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path: root/mm/src/code/z_player_lib.c
AgeCommit message (Expand)Author
2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
2025-09-16Port cleanup passEblo
2025-09-16Document Player's Face and z_actor FaceChange functions (#1777)engineer124
2025-09-16Misc FAKE fixes (#1783)Derek Hensley
2025-09-16Standardize "ActorMovement" over "ActorMove" (#1773)engineer124
2025-09-16Document Update Actor Flags (#1762)engineer124
2025-09-16Player Docs: First 8 Start Modes (#1749)engineer124
2025-09-16Name Remaining Hookshot Actor Flags (#1746)engineer124
2025-09-16Player Docs: Rename Init Mode to Start Mode (#1744)engineer124
2025-09-16Player Docs: Spin Attack (#1741)engineer124
2025-09-16Player Docs: Zora Boomerang (#1739)engineer124
2025-09-16Document Room Type (#1740)engineer124
2025-09-16Player Docs: Z Targeting (#1736)engineer124
2025-09-16dead flag (#1735)engineer124
2025-09-16Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2025-09-16Player Docs: speedXZ and yaw (#1724)engineer124
2025-09-16Player Docs: Idle and Fidget (#1723)engineer124
2025-09-16Sync Colliders Final (#1718)Derek Hensley
2025-09-16Player Docs: FocusActor and Lock-On Cleanup (#1711)engineer124
2025-09-16Player Docs: Misc Rotation (#1710)engineer124
2025-09-16Player "Hostile" Docs (#1706)engineer124
2025-09-15InitVars -> Profile (#1697)Derek Hensley
2025-09-15Player: Document "WaitForPutAway" (#1694)engineer124
2025-09-15Correct seqId size in header, fix playctx b buttonEblo
2025-09-14`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#...Tharo
2025-09-14Add a `z64play.h` header (#1646)Anghelo Carvajal
2025-09-14Msgevent OK (#1637)Derek Hensley
2025-09-13Misc Cleanup 2 (#1521)engineer124
2025-09-13Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)engineer124
2025-09-12Misc Cleanup (#1509)engineer124
2025-09-12Document Actor Category Change (#1518)engineer124
2025-09-11Animation Cleanup: En_O* (#1506)engineer124
2025-09-11Move player-related function declarations to `z64player.h` (#1480)Anghelo Carvajal
2025-09-11Animation Cleanup: En_M* (#1496)engineer124
2025-09-11Document Overriding Player Input (#1489)engineer124
2025-09-11Fix ultratypes types (#1454)Derek Hensley
2025-04-06Cleanup includes (#1072)louist103
2025-03-22Bump LUS and LUS header cleanup (#1059)louist103
2025-01-27Add crash protection for action swap (#965)Archez
2024-12-27Fix bow reticle showing on certain collisions (#907)Archez
2024-11-24Add IgnoreActorMtx for interpolation and fix bunny hood (#873)Archez
2024-10-05Move GameInteractor & NameTag src up to root of 2s2h (#799)Garrett Cox
2024-09-12fix zora magic shield alpha (#768)Archez
2024-08-23Various custom asset support (#756)Archez
2024-08-18Add persistent bunny mask enhancement (#537)Garrett Cox
2024-06-23Fix the check for preventing a HESS crash. (#710)louist103
2024-05-26Fix Hess Crash's Next Crash (#480)inspectredc
2024-05-25[Enhancement] Fix Hess Crash (#369)inspectredc
2024-05-22run clang format (#448)briaguya
2024-05-22Fix a few issues related to tricks (#426)louist103