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2Ship2Harkinian: Majora’s Mask PC port
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Enhancements
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Masks
Age
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Author
46 hours
Fix Goron rolling ignores magic (#1834)
Garrett Cox
2026-06-30
[Enhancement] Easy Mask Equip (#1744)
mckinlee
2026-06-22
Fierce Deity can use transformation masks (#1734)
Jordan Longstaff
2026-05-07
[Enhancement] Bomb Arrows (#1496)
mckinlee
2026-02-27
Merge branch 'develop-keiichi' of github.com:HarbourMasters/2ship2harkinian i...
Garrett
2026-02-22
Convert blast mask cooldown to a slider (#1559)
Garrett Cox
2026-02-09
swap forms from fd mask (#1495)
Jameriquiah
2026-01-18
[Enhancement] Equip Masks from Other Forms (#1455)
Jameriquiah
2026-01-07
[Enhancement] Masks equippable in water (#1430)
Jordan Longstaff
2025-10-30
Convert to ObjectExtension (#1299)
Eblo
2025-10-29
Bump LUS and OTRExporter, add null audio backend (#1289)
Eblo
2025-10-15
Mask disable adjustments (#1268)
Eblo
2025-09-16
Clean up collision et al in enhancements
Eblo
2025-09-15
Missed some spots of initInfo->profile
Eblo
2025-09-15
Collider cleanup in missed files
Eblo
2025-09-11
Update Goht and PersistentMasks to match
Eblo
2025-04-18
Fix FD Bomb Shop softlock, allow FD to open more doors (#1125)
Eblo
2025-04-06
Cleanup includes (#1072)
louist103
2025-03-22
Fix sword beam collision overcorrection, convert to actor extension (#1084)
Eblo
2025-02-14
Only handle sword beam collision for enemies (#993)
Eblo
2025-02-04
Fix persistent mask bugs with Postman and moon (#979)
Eblo
2025-01-26
Fix Persistent Mask Crash on Talking to Postman (#969)
zodiac-ill
2025-01-20
Fix Persistent Bunny Hood losing color with other masks (#961)
Archez
2025-01-12
Goron Rolling Enhancements (#942)
aMannus
2025-01-08
Proper fix to masks showing in first person, and apply it to hyrule warriors ...
Garrett Cox
2025-01-05
Tweak persistent bunny hood to only hide in first person for deku (#924)
Garrett Cox
2024-12-14
Migrate enhancements to ShipInit pattern
Garrett Cox
2024-12-05
Merge pull request #884 from HarbourMasters/develop-satoko
Garrett Cox
2024-11-29
[Enhancement] Make sword beams work on any enemy (#682)
Eblo
2024-11-24
Fix persistent bunny hood with postman and deku playground games (#874)
Archez
2024-11-15
Convert u16 to ItemId for persistent masks (#855)
Eblo
2024-10-05
Move GameInteractor & NameTag src up to root of 2s2h (#799)
Garrett Cox
2024-10-05
Remove unnecessary headers in favor of directory headers (#800)
Garrett Cox
2024-10-05
Change GI_VB_ to VB_ (#798)
Garrett Cox
2024-09-26
Use variadic arguments with GameInteractor_Should (#766)
Archez
2024-08-18
Add persistent bunny mask enhancement (#537)
Garrett Cox
2024-07-11
Merge remote-tracking branch 'origin/develop' into merge-develop-rika
Archez
2024-07-10
Fixes for cycle reset, fairy bottle, auto save, and save editor equips (#740)
Archez
2024-06-02
[Enhancement] Blast Mask with Powder Keg (#642)
Caladius
2024-05-22
run clang format (#448)
briaguya
2024-05-22
[Enhancement] No Blast Mask Cooldown (#242)
aMannus
2024-05-22
Add fast mask transformation enhancement (#244)
Garrett Cox
2024-05-22
fd anywhere using hooks (plus splitting enhancements out into files) (#226)
briaguya