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-rw-r--r--docs/tutorial/object_decomp_example.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/tutorial/object_decomp_example.md b/docs/tutorial/object_decomp_example.md
index 0917ebdd4..d1cc4738a 100644
--- a/docs/tutorial/object_decomp_example.md
+++ b/docs/tutorial/object_decomp_example.md
@@ -110,7 +110,7 @@ After naming the animations, the end result will look something like this:
Once again, we can run `./extract_assets.py -s objects/object_dns` to extract the object, and we can update the animation names in `z_en_dns.c` to use our new names like so:
```c
-static AnimationInfoS sAnimations[] = {
+static AnimationInfoS sAnimationInfo[] = {
{ &gKingsChamberDekuGuardIdleAnim, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
{ &gKingsChamberDekuGuardIdleAnim, 1.0f, 0, -1, ANIMMODE_LOOP, -4 },
{ &gKingsChamberDekuGuardWalkAnim, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },