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#include "StaticData.h"
#include <libultraship/bridge/consolevariablebridge.h>
#include "2s2h/ShipUtils.h"
#include "2s2h/Rando/Rando.h"
#include "2s2h_assets.h"
extern "C" {
extern s16 D_801CFF94[250];
#include "assets/interface/parameter_static/parameter_static.h"
#include "assets/interface/icon_item_dungeon_static/icon_item_dungeon_static.h"
#include "interface/icon_item_field_static/icon_item_field_static.h"
#include "assets/archives/icon_item_static/icon_item_static_yar.h"
}
namespace Rando {
namespace StaticData {
#define RI(id, article, name, type, itemId, getItemId, drawId) \
{ \
id, { \
id, #id, article, name, type, itemId, getItemId, drawId \
} \
}
// clang-format off
std::map<RandoItemId, RandoStaticItem> Items = {
RI(RI_UNKNOWN, "", "Unknown", RITYPE_JUNK, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_ABILITY_SWIM, "the", "Ability to Swim", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_ARROW_FIRE, "", "Fire Arrows", RITYPE_MAJOR, ITEM_ARROW_FIRE, GI_ARROW_FIRE, GID_ARROW_FIRE),
RI(RI_ARROW_ICE, "", "Ice Arrows", RITYPE_MAJOR, ITEM_ARROW_ICE, GI_ARROW_ICE, GID_ARROW_ICE),
RI(RI_ARROW_LIGHT, "", "Light Arrows", RITYPE_MAJOR, ITEM_ARROW_LIGHT, GI_ARROW_LIGHT, GID_ARROW_LIGHT),
RI(RI_ARROWS_10, "", "10 Arrows", RITYPE_JUNK, ITEM_ARROWS_10, GI_ARROWS_10, GID_ARROWS_SMALL),
RI(RI_ARROWS_30, "", "30 Arrows", RITYPE_JUNK, ITEM_ARROWS_30, GI_ARROWS_30, GID_ARROWS_MEDIUM),
RI(RI_ARROWS_50, "", "50 Arrows", RITYPE_JUNK, ITEM_ARROWS_50, GI_ARROWS_50, GID_ARROWS_LARGE),
RI(RI_BLUE_POTION_REFILL, "a", "Blue Potion Refill", RITYPE_JUNK, ITEM_POTION_BLUE, GI_POTION_BLUE, GID_POTION_BLUE),
RI(RI_BOMB_BAG_20, "a", "Bomb Bag", RITYPE_MAJOR, ITEM_BOMB_BAG_20, GI_BOMB_BAG_20, GID_BOMB_BAG_20),
RI(RI_BOMB_BAG_30, "a", "Big Bomb Bag", RITYPE_LESSER, ITEM_BOMB_BAG_30, GI_BOMB_BAG_30, GID_BOMB_BAG_30),
RI(RI_BOMB_BAG_40, "the", "Biggest Bomb Bag", RITYPE_LESSER, ITEM_BOMB_BAG_40, GI_BOMB_BAG_40, GID_BOMB_BAG_40),
RI(RI_BOMBCHU_10, "", "10 Bombchus", RITYPE_JUNK, ITEM_BOMBCHUS_10, GI_BOMBCHUS_10, GID_BOMBCHU),
RI(RI_BOMBCHU_5, "", "5 Bombchus", RITYPE_JUNK, ITEM_BOMBCHUS_5, GI_BOMBCHUS_5, GID_BOMBCHU),
RI(RI_BOMBCHU, "a", "Bombchu", RITYPE_JUNK, ITEM_BOMBCHUS_1, GI_BOMBCHUS_1, GID_BOMBCHU), // not sure about this
RI(RI_BOMBERS_NOTEBOOK, "the", "Bomber's Notebook", RITYPE_LESSER, ITEM_BOMBERS_NOTEBOOK, GI_BOMBERS_NOTEBOOK, GID_BOMBERS_NOTEBOOK),
RI(RI_BOMBS_10, "", "10 Bombs", RITYPE_JUNK, ITEM_BOMBS_10, GI_BOMBS_10, GID_BOMB),
RI(RI_BOMBS_5, "", "5 Bombs", RITYPE_JUNK, ITEM_BOMBS_5, GI_BOMBS_5, GID_BOMB),
RI(RI_BOTTLE_CHATEAU_ROMANI, "a", "Bottle of Chateau Romani", RITYPE_MAJOR, ITEM_CHATEAU, GI_CHATEAU, GID_CHATEAU),
RI(RI_BOTTLE_EMPTY, "an", "Empty Bottle", RITYPE_MAJOR, ITEM_BOTTLE, GI_BOTTLE, GID_BOTTLE),
RI(RI_BOTTLE_GOLD_DUST, "a", "Bottle With Gold Dust", RITYPE_MAJOR, ITEM_GOLD_DUST, GI_GOLD_DUST, GID_SEAHORSE), // bottle of gold dust
RI(RI_BOTTLE_MILK, "a", "Bottle of Milk", RITYPE_MAJOR, ITEM_MILK_BOTTLE, GI_MILK_BOTTLE, GID_MILK),
RI(RI_BOTTLE_RED_POTION, "a", "Bottle with Red Potion", RITYPE_MAJOR, ITEM_POTION_RED, GI_POTION_RED_BOTTLE, GID_57), // bottle of red potion
RI(RI_BOW, "a", "Bow", RITYPE_MAJOR, ITEM_BOW, GI_QUIVER_30, GID_BOW),
RI(RI_CHATEAU_ROMANI_REFILL, "a", "Chateau Romani Refill", RITYPE_JUNK, ITEM_CHATEAU_2, GI_CHATEAU, GID_CHATEAU),
RI(RI_CLOCK_TOWN_STRAY_FAIRY, "a", "Clock Town Stray Fairy", RITYPE_STRAY_FAIRY, ITEM_STRAY_FAIRIES, GI_STRAY_FAIRY, GID_NONE),
