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-rw-r--r--src/code/z_actor.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 84616f083..c5783f4d7 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -861,10 +861,11 @@ void TitleCard_Draw(GameState* gameState, TitleCardContext* titleCtx) {
OPEN_DISPS(gameState->gfxCtx);
- height = (width * height > TMEM_SIZE) ? TMEM_SIZE / width : height;
- spB4 = spB8 + (height * 4);
+ if (width * height > TMEM_SIZE) {
+ height = TMEM_SIZE / width;
+ }
- if (1) {}
+ spB4 = spB8 + (height * 4);
OVERLAY_DISP = func_8012C014(OVERLAY_DISP);