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path: root/mm/2s2h/Rando/MiscBehavior/OnFileCreate.cpp
AgeCommit message (Expand)Author
2026-01-04Exclude Triforce from plentiful items, add error handling (#1433)Eblo
2025-10-30[Rando] Implement Traps (#1287)Caladius
2025-10-29Retire French Vanilla logic setting (#1311)Eblo
2025-10-29[Rando] Enemy Drop Shuffle (#1282)Caladius
2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
2025-10-26Remove boost dependency (#1298)Eblo
2025-10-18[Rando] Starting Items Rework (Cleaner Edition) (#1295)Caladius
2025-10-18Remove Special Characters from seed Gen (#1291)Caladius
2025-10-18Ok fine, dont shuffle swim.. see if i care! (#1292)Caladius
2025-10-15[Rando] Implement Triforce Hunt (#1071)Caladius
2025-10-15[Rando] Shuffle Swim (#1087)Caladius
2025-10-15[Rando] Excluding Checks from Seed (#1069)Caladius
2025-08-20[Rando] Add Frog Shuffle (#1115)balloondude2
2025-05-18[Rando] Shuffle Grass v2 (#1155)balloondude2
2025-05-05[Rando] Fix the two happy mask salesman checks (#1134)balloondude2
2025-04-06Cleanup includes (#1072)louist103
2025-03-08Implement snowball drop shuffle (#1034)Garrett Cox
2025-02-14Boss Souls initial implementationGarrett Cox
2025-02-13Add some access featuresGarrett Cox
2025-02-12Seemingly fixed starting items on Linux (#229)sitton76
2025-02-11Implement toggles for a few more things like hints and cowsGarrett Cox
2025-02-10Fix more variations of the vanilla magic bugGarrett Cox
2025-02-10fix issues with opening save (#214)balloondude2
2025-02-10Re-add block setting vanilla items to unshuffled locations, fix starting item...Garrett Cox
2025-02-03Fix default starting healthGarrett Cox
2025-02-03Initial starting items implementationGarrett Cox
2025-02-03Disable checks on the moon until we have a solution for moon accessGarrett Cox
2025-02-01Rework item pool creation, split up mundane options and add plentiful itemsGarrett Cox
2025-01-20Grant mask salesman checks when beginning seed, and prep for starting itemsGarrett Cox
2025-01-19Add initial implementation of nearly no logicGarrett Cox
2025-01-12Create new glitchless logic variant, and move old one to 'French Vanilla'Garrett Cox
2025-01-02Allow logic to account for non-shuffled itemsGarrett Cox
2024-12-28Fix some minor issuesGarrett Cox
2024-12-05Tweaks to song/remains names and more convertItem cases handledGarrett Cox
2024-11-11Start as human with ocarina & SoTGarrett Cox
2024-11-03Split onFileCreate handler upGarrett Cox
2024-11-03PoC glitchless playthrough implementationGarrett Cox
2024-10-26Various tweaks to ConvertItem process, and better support for SoT resetGarrett Cox
2024-10-10More tweaks to item00 and shuffled checksGarrett Cox
2024-10-10Add shop prices and tweaks to spoiler generationGarrett Cox
2024-10-02Make skulltula tokens and pots opt-inGarrett Cox
2024-09-30Add randoOption and vanilla logic optionGarrett Cox
2024-09-28Move a bunch of things out of the main rando.cpp fileGarrett Cox