RI(RI_DEED_LAND, "the", "Land Title Deed", RITYPE_MAJOR, ITEM_DEED_LAND, GI_DEED_LAND, GID_DEED_LAND),
RI(RI_DEED_MOUNTAIN, "the", "Mountain Title Deed", RITYPE_MAJOR, ITEM_DEED_MOUNTAIN, GI_DEED_MOUNTAIN, GID_DEED_MOUNTAIN),
RI(RI_DEED_OCEAN, "the", "Ocean Title Deed", RITYPE_MAJOR, ITEM_DEED_OCEAN, GI_DEED_OCEAN, GID_DEED_OCEAN),
RI(RI_DEED_SWAMP, "the", "Swamp Title Deed", RITYPE_MAJOR, ITEM_DEED_SWAMP, GI_DEED_SWAMP, GID_DEED_SWAMP),
RI(RI_DEKU_NUT, "a", "Deku Nut", RITYPE_JUNK, ITEM_DEKU_NUT, GI_DEKU_NUTS_1, GID_DEKU_NUTS),
RI(RI_DEKU_NUTS_10, "", "10 Deku Nuts", RITYPE_JUNK, ITEM_DEKU_NUTS_10, GI_DEKU_NUTS_10, GID_DEKU_NUTS),
RI(RI_DEKU_NUTS_5, "", "5 Deku Nuts", RITYPE_JUNK, ITEM_DEKU_NUTS_5, GI_DEKU_NUTS_5, GID_DEKU_NUTS),
RI(RI_DEKU_STICK, "a", "Deku Stick", RITYPE_JUNK, ITEM_DEKU_STICK, GI_DEKU_STICKS_1, GID_DEKU_STICK),
RI(RI_DEKU_STICKS_5, "", "5 Deku Sticks", RITYPE_JUNK, ITEM_DEKU_STICKS_5, GI_NONE, GID_DEKU_STICK),
RI(RI_DOUBLE_DEFENSE, "", "Double Defense", RITYPE_HEALTH, ITEM_NONE, GI_NONE, GID_HEART_CONTAINER),
RI(RI_DOUBLE_MAGIC, "a", "Magic Upgrade", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_MAGIC_JAR_BIG),
RI(RI_FAIRY_REFILL, "a", "Fairy", RITYPE_JUNK, ITEM_FAIRY, GI_FAIRY, GID_FAIRY_2),
RI(RI_FROG_BLUE, "a", "Blue Frog", RITYPE_MAJOR, ITEM_NONE, GI_MASK_DON_GERO, GID_NONE),
RI(RI_FROG_CYAN, "a", "Cyan Frog", RITYPE_MAJOR, ITEM_NONE, GI_MASK_DON_GERO, GID_NONE),
RI(RI_FROG_PINK, "a", "Pink Frog", RITYPE_MAJOR, ITEM_NONE, GI_MASK_DON_GERO, GID_NONE),
RI(RI_FROG_WHITE, "a", "White Frog", RITYPE_MAJOR, ITEM_NONE, GI_MASK_DON_GERO, GID_NONE),
RI(RI_GOLD_DUST_REFILL, "a", "Gold Dust Refill", RITYPE_LESSER, ITEM_GOLD_DUST_2, GI_GOLD_DUST_2, GID_GOLD_DUST),
RI(RI_GREAT_BAY_BOSS_KEY, "the", "Great Bay Boss Key", RITYPE_BOSS_KEY, ITEM_KEY_BOSS, GI_KEY_BOSS, GID_KEY_BOSS),
RI(RI_GREAT_BAY_COMPASS, "the", "Great Bay Compass", RITYPE_LESSER, ITEM_COMPASS, GI_COMPASS, GID_COMPASS),
RI(RI_GREAT_BAY_MAP, "the", "Great Bay Map", RITYPE_LESSER, ITEM_DUNGEON_MAP, GI_MAP, GID_DUNGEON_MAP),
RI(RI_GREAT_BAY_SMALL_KEY, "a", "Great Bay Small Key", RITYPE_SMALL_KEY, ITEM_KEY_SMALL, GI_KEY_SMALL, GID_KEY_SMALL),
RI(RI_GREAT_BAY_STRAY_FAIRY, "a", "Great Bay Stray Fairy", RITYPE_STRAY_FAIRY, ITEM_STRAY_FAIRIES, GI_STRAY_FAIRY, GID_NONE),
RI(RI_GREAT_FAIRY_SWORD, "the", "Great Fairy's Sword", RITYPE_LESSER, ITEM_SWORD_GREAT_FAIRY, GI_SWORD_GREAT_FAIRY, GID_SWORD_GREAT_FAIRY),
RI(RI_GREAT_SPIN_ATTACK, "the", "Great Spin Attack", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_SWORD_KOKIRI),
RI(RI_GREEN_POTION_REFILL, "a", "Green Potion Refill", RITYPE_JUNK, ITEM_POTION_GREEN, GI_POTION_GREEN, GID_POTION_GREEN),
RI(RI_GS_TOKEN_OCEAN, "an", "Ocean Gold Skulltula Token", RITYPE_SKULLTULA_TOKEN, ITEM_SKULL_TOKEN, GI_SKULL_TOKEN, GID_SKULL_TOKEN_2),
RI(RI_GS_TOKEN_SWAMP, "a", "Swamp Gold Skulltula Token", RITYPE_SKULLTULA_TOKEN, ITEM_SKULL_TOKEN, GI_SKULL_TOKEN, GID_SKULL_TOKEN_2),
RI(RI_HEART_CONTAINER, "a", "Heart Container", RITYPE_HEALTH, ITEM_HEART_CONTAINER, GI_HEART_CONTAINER, GID_HEART_CONTAINER),
RI(RI_HEART_PIECE, "a", "Heart Piece", RITYPE_HEALTH, ITEM_HEART_PIECE, GI_HEART_PIECE, GID_HEART_PIECE),
RI(RI_HOOKSHOT, "the", "Hookshot", RITYPE_MAJOR, ITEM_HOOKSHOT, GI_HOOKSHOT, GID_HOOKSHOT),
RI(RI_JUNK, "", "Junk", RITYPE_JUNK, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_LENS, "the", "Lens of Truth", RITYPE_MAJOR, ITEM_LENS_OF_TRUTH, GI_LENS_OF_TRUTH, GID_LENS),
