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authorengineer124 <engineer124engineer124@gmail.com>2022-04-17 12:33:12 +1000
committerengineer124 <engineer124engineer124@gmail.com>2022-04-17 12:33:12 +1000
commit6ffce8e97eef04abc42e53ee423d1fdcf1fcf904 (patch)
tree0235c34a73b75b70b8d20c5e5d8c79e9921da89d /src/code
parent7831a142f866b83c05c46529608ea2c94a50703e (diff)
cleanup
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_parameter.c316
-rw-r--r--src/code/z_sram_NES.c2
2 files changed, 150 insertions, 168 deletions
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index 99c9e7b3d..e98072782 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -163,9 +163,8 @@ static RestrictionFlags sRestrictionFlags[] = {
{ SCENE_ALLEY, 0x00, 0x00, 0x00 },
};
-s16 D_801BF884 = 0; // pictoBox related
-
-s16 D_801BF888 = 0;
+s16 D_801BF884 = 0; // pictoBox related
+s16 D_801BF888 = false; // pictoBox related
s16 sHBAScoreTier = 0;
@@ -1997,8 +1996,6 @@ void func_80111CB4(GlobalContext* globalCtx) {
Player* player = GET_PLAYER(globalCtx);
void* phi_a1;
s32 sp28;
- s32 pad;
- s32 pad2;
sp28 = false;
if (gSaveContext.save.cutscene < 0xFFF0) {
@@ -2010,59 +2007,59 @@ void func_80111CB4(GlobalContext* globalCtx) {
sp28 = true;
gSaveContext.unk_1015 = 0;
}
+
if (BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) != ITEM_NONE) {
if ((player->transformation == PLAYER_FORM_DEKU) && (gSaveContext.save.weekEventReg[8] & 1)) {
gSaveContext.unk_3F1E = 1;
if (globalCtx->sceneNum == SCENE_BOWLING) {
- if (gSaveContext.buttonStatus[0] == 0xFF) {
- gSaveContext.buttonStatus[0] = 0;
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
+ if (gSaveContext.buttonStatus[0] == BTN_DISABLED) {
+ gSaveContext.buttonStatus[0] = BTN_ENABLED;
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
}
- } else if (gSaveContext.buttonStatus[0] == 0xFF) {
- gSaveContext.buttonStatus[0] = 0;
- gSaveContext.buttonStatus[1] = 0;
- gSaveContext.buttonStatus[2] = 0;
- gSaveContext.buttonStatus[3] = 0;
+ } else if (gSaveContext.buttonStatus[0] == BTN_DISABLED) {
+ gSaveContext.buttonStatus[0] = BTN_ENABLED;
+ gSaveContext.buttonStatus[1] = BTN_ENABLED;
+ gSaveContext.buttonStatus[2] = BTN_ENABLED;
+ gSaveContext.buttonStatus[3] = BTN_ENABLED;
}
+
Interface_ChangeAlpha(20);
} else {
- if (BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) != ITEM_BOW) {
- if (BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) != ITEM_BOMB) {
- if (BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) != ITEM_BOMBCHU) {
- gSaveContext.unk_3F1E = 1;
- gSaveContext.buttonStatus[0] = BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B);
- gSaveContext.buttonStatus[1] = 0;
- gSaveContext.buttonStatus[2] = 0;
- gSaveContext.buttonStatus[3] = 0;
- if (globalCtx->sceneNum == SCENE_BOWLING) {
- if (CURRENT_DAY == 1) {
- BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOMBCHU;
- } else if (CURRENT_DAY == 2) {
- BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOMB;
- } else {
- BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOW;
- }
- Interface_LoadItemIconImpl(globalCtx, 0);
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
- } else {
- BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOW;
- if (globalCtx->unk_1887C >= 2) {
- Interface_LoadItemIconImpl(globalCtx, 0);
- } else if (gSaveContext.save.inventory.items[1] == 0xFF) {
- BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_NONE;
- } else {
- Interface_LoadItemIconImpl(globalCtx, 0);
- }
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
- Interface_ChangeAlpha(6);
- }
+ if ((BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) != ITEM_BOW) &&
+ (BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) != ITEM_BOMB) &&
+ (BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) != ITEM_BOMBCHU)) {
