| Age | Commit message (Expand) | Author |
| 2025-10-29 | Bump LUS and OTRExporter, add null audio backend (#1289) | Eblo |
| 2025-10-15 | [Enhancement] Time Splits (#1266) | Caladius |
| 2025-10-15 | Mask disable adjustments (#1268) | Eblo |
| 2025-09-17 | Re-include z64malloc.h in z_parameter.c | Eblo |
| 2025-09-16 | Document inconsistent empty C-button disabling bug (#1810) | tomtee |
| 2025-09-16 | Misc Fixes (#1778) | Derek Hensley |
| 2025-09-16 | Document Room Type (#1740) | engineer124 |
| 2025-09-16 | Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL... | engineer124 |
| 2025-09-16 | Target -> Attention (System Rename) (#1716) | engineer124 |
| 2025-09-15 | Document garbage data on the on-screen clock. (#1648) | Anghelo Carvajal |
| 2025-09-15 | Revert some HUD editor changes, update signatures | Eblo |
| 2025-09-14 | `z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#... | Tharo |
| 2025-09-14 | Another round of port cleanup and fixes | Eblo |
| 2025-09-14 | Add a `z64play.h` header (#1646) | Anghelo Carvajal |
| 2025-09-13 | Introduce `z64pause_menu.h` header (#1505) | Anghelo Carvajal |
| 2025-09-13 | BossHakugin (Goht) OK and documented, EnHakurock documented, other assorted d... | Tom Overton |
| 2025-09-13 | Animation Cleanup: En_S* (#1517) | engineer124 |
| 2025-09-13 | Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503) | engineer124 |
| 2025-09-12 | Use `CURRENT_TIME` Macro (#1514) | engineer124 |
| 2025-09-11 | `z_en_test4.c` Documented (#1498) | engineer124 |
| 2025-09-11 | Yet another header cleanup (#1508) | Anghelo Carvajal |
| 2025-07-29 | [Enhancement] Underwater Ocarina (#1091) | Sirius902 |
| 2025-04-06 | Cleanup includes (#1072) | louist103 |
| 2025-03-02 | Add Enemy Health Bars using actor extension (#1035) | Archez |
| 2025-02-27 | Add fix for Day 1/2 Honey&Darling with no sword and bow (#1032) | Archez |
| 2025-02-10 | Fix more variations of the vanilla magic bug | Garrett Cox |
| 2025-02-01 | Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki... | Garrett Cox |
| 2025-01-29 | Fix sizing of gGoldSkulltulaCounterIconTex load (#975) | Garrett Cox |
| 2025-01-27 | Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki... | Garrett Cox |
| 2025-01-26 | Improve better song of double time experience (#963) | Archez |
| 2025-01-16 | Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki... | Garrett Cox |
| 2025-01-14 | [Cosmetic Editor] Implements Initial Cosmetic Editor (#886) | Caladius |
| 2024-12-30 | Fix an issue when buying sword, and some issues with the clock town stray fairy | Garrett Cox |
| 2024-12-11 | Add FixEponaStealingSword | Garrett Cox |
| 2024-12-11 | Add progressive swords and fix some sword related issues | Garrett Cox |
| 2024-11-03 | PoC glitchless playthrough implementation | Garrett Cox |
| 2024-10-06 | Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki... | Garrett Cox |
| 2024-10-06 | Rename GI_VB_ to VB_ | Garrett Cox |
| 2024-10-05 | Move GameInteractor & NameTag src up to root of 2s2h (#799) | Garrett Cox |
| 2024-10-05 | Change GI_VB_ to VB_ (#798) | Garrett Cox |
| 2024-10-02 | Mirror Mode (#535) | Garrett Cox |
| 2024-09-26 | Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki... | Garrett Cox |
| 2024-09-26 | Use variadic arguments with GameInteractor_Should (#766) | Archez |
| 2024-09-14 | Implement event queue for handling various events like giving custom items or... | Garrett Cox |
| 2024-09-08 | fix more incorrect dpad handling for hud updates (#764) | Archez |
| 2024-07-11 | Merge remote-tracking branch 'origin/develop' into merge-develop-rika | Archez |
| 2024-07-10 | Fixes for cycle reset, fairy bottle, auto save, and save editor equips (#740) | Archez |
| 2024-06-23 | Add HUD Editor support for horse carrots (#704) | Archez |
| 2024-05-31 | fix hud editor position bugs (#622) | Archez |
| 2024-05-24 | Persistent Owl Saves & Autosaves (#458) | aMannus |