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authorengineer124 <engineer124engineer124@gmail.com>2021-11-13 15:03:26 +1100
committerengineer124 <engineer124engineer124@gmail.com>2021-11-13 15:03:26 +1100
commit85b280f68aacfcd8d5ec3f269eaf4fc0c2131c08 (patch)
tree6b3dc27f0ee39f3141309708c684d93909c983b4 /src/code
parenta9311e94c9280cf9c61e45fe41bbaa93975b778b (diff)
Fill in bgm enums
Diffstat (limited to 'src/code')
-rw-r--r--src/code/code_8019AF00.c2
-rw-r--r--src/code/z_game_over.c2
-rw-r--r--src/code/z_scene.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/code/code_8019AF00.c b/src/code/code_8019AF00.c
index 8f0d129ad..32934a82c 100644
--- a/src/code/code_8019AF00.c
+++ b/src/code/code_8019AF00.c
@@ -296,7 +296,7 @@
#pragma GLOBAL_ASM("asm/non_matchings/code/code_8019AF00/func_801A2D54.s")
-#pragma GLOBAL_ASM("asm/non_matchings/code/code_8019AF00/func_801A2DE0.s")
+#pragma GLOBAL_ASM("asm/non_matchings/code/code_8019AF00/Audio_IsSequencePlaying.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/code_8019AF00/func_801A2E54.s")
diff --git a/src/code/z_game_over.c b/src/code/z_game_over.c
index c510c1974..edbf79ed7 100644
--- a/src/code/z_game_over.c
+++ b/src/code/z_game_over.c
@@ -66,7 +66,7 @@ void GameOver_Update(GlobalContext* globalCtx) {
gameOverCtx->state = GAMEOVER_DEATH_WAIT_GROUND;
break;
case GAMEOVER_DEATH_FADE_OUT:
- if (func_801A8A50(1) != 32) {
+ if (func_801A8A50(1) != NA_BGM_GAME_OVER) {
func_80169F78(globalCtx);
if (gSaveContext.respawnFlag != -7) {
gSaveContext.respawnFlag = -6;
diff --git a/src/code/z_scene.c b/src/code/z_scene.c
index dd158ac07..406685f85 100644
--- a/src/code/z_scene.c
+++ b/src/code/z_scene.c
@@ -449,7 +449,7 @@ void Scene_HeaderCmdSoundSettings(GlobalContext* globalCtx, SceneCmd* cmd) {
globalCtx->soundCtx.seqIndex = cmd->soundSettings.musicSeq;
globalCtx->soundCtx.nightSeqIndex = cmd->soundSettings.nighttimeSFX;
- if (gSaveContext.seqIndex == 0xFF || func_801A8A50(0) == 0x57) {
+ if (gSaveContext.seqIndex == 0xFF || func_801A8A50(0) == NA_BGM_FINAL_HOURS) {
audio_setBGM(cmd->soundSettings.bgmId);
}
}