summaryrefslogtreecommitdiff
path: root/mm/src/code/z_sram_NES.c
AgeCommit message (Expand)Author
2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
2025-09-14Add a `z64play.h` header (#1646)Anghelo Carvajal
2025-09-14EnInvadepoh (Aliens, UFO, Invasion Handler, etc.) OK and documented (#1614)Tom Overton
2025-09-14More weekeventregs naming for things related to receiving items (#1617)Tom Overton
2025-09-13Name a lot of the weekeventregs for when the player receives a Heart Piece (#...Tom Overton
2025-09-13Mayor Dotour (ovl_en_dt) OK and documented (#1607)Jeff Padgham
2025-09-13Introduce `z64pause_menu.h` header (#1505)Anghelo Carvajal
2025-09-13Misc Cleanup 2 (#1521)engineer124
2025-09-12Clean up save data and missed areasEblo
2025-09-12`z_en_test7.c` Documentation Pass (#1497)engineer124
2025-09-12Document Actor Category Change (#1518)engineer124
2025-09-12Use `CURRENT_TIME` Macro (#1514)engineer124
2025-04-06Cleanup includes (#1072)louist103
2025-02-23Add fileCompletedAtGarrett Cox
2025-02-21Execute saveLoad hook for non-fileselect loads and reset shipSaveInfo (#233)Archez
2025-01-09Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2025-01-09[Enhancement]: Add File Slot 3 (#900)Archez
2025-01-08Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2025-01-08Change HALF_SAVE_BUFFER_SIZE to SAVE_BUFFER_SIZE_HALFGarrett Cox
2025-01-08Add enums for sram and save file magic values (#933)Archez
2025-01-08Cleanup so things around the save manager (#930)Archez
2025-01-03Implement Display Overlay (#127)Caladius
2025-01-02Add additional build info, ensure saves are marked as incompatible across ver...Garrett Cox
2024-12-12Tweaks to owl shuffle implementationGarrett Cox
2024-12-12Initial Commit, no LogicCaladius
2024-10-09Anddd clang formatGarrett Cox
2024-10-09Small tweaks and increase save buffer sizeGarrett Cox
2024-10-06Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2024-10-06Rename GI_VB_ to VB_Garrett Cox
2024-10-05Move GameInteractor & NameTag src up to root of 2s2h (#799)Garrett Cox
2024-10-05Change GI_VB_ to VB_ (#798)Garrett Cox
2024-09-29Initial rando indicator on file select, though it looks jankGarrett Cox
2024-09-26Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2024-09-26Use variadic arguments with GameInteractor_Should (#766)Archez
2024-09-18Initial commit for the develop-rando effortGarrett Cox
2024-08-18Implement save backups and better invalid json detection (#749)Archez
2024-05-24Persistent Owl Saves & Autosaves (#458)aMannus
2024-05-22Rename save delay and always spawn at clock town for pause saves (#456)Garrett Cox
2024-05-22run clang format (#448)briaguya
2024-05-22Fix a few issues related to tricks (#426)louist103
2024-05-22Add our own field for storing last entrance and other tweaks (#373)Garrett Cox
2024-05-22Pause Save = Owl Save (#278)Garrett Cox
2024-05-22DPad Items (#228)inspectredc
2024-05-22Remove BenPort.h from functions.h (#309)inspectredc
2024-05-22Add skip title opening and create save with debug inventory enhancements (#312)Archez
2024-05-22ADD: Reset Cycle enhancements (#233)PurpleHato
2024-05-22Sort better map select entries (#138)Garrett Cox
2024-05-22Fix owl save crash by adjusting save buffer size (#141)Garrett Cox
2024-05-22Add/adjust some 2S2H comments (#116)Garrett Cox
2024-05-22Better map select (#85)Garrett Cox