RI(RI_LETTER_TO_KAFEI, "the", "Letter to Kafei", RITYPE_MAJOR, ITEM_LETTER_TO_KAFEI, GI_LETTER_TO_KAFEI, GID_LETTER_TO_KAFEI),
RI(RI_LETTER_TO_MAMA, "the", "Letter to Mama", RITYPE_MAJOR, ITEM_LETTER_MAMA, GI_LETTER_TO_MAMA, GID_LETTER_MAMA),
RI(RI_MAGIC_BEAN, "a", "Magic Bean", RITYPE_LESSER, ITEM_MAGIC_BEANS, GI_MAGIC_BEANS, GID_MAGIC_BEANS),
RI(RI_MAGIC_JAR_BIG, "a", "Large Magic Refill", RITYPE_JUNK, ITEM_MAGIC_JAR_BIG, GI_MAGIC_JAR_BIG, GID_MAGIC_JAR_BIG),
RI(RI_MAGIC_JAR_SMALL, "a", "Small Magic Refill", RITYPE_JUNK, ITEM_MAGIC_JAR_SMALL, GI_MAGIC_JAR_SMALL, GID_MAGIC_JAR_SMALL),
RI(RI_MASK_ALL_NIGHT, "the", "All-Night Mask", RITYPE_MASK, ITEM_MASK_ALL_NIGHT, GI_MASK_ALL_NIGHT, GID_MASK_ALL_NIGHT),
RI(RI_MASK_BLAST, "the", "Blast Mask", RITYPE_MASK, ITEM_MASK_BLAST, GI_MASK_BLAST, GID_MASK_BLAST),
RI(RI_MASK_BREMEN, "the", "Bremen Mask", RITYPE_MASK, ITEM_MASK_BREMEN, GI_MASK_BREMEN, GID_MASK_BREMEN),
RI(RI_MASK_BUNNY, "the", "Bunny Hood", RITYPE_MASK, ITEM_MASK_BUNNY, GI_MASK_BUNNY, GID_MASK_BUNNY),
RI(RI_MASK_CAPTAIN, "the", "Captain's Hat", RITYPE_MASK, ITEM_MASK_CAPTAIN, GI_MASK_CAPTAIN, GID_MASK_CAPTAIN),
RI(RI_MASK_CIRCUS_LEADER, "the", "Circus Leader's Mask", RITYPE_MASK, ITEM_MASK_CIRCUS_LEADER, GI_MASK_CIRCUS_LEADER, GID_MASK_CIRCUS_LEADER),
RI(RI_MASK_COUPLE, "the", "Couples Mask", RITYPE_MASK, ITEM_MASK_COUPLE, GI_MASK_COUPLE, GID_MASK_COUPLE),
RI(RI_MASK_DEKU, "the", "Deku Mask", RITYPE_MASK, ITEM_MASK_DEKU, GI_MASK_DEKU, GID_MASK_DEKU),
RI(RI_MASK_DON_GERO, "the", "Don Gero Mask", RITYPE_MASK, ITEM_MASK_DON_GERO, GI_MASK_DON_GERO, GID_MASK_DON_GERO),
RI(RI_MASK_FIERCE_DEITY, "the", "Fierce Deity Mask", RITYPE_MASK, ITEM_MASK_FIERCE_DEITY, GI_MASK_FIERCE_DEITY, GID_MASK_FIERCE_DEITY),
RI(RI_MASK_GARO, "", "Garo's Mask", RITYPE_MASK, ITEM_MASK_GARO, GI_MASK_GARO, GID_MASK_GARO),
RI(RI_MASK_GIANT, "the", "Giant's Mask", RITYPE_MASK, ITEM_MASK_GIANT, GI_MASK_GIANT, GID_MASK_GIANT),
RI(RI_MASK_GIBDO, "the", "Gibdo Mask", RITYPE_MASK, ITEM_MASK_GIBDO, GI_MASK_GIBDO, GID_MASK_GIBDO),
RI(RI_MASK_GORON, "the", "Goron Mask", RITYPE_MASK, ITEM_MASK_GORON, GI_MASK_GORON, GID_MASK_GORON),
RI(RI_MASK_GREAT_FAIRY, "the", "Great Fairy Mask", RITYPE_MASK, ITEM_MASK_GREAT_FAIRY, GI_MASK_GREAT_FAIRY, GID_MASK_GREAT_FAIRY),
RI(RI_MASK_KAFEIS_MASK, "", "Kafei's Mask", RITYPE_MASK, ITEM_MASK_KAFEIS_MASK, GI_MASK_KAFEIS_MASK, GID_MASK_KAFEIS_MASK),
RI(RI_MASK_KAMARO, "", "Kamaro's Mask", RITYPE_MASK, ITEM_MASK_KAMARO, GI_MASK_KAMARO, GID_MASK_KAMARO),
RI(RI_MASK_KEATON, "the", "Keaton Mask", RITYPE_MASK, ITEM_MASK_KEATON, GI_MASK_KEATON, GID_MASK_KEATON),
RI(RI_MASK_POSTMAN, "the", "Postman's Hat", RITYPE_MASK, ITEM_MASK_POSTMAN, GI_MASK_POSTMAN, GID_MASK_POSTMAN),
RI(RI_MASK_ROMANI, "", "Romani's Mask", RITYPE_MASK, ITEM_MASK_ROMANI, GI_MASK_ROMANI, GID_MASK_ROMANI),
RI(RI_MASK_SCENTS, "the", "Mask of Scents", RITYPE_MASK, ITEM_MASK_SCENTS, GI_MASK_SCENTS, GID_MASK_SCENTS),
RI(RI_MASK_STONE, "the", "Stone Mask", RITYPE_MASK, ITEM_MASK_STONE, GI_MASK_STONE, GID_MASK_STONE),
RI(RI_MASK_TRUTH, "the", "Mask of Truth", RITYPE_MASK, ITEM_MASK_TRUTH, GI_MASK_TRUTH, GID_MASK_TRUTH),
RI(RI_MASK_ZORA, "the", "Zora Mask", RITYPE_MASK, ITEM_MASK_ZORA, GI_MASK_ZORA, GID_MASK_ZORA),
RI(RI_MILK_REFILL, "a", "Milk Refill", RITYPE_JUNK, ITEM_MILK, GI_MILK, GID_MILK),
RI(RI_MOONS_TEAR, "the", "Moon's Tear", RITYPE_MAJOR, ITEM_MOONS_TEAR, GI_MOONS_TEAR, GID_MOONS_TEAR),
RI(RI_MUSHROOM, "a", "Magic Mushroom", RITYPE_MAJOR, ITEM_MUSHROOM, GI_MUSHROOM, GID_MUSHROOM),
