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path: root/mm/src/code/z_parameter.c
AgeCommit message (Expand)Author
2026-05-18Execute moon crash hooks during edge case (#1691)Jordan Longstaff
2026-02-22Simplify hearts & magic cosmetics and expand where they are shown (#1562)Garrett Cox
2026-01-29Move before moon crash hook (#1521)balloondude2
2026-01-05[Enhancement] Auto Bank Deposit (#1419)mckinlee
2025-11-20[Audio Editor] Port Audio Options from SoH Audio Editor (#1325)Glought
2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
2025-10-15[Enhancement] Time Splits (#1266)Caladius
2025-10-15Mask disable adjustments (#1268)Eblo
2025-09-17Re-include z64malloc.h in z_parameter.cEblo
2025-09-16Document inconsistent empty C-button disabling bug (#1810)tomtee
2025-09-16Misc Fixes (#1778)Derek Hensley
2025-09-16Document Room Type (#1740)engineer124
2025-09-16Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2025-09-16Target -> Attention (System Rename) (#1716)engineer124
2025-09-15Document garbage data on the on-screen clock. (#1648)Anghelo Carvajal
2025-09-15Revert some HUD editor changes, update signaturesEblo
2025-09-14`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#...Tharo
2025-09-14Another round of port cleanup and fixesEblo
2025-09-14Add a `z64play.h` header (#1646)Anghelo Carvajal
2025-09-13Introduce `z64pause_menu.h` header (#1505)Anghelo Carvajal
2025-09-13BossHakugin (Goht) OK and documented, EnHakurock documented, other assorted d...Tom Overton
2025-09-13Animation Cleanup: En_S* (#1517)engineer124
2025-09-13Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)engineer124
2025-09-12Use `CURRENT_TIME` Macro (#1514)engineer124
2025-09-11`z_en_test4.c` Documented (#1498)engineer124
2025-09-11Yet another header cleanup (#1508)Anghelo Carvajal
2025-07-29[Enhancement] Underwater Ocarina (#1091)Sirius902
2025-04-06Cleanup includes (#1072)louist103
2025-03-02Add Enemy Health Bars using actor extension (#1035)Archez
2025-02-27Add fix for Day 1/2 Honey&Darling with no sword and bow (#1032)Archez
2025-02-10Fix more variations of the vanilla magic bugGarrett Cox
2025-02-01Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2025-01-29Fix sizing of gGoldSkulltulaCounterIconTex load (#975)Garrett Cox
2025-01-27Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2025-01-26Improve better song of double time experience (#963)Archez
2025-01-16Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2025-01-14[Cosmetic Editor] Implements Initial Cosmetic Editor (#886)Caladius
2024-12-30Fix an issue when buying sword, and some issues with the clock town stray fairyGarrett Cox
2024-12-11Add FixEponaStealingSwordGarrett Cox
2024-12-11Add progressive swords and fix some sword related issuesGarrett Cox
2024-11-03PoC glitchless playthrough implementationGarrett Cox
2024-10-06Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2024-10-06Rename GI_VB_ to VB_Garrett Cox
2024-10-05Move GameInteractor & NameTag src up to root of 2s2h (#799)Garrett Cox
2024-10-05Change GI_VB_ to VB_ (#798)Garrett Cox
2024-10-02Mirror Mode (#535)Garrett Cox
2024-09-26Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2024-09-26Use variadic arguments with GameInteractor_Should (#766)Archez
2024-09-14Implement event queue for handling various events like giving custom items or...Garrett Cox
2024-09-08fix more incorrect dpad handling for hud updates (#764)Archez