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path: root/mm/2s2h/Rando/Rando.h
AgeCommit message (Expand)Author
7 daysImprovements to excluded checks (#1817)Garrett Cox
2026-07-11Tweaks to sarias song behavior (#1780)Garrett Cox
2026-05-21[RANDO] Add Transformation Mask HintsCaladius
2026-01-19Use computed starting items for pool removal (#1472)Garrett Cox
2026-01-16Refactor junk cycling and trap models (#1452)Garrett Cox
2026-01-10Tweaks to how starting items works and is stored and interacted with (#1448)Garrett Cox
2026-01-09[Rando] Shuffle Ocarina Buttons (#1303)Caladius
2025-10-18[Rando] Starting Items Rework (Cleaner Edition) (#1295)Caladius
2025-04-06Cleanup includes (#1072)louist103
2025-02-11Overhaul events, and how they are trackedGarrett Cox
2025-01-31Change tingle maps to shop checks and more misc tweaks to messagingGarrett Cox
2025-01-31Revise hints to not rely on existing text data (#199)Eblo
2025-01-26Add Rando section to modern menuGarrett Cox
2025-01-07Sparkles on RI_NONE and Progressive Magic (#145)Caladius
2024-12-19Events for seahorse, zora eggs, and pirate pictureGarrett Cox
2024-12-14Another pass on the junk item conceptGarrett Cox
2024-12-08Changes to ConvertItem to convert to junk items instead of blue rupeesGarrett Cox
2024-11-03PoC glitchless playthrough implementationGarrett Cox
2024-10-26Various tweaks to ConvertItem process, and better support for SoT resetGarrett Cox
2024-09-30Add randoOption and vanilla logic optionGarrett Cox
2024-09-28Move a bunch of things out of the main rando.cpp fileGarrett Cox
2024-09-28First pass on spoiler file generation/loadingGarrett Cox
2024-09-27Add boost (#15)Garrett Cox
2024-09-24Add ConvertItem concept, and remove reliance on rando_inf for checksGarrett Cox
2024-09-23Adjustments to naming throughout to be more explicitGarrett Cox
2024-09-21Add randomizerInf and better support for stray fairiesGarrett Cox
2024-09-18Initial commit for the develop-rando effortGarrett Cox