RI(RI_NONE, "", "literally nothing", RITYPE_JUNK, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OCARINA_BUTTON_A, "the", "A Button", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OCARINA_BUTTON_C_DOWN, "the", "C Down Button", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OCARINA_BUTTON_C_RIGHT, "the", "C Right Button", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OCARINA_BUTTON_C_LEFT, "the", "C Left Button", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OCARINA_BUTTON_C_UP, "the", "C Up Button", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OCARINA, "the", "Ocarina of Time", RITYPE_MAJOR, ITEM_OCARINA_OF_TIME, GI_OCARINA_OF_TIME, GID_OCARINA),
RI(RI_OWL_CLOCK_TOWN_SOUTH, "the", "Clock Town Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_GREAT_BAY_COAST, "the", "Great Bay Coast Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_IKANA_CANYON, "the", "Ikana Canyon Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_MILK_ROAD, "the", "Milk Road Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_MOUNTAIN_VILLAGE, "the", "Mountain Village Owl Statue",RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_SNOWHEAD, "the", "Snowhead Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_SOUTHERN_SWAMP, "the", "Southern Swamp Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_STONE_TOWER, "the", "Stone Tower Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_WOODFALL, "the", "Woodfall Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_OWL_ZORA_CAPE, "the", "Zora Cape Owl Statue", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_PENDANT_OF_MEMORIES, "the", "Pendant of Memories", RITYPE_MAJOR, ITEM_PENDANT_OF_MEMORIES, GI_PENDANT_OF_MEMORIES, GID_PENDANT_OF_MEMORIES),
RI(RI_PICTOGRAPH_BOX, "a", "Pictograph Box", RITYPE_MAJOR, ITEM_PICTOGRAPH_BOX, GI_PICTOGRAPH_BOX, GID_PICTOGRAPH_BOX),
RI(RI_POWDER_KEG, "a", "Powder Keg", RITYPE_MAJOR, ITEM_POWDER_KEG, GI_POWDER_KEG, GID_POWDER_KEG),
RI(RI_PROGRESSIVE_BOMB_BAG, "a", "Progressive Bomb Bag", RITYPE_MAJOR, ITEM_BOMB_BAG_20, GI_BOMB_BAG_20, GID_BOMB_BAG_20),
RI(RI_PROGRESSIVE_BOW, "a", "Progressive Bow", RITYPE_MAJOR, ITEM_BOW, GI_QUIVER_30, GID_BOW),
RI(RI_PROGRESSIVE_LULLABY, "", "Progressive Goron Lullaby", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_PROGRESSIVE_MAGIC, "", "Progressive Magic", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_MAGIC_JAR_SMALL),
RI(RI_PROGRESSIVE_SWORD, "a", "Progressive Sword", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_SWORD_KOKIRI),
RI(RI_PROGRESSIVE_WALLET, "a", "Progressive Wallet", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_WALLET_ADULT),
RI(RI_QUIVER_40, "the", "Large Quiver", RITYPE_LESSER, ITEM_QUIVER_40, GI_QUIVER_40, GID_QUIVER_40),
RI(RI_QUIVER_50, "the", "Largest Quiver", RITYPE_LESSER, ITEM_QUIVER_50, GI_QUIVER_50, GID_QUIVER_50),
RI(RI_RECOVERY_HEART, "a", "Recovery Heart", RITYPE_JUNK, ITEM_RECOVERY_HEART, GI_RECOVERY_HEART, GID_RECOVERY_HEART),
RI(RI_RED_POTION_REFILL, "a", "Red Potion Refill", RITYPE_JUNK, ITEM_POTION_RED, GI_POTION_RED, GID_POTION_RED),
RI(RI_REMAINS_GOHT, "", "Goht's Remains", RITYPE_MAJOR, ITEM_REMAINS_GOHT, GI_REMAINS_GOHT, GID_REMAINS_GOHT),
RI(RI_REMAINS_GYORG, "", "Gyorg's Remains", RITYPE_MAJOR, ITEM_REMAINS_GYORG, GI_REMAINS_GYORG, GID_REMAINS_GYORG),
RI(RI_REMAINS_ODOLWA, "", "Odolwa's Remains", RITYPE_MAJOR, ITEM_REMAINS_ODOLWA, GI_REMAINS_ODOLWA, GID_REMAINS_ODOLWA),
RI(RI_REMAINS_TWINMOLD, "", "Twinmold's Remains", RITYPE_MAJOR, ITEM_REMAINS_TWINMOLD, GI_REMAINS_TWINMOLD, GID_REMAINS_TWINMOLD),
