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path: root/mm/2s2h/Rando/StaticData/StaticData.h
AgeCommit message (Expand)Author
2026-02-22Make scroll to scene & only show current scene work for grottos (#1561)Garrett Cox
2026-01-16Better handling of Grottos & Enemy Drops in the Check tracker (#1463)Garrett Cox
2026-01-16UX pass on item tracker overhaul (#1460)Garrett Cox
2026-01-16Refactor junk cycling and trap models (#1452)Garrett Cox
2026-01-10Tweaks to how starting items works and is stored and interacted with (#1448)Garrett Cox
2025-10-30[Rando] Implement Traps (#1287)Caladius
2025-10-26Remove boost dependency (#1298)Eblo
2025-10-18[Rando] Starting Items Rework (Cleaner Edition) (#1295)Caladius
2025-10-18Move `readableCheckNames` on tracker to StaticData::CheckNames, and initializ...Malkierian
2025-10-15[Rando] Implement Triforce Hunt (#1071)Caladius
2025-02-13Add some access featuresGarrett Cox
2025-02-03Initial starting items implementationGarrett Cox
2025-01-31Change tingle maps to shop checks and more misc tweaks to messagingGarrett Cox
2025-01-13Add more options for skipping item get cutscenesGarrett Cox
2025-01-07Fix item message iconsGarrett Cox
2024-12-20Add minimal container style matches contents featureGarrett Cox
2024-11-27Separate article from item nameGarrett Cox
2024-11-03PoC glitchless playthrough implementationGarrett Cox
2024-10-06Merge branch 'event-queue' of garrettjoecox.github.com:garrettjoecox/2ship2ha...Garrett Cox
2024-09-30Add randoOption and vanilla logic optionGarrett Cox
2024-09-28First pass on spoiler file generation/loadingGarrett Cox
2024-09-26Some debugging helpers and tweaks to Checks tableGarrett Cox
2024-09-23Adjustments to naming throughout to be more explicitGarrett Cox
2024-09-18Initial commit for the develop-rando effortGarrett Cox