+ gSaveContext.unk_3F1E = 1;
+ gSaveContext.buttonStatus[0] = BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B);
+ gSaveContext.buttonStatus[1] = BTN_ENABLED;
+ gSaveContext.buttonStatus[2] = BTN_ENABLED;
+ gSaveContext.buttonStatus[3] = BTN_ENABLED;
+ if (globalCtx->sceneNum == SCENE_BOWLING) {
+ if (CURRENT_DAY == 1) {
+ BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOMBCHU;
+ } else if (CURRENT_DAY == 2) {
+ BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOMB;
+ } else {
+ BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOW;
+ }
+ Interface_LoadItemIconImpl(globalCtx, 0);
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
+ } else {
+ BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOW;
+ if (globalCtx->unk_1887C >= 2) {
+ Interface_LoadItemIconImpl(globalCtx, 0);
+ } else if (gSaveContext.save.inventory.items[SLOT_BOW] == ITEM_NONE) {
+ BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_NONE;
+ } else {
+ Interface_LoadItemIconImpl(globalCtx, 0);
}
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
+ Interface_ChangeAlpha(6);
}
}
@@ -2078,9 +2075,9 @@ void func_80111CB4(GlobalContext* globalCtx) {
} else if (globalCtx->unk_1887C >= 2) {
Interface_ChangeAlpha(8);
} else if (gSaveContext.save.weekEventReg[8] & 1) {
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
Interface_ChangeAlpha(12);
} else if (player->stateFlags1 & 0x800000) {
Interface_ChangeAlpha(12);
@@ -2090,6 +2087,7 @@ void func_80111CB4(GlobalContext* globalCtx) {
if (player->stateFlags1 & 0x800000) {
Interface_ChangeAlpha(12);
}
+
if (globalCtx->sceneNum == SCENE_BOWLING) {
if (CURRENT_DAY == 1) {
BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOMBCHU;
@@ -2098,12 +2096,13 @@ void func_80111CB4(GlobalContext* globalCtx) {
} else {
BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOW;
}
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
} else {
BUTTON_ITEM_EQUIP(CUR_FORM, EQUIP_SLOT_B) = ITEM_BOW;
}
+
if (globalCtx->unk_1887C >= 2) {
Interface_LoadItemIconImpl(globalCtx, 0);
} else if (gSaveContext.save.inventory.items[SLOT_BOW] == ITEM_NONE) {
@@ -2111,13 +2110,15 @@ void func_80111CB4(GlobalContext* globalCtx) {
} else {
Interface_LoadItemIconImpl(globalCtx, 0);
}
- if (gSaveContext.buttonStatus[0] == 0xFF) {
- gSaveContext.buttonStatus[0] = 0;
+
+ if (gSaveContext.buttonStatus[0] == BTN_DISABLED) {
+ gSaveContext.buttonStatus[0] = BTN_ENABLED;
sp28 = true;
}
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
+
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
Interface_ChangeAlpha(6);
if (globalCtx->unk_18B4A != 0) {
@@ -2130,105 +2131,91 @@ void func_80111CB4(GlobalContext* globalCtx) {
} else if (globalCtx->unk_1887C >= 2) {
Interface_ChangeAlpha(8);
} else if (gSaveContext.save.weekEventReg[8] & 1) {
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
Interface_ChangeAlpha(12);
} else if (player->stateFlags1 & 0x800000) {
Interface_ChangeAlpha(12);
}
}
- } else {
- if (D_801BF884 != 0) {
- if (D_801BF884 == 1) {
- if (!(globalCtx->actorCtx.unk5 & 4)) {
- func_801663C4((u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90),
- gSaveContext.pictoPhoto, 0x4600);
- interfaceCtx->unk_224 = 0;
- interfaceCtx->unk_222 = interfaceCtx->unk_224;
- sp28 = true;
- D_801BF884 = 0;
- } else {
- if (~(globalCtx->state.input[0].press.button | ~0x4000) == 0) {
- globalCtx->actorCtx.unk5 &= 0xFFFB;
- interfaceCtx->unk_224 = 0;
- interfaceCtx->unk_222 = interfaceCtx->unk_224;
- sp28 = true;
- D_801BF884 = 0;
- } else if ((~(globalCtx->state.input[0].press.button | 0xFFFF7FFF) == 0) ||
- (func_801A5100() == 1)) {
- if (!(gSaveContext.eventInf[4] & 2) ||
- ((gSaveContext.eventInf[4] & 2) && (ActorCutscene_GetCurrentIndex() == -1))) {
- play_sound(0x4850);
- gGameInfo->data[0xB9] = 1;
