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2Ship2Harkinian: Majora’s Mask PC port
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z_play.c
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Author
2026-01-24
WIP Tweaks to fix compatibility with 0th/4th day glitches (#1462)
Garrett Cox
2025-12-11
Add accessibility menu and options to disable screen flashes on enemy kills (...
Jordan Longstaff
2025-10-29
Bump LUS and OTRExporter, add null audio backend (#1289)
Eblo
2025-09-16
EffectSs Sync (#1799)
Derek Hensley
2025-09-16
Misc FAKE fixes (#1783)
Derek Hensley
2025-09-16
Document Update Actor Flags (#1762)
engineer124
2025-09-16
Document Room Type (#1740)
engineer124
2025-09-15
Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692)
engineer124
2025-09-15
Update Room Documentation (#1678)
mzxrules
2025-09-14
Another round of port cleanup and fixes
Eblo
2025-09-14
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2025-09-13
Introduce `z64pause_menu.h` header (#1505)
Anghelo Carvajal
2025-09-13
Misc Cleanup 2 (#1521)
engineer124
2025-09-13
General Cleanup (#1529)
Derek Hensley
2025-09-13
Skybox Docs (#1534)
Derek Hensley
2025-09-12
Use `CURRENT_TIME` Macro (#1514)
engineer124
2025-09-11
Move the system heap and the framebuffers to their own segments (#1488)
Anghelo Carvajal
2025-09-11
Yet another header cleanup (#1508)
Anghelo Carvajal
2025-09-11
Fix ultratypes types (#1454)
Derek Hensley
2025-08-09
[Enhancement] Skip Enemy Cutscenes (#1038)
Eblo
2025-04-15
[Enhancement] Faster scene transitions (#1111)
rachaellama
2025-04-06
Cleanup includes (#1072)
louist103
2025-03-02
Custom Audio Support (#778)
louist103
2024-11-22
Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...
Garrett Cox
2024-11-12
Fix crash when toggling alt assets while paused (#839)
Archez
2024-11-11
Start as human with ocarina & SoT
Garrett Cox
2024-10-05
Move GameInteractor & NameTag src up to root of 2s2h (#799)
Garrett Cox
2024-10-05
Remove unnecessary headers in favor of directory headers (#800)
Garrett Cox
2024-10-02
Mirror Mode (#535)
Garrett Cox
2024-09-13
[Enhancement] Actor Nametags (#746)
Archez
2024-07-11
Merge remote-tracking branch 'origin/develop' into merge-develop-rika
Archez
2024-07-08
Tweak: Improve Save Editor time options (#729)
Archez
2024-06-02
Add draw distance enhancements for actors and scene geometry (#539)
Garrett Cox
2024-05-30
Fix play as kafei by swapping out resources later (#617)
Garrett Cox
2024-05-22
run clang format (#448)
briaguya
2024-05-22
Add option to interpolate motion blur (#405)
Archez
2024-05-22
Remove BenPort.h from functions.h (#309)
inspectredc
2024-05-22
Fix: Write framebuffer data to CPU for Deku bubble (#236)
Archez
2024-05-22
Bump lus with packages, new namespace, and global factories (#292)
Archez
2024-05-22
Add ability to configure motion blur (#266)
Garrett Cox
2024-05-22
Add Event Log and more hooks (#247)
Garrett Cox
2024-05-22
Collision viewer UI Pass (#212)
Garrett Cox
2024-05-22
Implement picto box frame buffer and reading logic (#189)
Archez
2024-05-22
Implement HIRES support and fix Bombers notebook (#181)
Archez
2024-05-22
Implement VisMono with custom framebuffer effects (#136)
Archez
2024-05-22
Framebuffer Effects 1.0 (#127)
Archez
2024-05-22
Move some files around (#107)
Garrett Cox
2024-05-22
Frame interpolation (#78)
louist103
2024-05-22
Use libc functions for bcmp, bcpy, bzero, LibMemset, LibMemCmp.
louist103
2024-05-22
Fix Framebuffer and ZBuffer things (#25)
Archez
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