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-rw-r--r--mm/include/z64save.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/mm/include/z64save.h b/mm/include/z64save.h
index 2f7bda353..20c3d2fe3 100644
--- a/mm/include/z64save.h
+++ b/mm/include/z64save.h
@@ -388,6 +388,8 @@ typedef struct RandoSaveInfo {
u16 randoStartingItems[256]; // Max 256 starting items, using u16 in case we add more than 255 items
s8 foundDungeonKeys[9]; // Tracks the number of dungeon keys found, opposed to the number of keys in the inventory
u16 foundTriforcePieces;
+ u8 sariaHintsAvailable;
+ u16 sariaPriorityItems[16];
} RandoSaveInfo;
// These are values added by 2S2H that we need to be persisted to the save file