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Diffstat (limited to 'docs/tutorial/documenting.md')
| -rw-r--r-- | docs/tutorial/documenting.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/tutorial/documenting.md b/docs/tutorial/documenting.md index 2e98e1efd..68c90ef66 100644 --- a/docs/tutorial/documenting.md +++ b/docs/tutorial/documenting.md @@ -48,7 +48,7 @@ void func_80C1019C(EnRecepgirl* this, PlayState* play); void func_80C10290(EnRecepgirl* this); void func_80C102D4(EnRecepgirl* this, PlayState* play); -const ActorInit En_Recepgirl_InitVars = { +ActorInit En_Recepgirl_InitVars = { ACTOR_EN_RECEPGIRL, ACTORCAT_NPC, FLAGS, @@ -316,7 +316,7 @@ So it is used as an index into the array `D_80C106B0`, and the element with that As we discussed last time, `D_80C106B0` is an array of [segmented pointers](data.md#segmented-pointers). Since they are in segment `6`, they are in the actor's object file. Which object? The InitVars tell us: namely, ```C -const ActorInit En_Recepgirl_InitVars = { +ActorInit En_Recepgirl_InitVars = { ACTOR_EN_RECEPGIRL, ACTORCAT_NPC, FLAGS, |
