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path: root/mm/src/code/z_skelanime.c
AgeCommit message (Expand)Author
2026-04-11Alt Toggle for Custom animation (#1624)Jameriquiah
2025-09-16Standardize "ActorMovement" over "ActorMove" (#1773)engineer124
2025-09-16Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2025-09-15Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692)engineer124
2025-09-13Clean2 (#1605)Derek Hensley
2025-09-13Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)engineer124
2025-09-11Yet another header cleanup (#1508)Anghelo Carvajal
2025-09-11Player doc: anim wrappers (#1434)engineer124
2025-05-18[Enhancement] Add N64 Weird Frames restoration (#1077)Sirius902
2025-04-04Revert "Interpolate Horse Animation (#1061)" (#1104)Archez
2025-04-01Add missing arena free for skelanime updates (#1103)Archez
2025-03-31Interpolate Horse Animation (#1061)Nicholas Estelami
2024-08-23Various custom asset support (#756)Archez
2024-06-23Fix the check for preventing a HESS crash. (#710)louist103
2024-05-22run clang format (#448)briaguya
2024-05-22Fix skel anime compares again (#347)Archez
2024-05-22Fix animation morph detection (#327)Archez
2024-05-22Use libc functions for bcmp, bcpy, bzero, LibMemset, LibMemCmp.louist103
2024-05-22Fix climbing ledges.louist103
2024-05-22Initial commit for 2S2HGarrett Cox
2024-01-05Move source into subdirectoryGarrett Cox