RI(RI_ROOM_KEY, "the", "Room Key", RITYPE_MAJOR, ITEM_ROOM_KEY, GI_ROOM_KEY, GID_ROOM_KEY),
RI(RI_RUPEE_BLUE, "a", "Blue Rupee", RITYPE_JUNK, ITEM_RUPEE_BLUE, GI_RUPEE_BLUE, GID_RUPEE_BLUE),
RI(RI_RUPEE_GREEN, "a", "Green Rupee", RITYPE_JUNK, ITEM_RUPEE_GREEN, GI_RUPEE_GREEN, GID_RUPEE_GREEN),
RI(RI_RUPEE_HUGE, "a", "Huge Rupee", RITYPE_JUNK, ITEM_RUPEE_HUGE, GI_RUPEE_HUGE, GID_RUPEE_HUGE),
RI(RI_RUPEE_PURPLE, "a", "Purple Rupee", RITYPE_JUNK, ITEM_RUPEE_PURPLE, GI_RUPEE_PURPLE, GID_RUPEE_PURPLE),
RI(RI_RUPEE_RED, "a", "Red Rupee", RITYPE_JUNK, ITEM_RUPEE_RED, GI_RUPEE_RED, GID_RUPEE_RED),
RI(RI_RUPEE_SILVER, "a", "Silver Rupee", RITYPE_JUNK, ITEM_RUPEE_SILVER, GI_RUPEE_SILVER, GID_RUPEE_SILVER),
RI(RI_SHIELD_HERO, "the", "Hero's Shield", RITYPE_MAJOR, ITEM_SHIELD_HERO, GI_SHIELD_HERO, GID_SHIELD_HERO),
RI(RI_SHIELD_MIRROR, "the", "Mirror Shield", RITYPE_MAJOR, ITEM_SHIELD_MIRROR, GI_SHIELD_MIRROR, GID_SHIELD_MIRROR),
RI(RI_SINGLE_MAGIC, "the", "Power of Magic", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_MAGIC_JAR_SMALL),
RI(RI_SKELETON_KEY, "the", "Skeleton Key", RITYPE_SMALL_KEY, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SNOWHEAD_BOSS_KEY, "the", "Snowhead Boss Key", RITYPE_BOSS_KEY, ITEM_KEY_BOSS, GI_KEY_BOSS, GID_KEY_BOSS),
RI(RI_SNOWHEAD_COMPASS, "the", "Snowhead Compass", RITYPE_LESSER, ITEM_COMPASS, GI_COMPASS, GID_COMPASS),
RI(RI_SNOWHEAD_MAP, "the", "Snowhead Map", RITYPE_LESSER, ITEM_DUNGEON_MAP, GI_MAP, GID_DUNGEON_MAP),
RI(RI_SNOWHEAD_SMALL_KEY, "a", "Snowhead Small Key", RITYPE_SMALL_KEY, ITEM_KEY_SMALL, GI_KEY_SMALL, GID_KEY_SMALL),
RI(RI_SNOWHEAD_STRAY_FAIRY, "a", "Snowhead Stray Fairy", RITYPE_STRAY_FAIRY, ITEM_STRAY_FAIRIES, GI_STRAY_FAIRY, GID_NONE),
RI(RI_SONG_DOUBLE_TIME, "the", "Song of Double Time", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SONG_ELEGY, "the", "Elegy of Emptiness", RITYPE_MAJOR, ITEM_SONG_ELEGY, GI_NONE, GID_NONE),
RI(RI_SONG_EPONA, "", "Epona's Song", RITYPE_MAJOR, ITEM_SONG_EPONA, GI_NONE, GID_NONE),
RI(RI_SONG_HEALING, "the", "Song of Healing", RITYPE_MAJOR, ITEM_SONG_HEALING, GI_NONE, GID_NONE),
RI(RI_SONG_INVERTED_TIME, "the", "Inverted Song of Time", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SONG_LULLABY_INTRO, "the", "Goron Lullaby Intro", RITYPE_MAJOR, ITEM_SONG_LULLABY_INTRO, GI_NONE, GID_NONE),
RI(RI_SONG_LULLABY, "the", "Goron Lullaby", RITYPE_MAJOR, ITEM_SONG_LULLABY, GI_NONE, GID_NONE),
RI(RI_SONG_NOVA, "the", "New Wave Bossa Nova", RITYPE_MAJOR, ITEM_SONG_NOVA, GI_NONE, GID_NONE),
RI(RI_SONG_OATH, "the", "Oath to Order", RITYPE_MAJOR, ITEM_SONG_OATH, GI_NONE, GID_NONE),
RI(RI_SONG_SARIA, "", "Saria's Song", RITYPE_MAJOR, ITEM_SONG_SARIA, GI_NONE, GID_NONE),
RI(RI_SONG_SOARING, "the", "Song of Soaring", RITYPE_MAJOR, ITEM_SONG_SOARING, GI_NONE, GID_NONE),
RI(RI_SONG_SONATA, "the", "Sonata of Awakening", RITYPE_MAJOR, ITEM_SONG_SONATA, GI_NONE, GID_NONE),
RI(RI_SONG_STORMS, "the", "Song of Storms", RITYPE_MAJOR, ITEM_SONG_STORMS, GI_NONE, GID_NONE),
RI(RI_SONG_SUN, "the", "Sun's Song", RITYPE_MAJOR, ITEM_SONG_SUN, GI_NONE, GID_NONE),
RI(RI_SONG_TIME, "the", "Song of Time", RITYPE_MAJOR, ITEM_SONG_TIME, GI_NONE, GID_NONE),