- globalCtx->unk_18845 = 1;
- D_801BF884 = 2;
- D_801BF888 = 1;
- }
- }
- }
- } else if (D_801BF884 >= 2) {
- if (Message_GetState(&globalCtx->msgCtx) == 4) {
- if (Message_ShouldAdvance(globalCtx)) {
- globalCtx->unk_18845 = 0;
- player->stateFlags1 &= ~0x200;
- func_801477B4(globalCtx);
- if (globalCtx->msgCtx.choiceIndex != 0) {
- func_8019F230();
- func_80115844(globalCtx, 0x12);
- Interface_ChangeAlpha(21);
- D_801BF884 = 1;
- gSaveContext.save.inventory.questItems =
- ((void)0, gSaveContext.save.inventory.questItems) & (-1 - gBitFlags[QUEST_UNK_19]);
- } else {
- func_8019F208();
- interfaceCtx->unk_224 = 0;
- interfaceCtx->unk_222 = interfaceCtx->unk_224;
- sp28 = true;
- Interface_ChangeAlpha(50);
- D_801BF884 = 0;
- if (D_801BF888 != 0) {
- func_801663C4(
- (u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90),
- gSaveContext.pictoPhoto, 0x4600);
- func_8013A240(globalCtx);
- }
- globalCtx->actorCtx.unk5 &= 0xFFFB;
- gSaveContext.save.inventory.questItems =
- ((void)0, gSaveContext.save.inventory.questItems) | gBitFlags[QUEST_UNK_19];
- D_801BF888 = 0;
- }
- }
- }
- }
- } else {
- if ((gSaveContext.minigameState == 1) && (gSaveContext.save.entranceIndex == 0x8E10) &&
- (globalCtx->sceneLoadFlag == 0) && (globalCtx->unk_18B4A == 0)) {
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
- Interface_ChangeAlpha(12);
- } else if ((gSaveContext.save.entranceIndex == 0xD010) && (globalCtx->sceneLoadFlag == 0) &&
- (globalCtx->unk_18B4A == 0)) {
- gSaveContext.buttonStatus[1] = 0xFF;
- gSaveContext.buttonStatus[2] = 0xFF;
- gSaveContext.buttonStatus[3] = 0xFF;
- Interface_ChangeAlpha(22);
- } else if (globalCtx->actorCtx.unk5 & 4) {
- if ((((void)0, gSaveContext.save.inventory.questItems) & gBitFlags[QUEST_UNK_19]) == 0) {
- func_80115844(globalCtx, 0x12);
- Interface_ChangeAlpha(21);
- D_801BF884 = 1;
- } else {
- phi_a1 = (globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90;
- func_80166644(gSaveContext.pictoPhoto, phi_a1, 0x4600);
+ } else if (D_801BF884 != 0) {
+ if (D_801BF884 == 1) {
+ if (!(globalCtx->actorCtx.unk5 & 4)) {
+ func_801663C4((u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90),
+ gSaveContext.pictoPhoto, 0x4600);
+ interfaceCtx->unk_224 = 0;
+ interfaceCtx->unk_222 = interfaceCtx->unk_224;
+ sp28 = true;
+ D_801BF884 = 0;
+ } else if (CHECK_BTN_ALL(CONTROLLER1(globalCtx)->press.button, BTN_B)) {
+ globalCtx->actorCtx.unk5 &= 0xFFFB;
+ interfaceCtx->unk_224 = 0;
+ interfaceCtx->unk_222 = interfaceCtx->unk_224;
+ sp28 = true;
+ D_801BF884 = 0;
+ } else if (CHECK_BTN_ALL(CONTROLLER1(globalCtx)->press.button, BTN_A) || (func_801A5100() == 1)) {
+ if (!(gSaveContext.eventInf[4] & 2) ||
+ ((gSaveContext.eventInf[4] & 2) && (ActorCutscene_GetCurrentIndex() == -1))) {
+ play_sound(NA_SE_SY_CAMERA_SHUTTER);
+ SREG(89) = 1;
globalCtx->unk_18845 = 1;
D_801BF884 = 2;
+ D_801BF888 = true;
}
+ }
+ } else if ((D_801BF884 >= 2) && (Message_GetState(&globalCtx->msgCtx) == 4) &&
+ Message_ShouldAdvance(globalCtx)) {
+ globalCtx->unk_18845 = 0;
+ player->stateFlags1 &= ~0x200;
+ func_801477B4(globalCtx);
+ if (globalCtx->msgCtx.choiceIndex != 0) {
+ func_8019F230();
+ func_80115844(globalCtx, 0x12);
+ Interface_ChangeAlpha(21);
+ D_801BF884 = 1;
+ REMOVE_QUEST_ITEM(QUEST_PICTOBOX);
} else {
- func_80110038(globalCtx);
+ func_8019F208();
+ interfaceCtx->unk_222 = interfaceCtx->unk_224 = 0;
+ sp28 = true;
+ Interface_ChangeAlpha(50);
+ D_801BF884 = 0;
+ if (D_801BF888) {
+ func_801663C4((u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90),
+ gSaveContext.pictoPhoto, 0x4600);
+ func_8013A240(globalCtx);
+ }
+ globalCtx->actorCtx.unk5 &= ~0x4;
+ SET_QUEST_ITEM(QUEST_PICTOBOX);
+ D_801BF888 = false;
}
}
+ } else if ((gSaveContext.minigameState == 1) && (gSaveContext.save.entranceIndex == 0x8E10) &&
