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path: root/mm/2s2h/z_scene_2SH.cpp
AgeCommit message (Expand)Author
2026-07-07Various house-keeping tweaksGarrett
2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
2025-09-16Player start mode pass on port filesEblo
2025-09-16Update types in z_scene_2SH.cppEblo
2025-09-15Missed some spots of initInfo->profileEblo
2025-09-15Update RoomCtx in z_scene_2SH.cppEblo
2025-09-14Another round of port cleanup and fixesEblo
2025-09-12Use CURRENT_TIME in enhancements and missed spotsEblo
2025-04-06Cleanup includes (#1072)louist103
2025-03-02Custom Audio Support (#778)louist103
2024-11-14Handle first cycle time speed (#31)balloondude2
2024-10-07Extract pause maps and minimaps, support alt assets, fix pause map icons (#780)Archez
2024-10-05Move GameInteractor & NameTag src up to root of 2s2h (#799)Garrett Cox
2024-05-22run clang format (#448)briaguya
2024-05-22clean up masterquest copy paste (#424)Archez
2024-05-22Bump lus with packages, new namespace, and global factories (#292)Archez
2024-05-22Add Event Log and more hooks (#247)Garrett Cox
2024-05-22Correctly set final object entries count based on last slot index (#206)Archez
2024-05-22Changes for new LUS resources (#151)louist103
2024-05-22Add cvar methods to global functions header and cleanup includes (#152)Archez
2024-05-22fix environment lighting (#145)Archez
2024-05-22fix scene object unload (#129)Archez
2024-05-22Add/adjust some 2S2H comments (#116)Garrett Cox
2024-05-22Fix alternate scene header handling (#69)Garrett Cox
2024-05-22correct Scene_CommandObjectList and Scene_CommandSpecialFiles implementations...inspectredc
2024-05-22Fix object dependency for objects loaded after scene init (#14)Garrett Cox
2024-05-22Initial commit for 2S2HGarrett Cox