RI(RI_SOUL_BOSS_GOHT, "the", "Soul of Goht", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_BOSS_GYORG, "the", "Soul of Gyorg", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_BOSS_MAJORA, "the", "Soul of Majora", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_BOSS_ODOLWA, "the", "Soul of Odolwa", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_BOSS_TWINMOLD, "the", "Soul of Twinmold", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_ALIEN, "the", "Soul of Aliens", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_ARMOS, "the", "Soul of Armos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_BAD_BAT, "the", "Soul of Bad Bats", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_BEAMOS, "the", "Soul of Beamos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_BOE, "the", "Soul of Boes", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_BUBBLE, "the", "Soul of Bubbles", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_CAPTAIN_KEETA, "the", "Soul of Captain Keeta", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_CHUCHU, "the", "Soul of Chuchus", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_DEATH_ARMOS, "the", "Soul of Death Armos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_DEEP_PYTHON, "the", "Soul of Deep Pythons", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_DEKU_BABA, "the", "Soul of Deku Babas", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_DEXIHAND, "the", "Soul of Dexihands", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_DINOLFOS, "the", "Soul of Dinolfos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_DODONGO, "the", "Soul of Dodongos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_DRAGONFLY, "the", "Soul of Dragonflies", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_EENO, "the", "Soul of Eenos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_EYEGORE, "the", "Soul of Eyegores", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_FREEZARD, "the", "Soul of Freezards", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_GARO, "the", "Soul of Garos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_GEKKO, "the", "Soul of Gekkos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_GIANT_BEE, "the", "Soul of Giant Bees", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_GOMESS, "the", "Soul of Gomess", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_GUAY, "the", "Soul of Guays", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_HIPLOOP, "the", "Soul of Hiploops", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_IGOS_DU_IKANA, "the", "Soul of Igos du Ikana", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_IRON_KNUCKLE, "the", "Soul of Iron Knuckles", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_KEESE, "the", "Soul of Keese", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_LEEVER, "the", "Soul of Leevers", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_LIKE_LIKE, "the", "Soul of Like Likes", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_MAD_SCRUB, "the", "Soul of Mad Scrubs", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_NEJIRON, "the", "Soul of Nejirons", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_OCTOROK, "the", "Soul of Octoroks", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_PEAHAT, "the", "Soul of Peahats", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_PIRATE, "the", "Soul of Pirates", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_POE, "the", "Soul of Poes", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_REDEAD, "the", "Soul of Redeads", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_SHELLBLADE, "the", "Soul of Shellblades", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_SKULLFISH, "the", "Soul of