+ (globalCtx->sceneLoadFlag == 0) && (globalCtx->unk_18B4A == 0)) {
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
+ Interface_ChangeAlpha(12);
+ } else if ((gSaveContext.save.entranceIndex == 0xD010) && (globalCtx->sceneLoadFlag == 0) &&
+ (globalCtx->unk_18B4A == 0)) {
+ gSaveContext.buttonStatus[1] = BTN_DISABLED;
+ gSaveContext.buttonStatus[2] = BTN_DISABLED;
+ gSaveContext.buttonStatus[3] = BTN_DISABLED;
+ Interface_ChangeAlpha(22);
+ } else if (globalCtx->actorCtx.unk5 & 4) {
+ if (!CHECK_QUEST_ITEM(QUEST_PICTOBOX)) {
+ func_80115844(globalCtx, 0x12);
+ Interface_ChangeAlpha(21);
+ D_801BF884 = 1;
+ } else {
+ phi_a1 = (globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90;
+ func_80166644(gSaveContext.pictoPhoto, phi_a1, 0x4600);
+ globalCtx->unk_18845 = 1;
+ D_801BF884 = 2;
+ }
+ } else {
+ func_80110038(globalCtx);
}
}
if (sp28) {
@@ -2342,8 +2329,7 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
}
if (item == ITEM_SKULL_TOKEN) {
- gSaveContext.save.inventory.questItems = ((void)0, gSaveContext.save.inventory.questItems) |
- gBitFlags[item - ITEM_SKULL_TOKEN + QUEST_SKULL_TOKEN - 4];
+ SET_QUEST_ITEM(item - ITEM_SKULL_TOKEN + QUEST_SKULL_TOKEN);
Inventory_IncrementSkullTokenCount(globalCtx->sceneNum);
return ITEM_NONE;
@@ -2351,8 +2337,7 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
return ITEM_NONE;
} else if (item == ITEM_BOMBERS_NOTEBOOK) {
- gSaveContext.save.inventory.questItems =
- ((void)0, gSaveContext.save.inventory.questItems) | gBitFlags[QUEST_BOMBERS_NOTEBOOK];
+ SET_QUEST_ITEM(QUEST_BOMBERS_NOTEBOOK);
return ITEM_NONE;
} else if ((item == ITEM_HEART_PIECE_2) || (item == ITEM_HEART_PIECE)) {
@@ -2370,8 +2355,7 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
return ITEM_NONE;
} else if ((item >= ITEM_SONG_SONATA) && (item <= ITEM_SONG_LULLABY_INTRO)) {
- gSaveContext.save.inventory.questItems =
- ((void)0, gSaveContext.save.inventory.questItems) | gBitFlags[item - ITEM_SONG_SONATA + QUEST_SONG_SONATA];
+ SET_QUEST_ITEM(item - ITEM_SONG_SONATA + QUEST_SONG_SONATA);
return ITEM_NONE;
} else if ((item >= ITEM_SWORD_KOKIRI) && (item <= ITEM_SWORD_GILDED)) {
@@ -2392,15 +2376,15 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
return item;
} else if ((item == ITEM_KEY_BOSS) || (item == ITEM_COMPASS) || (item == ITEM_DUNGEON_MAP)) {
- gSaveContext.save.inventory.dungeonItems[(void)0, gSaveContext.mapIndex] |= (u8)gBitFlags[item - ITEM_KEY_BOSS];
+ SET_DUNGEON_ITEM(item - ITEM_KEY_BOSS, gSaveContext.mapIndex);
return ITEM_NONE;
} else if (item == ITEM_KEY_SMALL) {
- if (gSaveContext.save.inventory.dungeonKeys[(void)0, gSaveContext.mapIndex] < 0) {
- gSaveContext.save.inventory.dungeonKeys[(void)0, gSaveContext.mapIndex] = 1;
+ if (DUNGEON_KEY_COUNT(gSaveContext.mapIndex) < 0) {
+ DUNGEON_KEY_COUNT(gSaveContext.mapIndex) = 1;
return ITEM_NONE;
} else {
- gSaveContext.save.inventory.dungeonKeys[(void)0, gSaveContext.mapIndex]++;
+ DUNGEON_KEY_COUNT(gSaveContext.mapIndex)++;
return ITEM_NONE;
}
@@ -2617,8 +2601,7 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
return ITEM_NONE;
} else if ((item >= ITEM_REMAINS_ODOLWA) && (item <= ITEM_REMAINS_TWINMOLD)) {
- gSaveContext.save.inventory.questItems = ((void)0, gSaveContext.save.inventory.questItems) |
- gBitFlags[item - ITEM_REMAINS_ODOLWA + QUEST_REMAINS_ODOWLA];
+ SET_QUEST_ITEM(item - ITEM_REMAINS_ODOLWA + QUEST_REMAINS_ODOWLA);
return ITEM_NONE;
} else if (item == ITEM_HEART) {
@@ -2642,7 +2625,7 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
return item;
} else if ((item >= ITEM_RUPEE_GREEN) && (item <= ITEM_RUPEE_HUGE)) {
- Rupees_ChangeBy(sAmmoRefillCounts[item - ITEM_RUPEE_GREEN + 12]);
+ Rupees_ChangeBy(sAmmoRefillCounts[item - ITEM_RUPEE_GREEN + 12]); // TODO: Different to OoT? Or wrong.
