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<Root>
<!-- Object for the Beneath the Well's Sliding Door -->
<File Name="object_redead_obj" Segment="6">
<DList Name="gBeneathTheWellSlidingDoorDL" Offset="0x1A0" />
<Texture Name="gBeneathTheWellSlidingDoorTLUT" OutName="beneath_the_well_sliding_door_tlut" Format="rgba16" Width="4" Height="4" Offset="0x390" />
<Texture Name="gBeneathTheWellSlidingDoorTex" OutName="beneath_the_well_sliding_door" Format="ci4" Width="64" Height="64" Offset="0x3B0" />
</File>
</Root>
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