diff options
Diffstat (limited to 'mm/assets/custom/objects/gameplay_keep/gRandoCuttableGrassFairyDL_tri_2')
| -rw-r--r-- | mm/assets/custom/objects/gameplay_keep/gRandoCuttableGrassFairyDL_tri_2 | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/mm/assets/custom/objects/gameplay_keep/gRandoCuttableGrassFairyDL_tri_2 b/mm/assets/custom/objects/gameplay_keep/gRandoCuttableGrassFairyDL_tri_2 new file mode 100644 index 000000000..0d7b67f3c --- /dev/null +++ b/mm/assets/custom/objects/gameplay_keep/gRandoCuttableGrassFairyDL_tri_2 @@ -0,0 +1,48 @@ +<DisplayList Version="0"> + <LoadVertices Path="objects/gameplay_keep/gRandoCuttableGrassFairyDL_vtx_2" VertexBufferIndex="0" VertexOffset="0" Count="32"/> + <Triangles2 V00="0" V01="1" V02="2" Flag0="0" V10="3" V11="1" V12="0" Flag1="0"/> + <Triangles2 V00="3" V01="4" V02="1" Flag0="0" V10="5" V11="4" V12="3" Flag1="0"/> + <Triangles2 V00="3" V01="6" V02="5" Flag0="0" V10="7" V11="5" V12="6" Flag1="0"/> + <Triangles2 V00="7" V01="8" V02="5" Flag0="0" V10="5" V11="8" V12="4" Flag1="0"/> + <Triangles2 V00="9" V01="10" V02="11" Flag0="0" V10="12" V11="10" V12="9" Flag1="0"/> + <Triangles2 V00="12" V01="13" V02="10" Flag0="0" V10="14" V11="13" V12="12" Flag1="0"/> + <Triangles2 V00="12" V01="15" V02="14" Flag0="0" V10="7" V11="14" V12="15" Flag1="0"/> + <Triangles2 V00="7" V01="16" V02="14" Flag0="0" V10="14" V11="16" V12="13" Flag1="0"/> + <Triangles2 V00="17" V01="18" V02="19" Flag0="0" V10="20" V11="18" V12="17" Flag1="0"/> + <Triangles2 V00="20" V01="21" V02="18" Flag0="0" V10="22" V11="21" V12="20" Flag1="0"/> + <Triangles2 V00="20" V01="23" V02="22" Flag0="0" V10="7" V11="22" V12="23" Flag1="0"/> + <Triangles2 V00="7" V01="24" V02="22" Flag0="0" V10="22" V11="24" V12="21" Flag1="0"/> + <Triangles2 V00="25" V01="26" V02="27" Flag0="0" V10="28" V11="26" V12="25" Flag1="0"/> + <Triangles2 V00="28" V01="29" V02="26" Flag0="0" V10="30" V11="29" V12="28" Flag1="0"/> + <Triangles2 V00="28" V01="31" V02="30" Flag0="0" V10="7" V11="30" V12="31" Flag1="0"/> + <LoadVertices Path="objects/gameplay_keep/gRandoCuttableGrassFairyDL_vtx_2" VertexBufferIndex="0" VertexOffset="32" Count="32"/> + <Triangles2 V00="0" V01="1" V02="2" Flag0="0" V10="2" V11="1" V12="3" Flag1="0"/> + <Triangles2 V00="4" V01="5" V02="6" Flag0="0" V10="7" V11="5" V12="4" Flag1="0"/> + <Triangles2 V00="7" V01="8" V02="5" Flag0="0" V10="9" V11="8" V12="7" Flag1="0"/> + <Triangles2 V00="7" V01="10" V02="9" Flag0="0" V10="0" V11="9" V12="10" Flag1="0"/> + <Triangles2 V00="0" V01="11" V02="9" Flag0="0" V10="9" V11="11" V12="8" Flag1="0"/> + <Triangles2 V00="12" V01="13" V02="14" Flag0="0" V10="15" V11="12" V12="14" Flag1="0"/> + <Triangles2 V00="15" V01="14" V02="16" Flag0="0" V10="17" V11="15" V12="16" Flag1="0"/> + <Triangles2 V00="17" V01="16" V02="18" Flag0="0" V10="19" V11="17" V12="18" Flag1="0"/> + <Triangles2 V00="19" V01="20" V02="17" Flag0="0" V10="15" V11="17" V12="20" Flag1="0"/> + <Triangles2 V00="21" V01="22" V02="23" Flag0="0" V10="24" V11="21" V12="23" Flag1="0"/> + <Triangles2 V00="24" V01="23" V02="25" Flag0="0" V10="26" V11="24" V12="25" Flag1="0"/> + <Triangles2 V00="26" V01="25" V02="27" Flag0="0" V10="19" V11="26" V12="27" Flag1="0"/> + <Triangles2 V00="19" V01="28" V02="26" Flag0="0" V10="24" V11="26" V12="28" Flag1="0"/> + <Triangle1 V00="29" V01="30" V02="31"/> + <LoadVertices Path="objects/gameplay_keep/gRandoCuttableGrassFairyDL_vtx_2" VertexBufferIndex="0" VertexOffset="64" Count="24"/> + <Triangles2 V00="0" V01="1" V02="2" Flag0="0" V10="0" V11="2" V12="3" Flag1="0"/> + <Triangles2 V00="4" V01="0" V02="3" Flag0="0" V10="4" V11="3" V12="5" Flag1="0"/> + <Triangles2 V00="6" V01="4" V02="5" Flag0="0" V10="6" V11="7" V12="4" Flag1="0"/> + <Triangles2 V00="0" V01="4" V02="7" Flag0="0" V10="8" V11="9" V12="10" Flag1="0"/> + <Triangles2 V00="11" V01="8" V02="10" Flag0="0" V10="11" V11="10" V12="12" Flag1="0"/> + <Triangles2 V00="13" V01="11" V02="12" Flag0="0" V10="13" V11="12" V12="14" Flag1="0"/> + <Triangles2 V00="6" V01="13" V02="14" Flag0="0" V10="6" V11="15" V12="13" Flag1="0"/> + <Triangles2 V00="11" V01="13" V02="15" Flag0="0" V10="16" V11="17" V12="18" Flag1="0"/> + <Triangles2 V00="19" V01="16" V02="18" Flag0="0" V10="19" V11="18" V12="20" Flag1="0"/> + <Triangles2 V00="21" V01="19" V02="20" Flag0="0" V10="21" V11="20" V12="22" Flag1="0"/> + <Triangles2 V00="6" V01="21" V02="22" Flag0="0" V10="6" V11="23" V12="21" Flag1="0"/> + <Triangle1 V00="19" V01="21" V02="23"/> + <EndDisplayList/> +</DisplayList> + |
