix_SetTranslateRotateYXZ(dispObj->pos.x, dispObj->pos.y, dispObj->pos.z, &dispObj->rot);
Matrix_Scale(dispObj->scale.x, dispObj->scale.y, dispObj->scale.z, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);