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-rw-r--r--src/code/z_en_a_keep.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/code/z_en_a_keep.c b/src/code/z_en_a_keep.c
index 0f7224388..009a82f97 100644
--- a/src/code/z_en_a_keep.c
+++ b/src/code/z_en_a_keep.c
@@ -14,15 +14,15 @@ void EnAObj_Idle(EnAObj* this, PlayState* play);
void EnAObj_Talk(EnAObj* this, PlayState* play);
ActorInit En_A_Obj_InitVars = {
- /* */ ACTOR_EN_A_OBJ,
- /* */ ACTORCAT_PROP,
- /* */ FLAGS,
- /* */ GAMEPLAY_KEEP,
- /* */ sizeof(EnAObj),
- /* */ EnAObj_Init,
- /* */ EnAObj_Destroy,
- /* */ EnAObj_Update,
- /* */ EnAObj_Draw,
+ /**/ ACTOR_EN_A_OBJ,
+ /**/ ACTORCAT_PROP,
+ /**/ FLAGS,
+ /**/ GAMEPLAY_KEEP,
+ /**/ sizeof(EnAObj),
+ /**/ EnAObj_Init,
+ /**/ EnAObj_Destroy,
+ /**/ EnAObj_Update,
+ /**/ EnAObj_Draw,
};
static ColliderCylinderInit sCylinderInit = {