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2Ship2Harkinian: Majora’s Mask PC port
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Age
Commit message (
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Author
2 days
Add new file setup screen, for selecting preset, rando/vanilla and seed (#1829)
Garrett Cox
3 days
Shuffle keaton grass and some more missed grass (#1822)
Garrett Cox
11 days
Sync shaders from LUS (#1804)
Garrett Cox
2026-07-11
Implement skeleton key (#1776)
Garrett Cox
2026-07-08
gGiScaleMtx
Jameriquiah
2026-06-11
Fix GC US assets conflicting with N64 US HD assets (#1726)
GhostlyDark
2026-03-10
Add Flippers Icon (#1586)
ItsHeckinPat
2026-01-09
[Rando] Shuffle Ocarina Buttons (#1303)
Caladius
2025-11-24
Port Input Viewer from SoH (#1345)
Glought
2025-10-30
[Rando] Implement Traps (#1287)
Caladius
2025-10-15
[Rando] Implement Triforce Hunt (#1071)
Caladius
2025-10-15
[Rando] Shuffle Swim (#1087)
Caladius
2025-10-11
Update asset headers to match feedback changes
Eblo
2025-10-11
Sync object_skb.xml N64 to GC
Eblo
2025-10-05
Address decomp asset sync and port feedback
Eblo
2025-09-22
Sync GC_US gameplay_keep.xml
Eblo
2025-09-16
Asset cleanup
Eblo
2025-09-16
Update enhancement and assets for players and Toto
Eblo
2025-09-16
Document Player's Face and z_actor FaceChange functions (#1777)
engineer124
2025-09-16
Update enhancements and objects to match kaizoku
Eblo
2025-09-16
`En_Kaizoku` and `object_kz` documented: the pirate fighter miniboss (#1788)
Isghj
2025-09-16
`EnIshi` documentation pass, and `gameplay_field_keep` assets labeled (#1794)
Isghj
2025-09-16
Document original player animation names in `gameplay_keep` (#1786)
Tom Overton
2025-09-16
Add gameplay_*_keep original assets to GC
Eblo
2025-09-16
Add original asset names to `gameplay_field_keep` and `gameplay_dangeon_keep`...
Tom Overton
2025-09-16
Add missing ExternalFile tags to GC variants
Eblo
2025-09-16
Add missing ExternalFile tags to object_dmask and object_osn (#1770)
Tharo
2025-09-16
Apply original overlay asset names to GC
Eblo
2025-09-16
Add original asset names to all assets present in overlays (#1766)
Tom Overton
2025-09-16
Apply object_y-z* names to N64 XML
Eblo
2025-09-16
Add original asset names to all `object_y*` and `object_z*` files (#1765)
Tom Overton
2025-09-16
Apply object_u-w* names to GC_US
Eblo
2025-09-16
Add original asset names to all `object_u*`, `object_v*`, and `object_w*` fil...
Tom Overton
2025-09-16
Boss07 (Majora) OK and documented [mm-n64-us.z64 OK] (#1753)
Tom Overton
2025-09-16
Periodic asset updates
Eblo
2025-09-16
Player Docs: FocusActor and Lock-On Cleanup (#1711)
engineer124
2025-09-15
Update Igos asset header and enhancement
Eblo
2025-09-15
ovl_En_Knight OK (#1659)
Tharo
2025-09-15
Another General Cleanup (#1651)
Derek Hensley
2025-09-15
More General Cleanup (#1658)
Derek Hensley
2025-09-15
Apply asset nsmaes to object_t* GC files
Eblo
2025-09-15
Add original asset names to all `object_t*` files (#1657)
Tom Overton
2025-09-14
Another round of port cleanup and fixes
Eblo
2025-09-14
Add room DLs to GC XML
Eblo
2025-09-14
Explicitly extract room DLs that ZAPD can't detect (#1653)
Tom Overton
2025-09-14
EnOkuta (Octorok and its projectiles) OK and documented (#1641)
Tom Overton
2025-09-14
ovl_En_Death and ovl_En_Minideath (#1645)
Tharo
2025-09-14
z_map decompiled (#1032)
mzxrules
2025-09-14
Apply object_tab documentation to port files
Eblo
2025-09-14
obj_tab (#1495)
Wimmer
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