summaryrefslogtreecommitdiff
path: root/assets/xml/objects/object_ladder.xml
blob: 2fc01e5bfa7ccb5f119cdb1096bd0eb35293f17e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
<Root>
    <!-- Object for Wooden Ladder -->
    <File Name="object_ladder" Segment="6">
        <!-- Wooden Ladder with 12 Rungs -->
        <DList Name="gWoodenLadder12RungDL" Offset="0xA0" /> <!-- Original name is "m2_HASIGO_45_model" -->
        <Collision Name="gWoodenLadder12RungCol" Offset="0x1D8" /> <!-- Original name is "m2_HASIGO_45_bgdatainfo" -->

        <!-- Wooden Ladder with 16 Rungs -->
        <DList Name="gWoodenLadder16RungDL" Offset="0x2D0" /> <!-- Original name is "m2_HASIGO_60_model" -->
        <Collision Name="gWoodenLadder16RungCol" Offset="0x408" /> <!-- Original name is "m2_HASIGO_60_bgdatainfo" -->

        <!-- Wooden Ladder with 20 Rungs -->
        <DList Name="gWoodenLadder20RungDL" Offset="0x500" /> <!-- Original name is "m2_HASIGO_75_model" -->
        <Collision Name="gWoodenLadder20RungCol" Offset="0x638" /> <!-- Original name is "m2_HASIGO_75_bgdatainfo" -->

        <!-- Wooden Ladder with 24 Rungs -->
        <DList Name="gWoodenLadder24RungDL" Offset="0x730" /> <!-- Original name is "m2_HASIGO_90_model" -->
        <Collision Name="gWoodenLadder24RungCol" Offset="0x868" /> <!-- Original name is "m2_HASIGO_90_bgdatainfo" -->

        <!-- Wooden Ladder Texture -->
        <Texture Name="gWoodenLadderTex" OutName="wooden_ladder" Format="rgba16" Width="32" Height="32" Offset="0x8A0" />
    </File>
</Root>