Skullfish", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_SKULLTULA, "the", "Soul of Skulltulas", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_SNAPPER, "the", "Soul of Snappers", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_STALCHILD, "the", "Soul of Stalchildren", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_TAKKURI, "the", "Soul of Takkuri", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_TEKTITE, "the", "Soul of Tektites", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_WALLMASTER, "the", "Soul of Wallmasters", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_WART, "the", "Soul of Warts", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_WIZROBE, "the", "Soul of Wizrobes", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_SOUL_ENEMY_WOLFOS, "the", "Soul of Wolfos", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_STONE_TOWER_BOSS_KEY, "the", "Stone Tower Boss Key", RITYPE_BOSS_KEY, ITEM_KEY_BOSS, GI_KEY_BOSS, GID_KEY_BOSS),
RI(RI_STONE_TOWER_COMPASS, "the", "Stone Tower Compass", RITYPE_LESSER, ITEM_COMPASS, GI_COMPASS, GID_COMPASS),
RI(RI_STONE_TOWER_MAP, "the", "Stone Tower Map", RITYPE_LESSER, ITEM_DUNGEON_MAP, GI_MAP, GID_DUNGEON_MAP),
RI(RI_STONE_TOWER_SMALL_KEY, "a", "Stone Tower Small Key", RITYPE_SMALL_KEY, ITEM_KEY_SMALL, GI_KEY_SMALL, GID_KEY_SMALL),
RI(RI_STONE_TOWER_STRAY_FAIRY, "a", "Stone Tower Stray Fairy", RITYPE_STRAY_FAIRY, ITEM_STRAY_FAIRIES, GI_STRAY_FAIRY, GID_NONE),
RI(RI_SWORD_GILDED, "the", "Gilded Sword", RITYPE_LESSER, ITEM_SWORD_GILDED, GI_SWORD_GILDED, GID_SWORD_GILDED),
RI(RI_SWORD_KOKIRI, "the", "Kokiri Sword", RITYPE_MAJOR, ITEM_SWORD_KOKIRI, GI_SWORD_KOKIRI, GID_SWORD_KOKIRI),
RI(RI_SWORD_RAZOR, "the", "Razor Sword", RITYPE_LESSER, ITEM_SWORD_RAZOR, GI_SWORD_RAZOR, GID_SWORD_RAZOR),
RI(RI_TIME_DAY_1, "", "Time (Day 1)", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_TIME_DAY_2, "", "Time (Day 2)", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_TIME_DAY_3, "", "Time (Day 3)", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_TIME_NIGHT_1, "", "Time (Night 1)", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_TIME_NIGHT_2, "", "Time (Night 2)", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_TIME_NIGHT_3, "", "Time (Night 3)", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_TIME_PROGRESSIVE, "", "Progressive Time", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_TINGLE_MAP_CLOCK_TOWN, "", "Tingle's Clock Town Map", RITYPE_LESSER, ITEM_TINGLE_MAP, GI_TINGLE_MAP_CLOCK_TOWN, GID_TINGLE_MAP),
RI(RI_TINGLE_MAP_GREAT_BAY, "", "Tingle's Great Bay Map", RITYPE_LESSER, ITEM_TINGLE_MAP, GI_TINGLE_MAP_GREAT_BAY, GID_TINGLE_MAP),
RI(RI_TINGLE_MAP_ROMANI_RANCH, "", "Tingle's Romani Ranch Map", RITYPE_LESSER, ITEM_TINGLE_MAP, GI_TINGLE_MAP_ROMANI_RANCH, GID_TINGLE_MAP),
RI(RI_TINGLE_MAP_SNOWHEAD, "", "Tingle's Snowhead Map", RITYPE_LESSER, ITEM_TINGLE_MAP, GI_TINGLE_MAP_SNOWHEAD, GID_TINGLE_MAP),
RI(RI_TINGLE_MAP_STONE_TOWER, "", "Tingle's Stone Tower Map", RITYPE_LESSER, ITEM_TINGLE_MAP, GI_TINGLE_MAP_STONE_TOWER, GID_TINGLE_MAP),
RI(RI_TINGLE_MAP_WOODFALL, "", "Tingle's Woodfall Map", RITYPE_LESSER, ITEM_TINGLE_MAP, GI_TINGLE_MAP_WOODFALL, GID_TINGLE_MAP),
RI(RI_TRAP, "a", "Knockoff Item", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_TRIFORCE_PIECE_PREVIOUS, "a", "Piece of the Triforce", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE), // This only exists to aid in the drawing of unique models, it has no use outside of that.
