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path: root/src/code/z_collision_check.c
AgeCommit message (Expand)Author
2023-11-09fix ugly union hack with less fake codeRevoSucks
2023-11-09z_collision_check BSS.. ok.. maybeRevoSucks
2023-10-26merge mainengineer124
2023-10-26`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documen...EllipticEllipsis
2023-10-22cleanup and docsengineer124
2023-10-20Merge remote-tracking branch 'upstream/main' into sys_math3d_bssDerek Hensley
2023-09-15Move libultra variables to their respective headers (#1369)Anghelo Carvajal
2023-08-22Merge remote-tracking branch 'upstream/master' into sys_math3d_bssDerek Hensley
2023-07-08Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)Anghelo Carvajal
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-18Yet another header cleanup (#1284)Anghelo Carvajal
2023-06-11merge masterengineer124
2023-06-04Misc Cleanup (#1257)engineer124
2023-05-24more cleanupangie
2023-05-24Apply renamesangie
2023-05-23Merge remote-tracking branch 'upstream/master' into sys_math3dangie
2023-05-13Add a Couple Disasm Hacks (Fix NON_MATCHING Builds) (#1231)Derek Hensley
2023-04-21Merge remote-tracking branch 'upstream/master' into sys_math3dDerek Hensley
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-03-21Misc Cleanup 14 (#1214)Derek Hensley
2023-03-18Merge remote-tracking branch 'upstream/master' into sys_math3dDerek Hensley
2022-10-15`z_player_lib`: Part 2 (#938)Anghelo Carvajal
2022-07-11Effect Hitmark Ok (#874)Derek Hensley
2022-06-26PlayState rename (#835)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-05-21code_801323D0 (z_schedule) (#509)Rozelette
2022-04-01Use matched sys_math3d functions by Tharoangie
2022-03-23Audio_Load OK and Documented (#620)engineer124
2022-03-05Decompile and partially document some functions in z_play (#582)EllipticEllipsis
2022-01-11z_sound_source OK (#353)engineer124
2021-12-27Decompile and clean up some effect files (#342)Roman971
2021-11-23z_bgcheck.c (#357)mzxrules
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-10-12Macros: `PLAYER` -> `GET_PLAYER(globalCtx)` and `ACTIVE_CAM` -> `GET_ACTIVE_C...engineer124
2021-09-01En_Holl (Loading Halls/Holes) OK and mostly documented. (#270)rylieb
2021-08-03Overhaul the build system (#234)Tharo
2021-06-11Importing Sound Effects from MM3D (#179)engineer124
2021-06-10effect_soft_sprite matching! (#177)engineer124
2021-05-25ovl_Obj_Milk_Bin OK (#161)Anghelo Carvajal
2021-05-20General Cleanup (#155)engineer124
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-27Some OOT transfers, some renaming, etc (#75)Lucas Shaw
2021-03-27z_lights fully matched (#80)Rozelette
2021-03-22z_collision_check.c (#58)Tharo