diff options
Diffstat (limited to 'mm/assets/custom/shaders/opengl/default.shader.vs')
| -rw-r--r-- | mm/assets/custom/shaders/opengl/default.shader.vs | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/mm/assets/custom/shaders/opengl/default.shader.vs b/mm/assets/custom/shaders/opengl/default.shader.vs deleted file mode 100644 index cf0f62765..000000000 --- a/mm/assets/custom/shaders/opengl/default.shader.vs +++ /dev/null @@ -1,79 +0,0 @@ -@prism(type='fragment', name='Fast3D Fragment Shader', version='1.0.0', description='Ported shader to prism', author='Emill & Prism Team') - -@{GLSL_VERSION} - -@{attr} vec4 aVtxPos; - -@for(i in 0..2) - @if(o_textures[i]) - @{attr} vec2 aTexCoord@{i}; - @{out} vec2 vTexCoord@{i}; - @{update_floats(2)} - @for(j in 0..2) - @if(o_clamp[i][j]) - @if(j == 0) - @{attr} float aTexClampS@{i}; - @{out} float vTexClampS@{i}; - @else - @{attr} float aTexClampT@{i}; - @{out} float vTexClampT@{i}; - @end - @{update_floats(1)} - @end - @end - @end -@end - -@if(o_fog) - @{attr} vec4 aFog; - @{out} vec4 vFog; - @{update_floats(4)} -@end - -@if(o_grayscale) - @{attr} vec4 aGrayscaleColor; - @{out} vec4 vGrayscaleColor; - @{update_floats(4)} -@end - -@for(i in 0..o_inputs) - @if(o_alpha) - @{attr} vec4 aInput@{i + 1}; - @{out} vec4 vInput@{i + 1}; - @{update_floats(4)} - @else - @{attr} vec3 aInput@{i + 1}; - @{out} vec3 vInput@{i + 1}; - @{update_floats(3)} - @end -@end - -void main() { - @for(i in 0..2) - @if(o_textures[i]) - vTexCoord@{i} = aTexCoord@{i}; - @for(j in 0..2) - @if(o_clamp[i][j]) - @if(j == 0) - vTexClampS@{i} = aTexClampS@{i}; - @else - vTexClampT@{i} = aTexClampT@{i}; - @end - @end - @end - @end - @end - @if(o_fog) - vFog = aFog; - @end - @if(o_grayscale) - vGrayscaleColor = aGrayscaleColor; - @end - @for(i in 0..o_inputs) - vInput@{i + 1} = aInput@{i + 1}; - @end - gl_Position = aVtxPos; - @if(opengles) - gl_Position.z *= 0.3f; - @end -}
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