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-rw-r--r--mm/src/overlays/actors/ovl_En_Ot/z_en_ot.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/mm/src/overlays/actors/ovl_En_Ot/z_en_ot.c b/mm/src/overlays/actors/ovl_En_Ot/z_en_ot.c
index 35daa0fa1..14c32690f 100644
--- a/mm/src/overlays/actors/ovl_En_Ot/z_en_ot.c
+++ b/mm/src/overlays/actors/ovl_En_Ot/z_en_ot.c
@@ -14,6 +14,7 @@ void EnOt_Init(Actor* thisx, PlayState* play);
void EnOt_Destroy(Actor* thisx, PlayState* play);
void EnOt_Update(Actor* thisx, PlayState* play);
void EnOt_Draw(Actor* thisx, PlayState* play);
+void EnOt_Reset(void);
void func_80B5BDA8(EnOt* this, PlayState* play);
void func_80B5BE04(EnOt* this, PlayState* play);
@@ -70,6 +71,7 @@ ActorProfile En_Ot_Profile = {
/**/ EnOt_Destroy,
/**/ EnOt_Update,
/**/ EnOt_Draw,
+ /**/ EnOt_Reset,
};
static ColliderCylinderInit sCylinderInit = {
@@ -1200,3 +1202,9 @@ void func_80B5E1D8(PlayState* play, EnOtUnkStruct* arg1, s32 arg2) {
CLOSE_DISPS(play->state.gfxCtx);
}
+
+void EnOt_Reset(void) {
+ D_80B5E880 = NULL;
+ D_80B5E884 = NULL;
+ D_80B5E888 = NULL;
+}