return ITEM_NONE;
} else if (item == ITEM_LONGSHOT) {
@@ -2781,8 +2764,7 @@ u8 Item_CheckObtainabilityImpl(u8 item) {
return ITEM_NONE;
} else if ((item == ITEM_KEY_BOSS) || (item == ITEM_COMPASS) || (item == ITEM_DUNGEON_MAP)) {
- if (!(gSaveContext.save.inventory.dungeonItems[(void)0, gSaveContext.mapIndex] &
- gBitFlags[item - ITEM_KEY_BOSS])) {
+ if (!CHECK_DUNGEON_ITEM(item - ITEM_KEY_BOSS, gSaveContext.mapIndex)) {
return ITEM_NONE;
}
return item;
@@ -3864,7 +3846,7 @@ void Interface_DrawAmmoCount(GlobalContext* globalCtx, s16 button, s16 alpha) {
if (i == ITEM_PICTO_BOX) {
// TODO: index of gBitFlags?
- if ((((void)0, gSaveContext.save.inventory.questItems) & (gBitFlags[0, QUEST_UNK_19])) == 0) {
+ if (!CHECK_QUEST_ITEM(((void)0, QUEST_PICTOBOX))) {
ammo = 0;
} else {
ammo = 1;
@@ -5486,7 +5468,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
case SCENE_MITURIN:
case SCENE_HAKUGIN:
case SCENE_SEA:
- if (gSaveContext.save.inventory.dungeonKeys[(void)0, gSaveContext.mapIndex] >= 0) {
+ if (DUNGEON_KEY_COUNT(gSaveContext.mapIndex) >= 0) {
// Small Key Icon
gDPPipeSync(OVERLAY_DISP++);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 200, 230, 255, interfaceCtx->magicAlpha);
@@ -5500,7 +5482,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
TEXEL0, 0, PRIMITIVE, 0);
counterDigits[2] = 0;
- counterDigits[3] = gSaveContext.save.inventory.dungeonKeys[(void)0, gSaveContext.mapIndex];
+ counterDigits[3] = DUNGEON_KEY_COUNT(gSaveContext.mapIndex);
while (counterDigits[3] >= 10) {
counterDigits[2]++;
@@ -6384,7 +6366,7 @@ void Interface_Init(GlobalContext* globalCtx) {
}
D_801BF884 = 0;
- D_801BF888 = 0;
+ D_801BF888 = false;
if ((globalCtx->sceneNum != SCENE_MITURIN_BS) && (globalCtx->sceneNum != SCENE_HAKUGIN_BS) &&
(globalCtx->sceneNum != SCENE_SEA_BS) && (globalCtx->sceneNum != SCENE_INISIE_BS) &&
diff --git a/src/code/z_sram_NES.c b/src/code/z_sram_NES.c
index 0fd487518..f1fba8576 100644
--- a/src/code/z_sram_NES.c
+++ b/src/code/z_sram_NES.c
@@ -354,7 +354,7 @@ void Sram_SaveEndOfCycle(GlobalContext* globalCtx) {
}
}
- REMOVE_QUEST_ITEM(QUEST_UNK_19);
+ REMOVE_QUEST_ITEM(QUEST_PICTOBOX);
if (gSaveContext.save.playerData.health < 0x30) {
gSaveContext.save.playerData.health = 0x30;