RI(RI_TRIFORCE_PIECE, "a", "Piece of the Triforce", RITYPE_MAJOR, ITEM_NONE, GI_NONE, GID_NONE),
RI(RI_WALLET_ADULT, "the", "Adult's Wallet", RITYPE_MAJOR, ITEM_WALLET_ADULT, GI_WALLET_ADULT, GID_WALLET_ADULT),
RI(RI_WALLET_GIANT, "the", "Giant's Wallet", RITYPE_LESSER, ITEM_WALLET_GIANT, GI_WALLET_GIANT, GID_WALLET_GIANT),
RI(RI_WALLET_TYCOON, "the", "Tycoon's Wallet", RITYPE_LESSER, ITEM_NONE, GI_NONE, GID_WALLET_GIANT),
RI(RI_WOODFALL_BOSS_KEY, "the", "Woodfall Boss Key", RITYPE_BOSS_KEY, ITEM_KEY_BOSS, GI_KEY_BOSS, GID_KEY_BOSS),
RI(RI_WOODFALL_COMPASS, "the", "Woodfall Compass", RITYPE_LESSER, ITEM_COMPASS, GI_COMPASS, GID_COMPASS),
RI(RI_WOODFALL_MAP, "the", "Woodfall Map", RITYPE_LESSER, ITEM_DUNGEON_MAP, GI_MAP, GID_DUNGEON_MAP),
RI(RI_WOODFALL_SMALL_KEY, "a", "Woodfall Small Key", RITYPE_SMALL_KEY, ITEM_KEY_SMALL, GI_KEY_SMALL, GID_KEY_SMALL),
RI(RI_WOODFALL_STRAY_FAIRY, "a", "Woodfall Stray Fairy", RITYPE_STRAY_FAIRY, ITEM_STRAY_FAIRIES, GI_STRAY_FAIRY, GID_NONE),
};
std::map<StartingItemCategory, std::vector<RandoItemId>> StartingItemsMap = {
{ STARTING_ITEMS_INVENTORY,
{ RI_OCARINA, RI_PROGRESSIVE_BOW, RI_ARROW_FIRE, RI_ARROW_ICE, RI_ARROW_LIGHT,
RI_PROGRESSIVE_BOMB_BAG, RI_BOMBCHU, RI_DEKU_STICK, RI_DEKU_NUT, RI_MAGIC_BEAN,
RI_POWDER_KEG, RI_PICTOGRAPH_BOX, RI_LENS, RI_HOOKSHOT, RI_GREAT_FAIRY_SWORD,
RI_BOTTLE_EMPTY
} },
{ STARTING_ITEMS_MASK,
{ RI_MASK_POSTMAN, RI_MASK_ALL_NIGHT, RI_MASK_BLAST, RI_MASK_STONE, RI_MASK_GREAT_FAIRY, RI_MASK_DEKU,
RI_MASK_KEATON, RI_MASK_BREMEN, RI_MASK_BUNNY, RI_MASK_DON_GERO, RI_MASK_SCENTS, RI_MASK_GORON,
RI_MASK_ROMANI, RI_MASK_CIRCUS_LEADER, RI_MASK_KAFEIS_MASK, RI_MASK_COUPLE, RI_MASK_TRUTH, RI_MASK_ZORA,
RI_MASK_KAMARO, RI_MASK_GIBDO, RI_MASK_GARO, RI_MASK_CAPTAIN, RI_MASK_GIANT, RI_MASK_FIERCE_DEITY
} },
{ STARTING_ITEMS_QUEST,
{ RI_BOMBERS_NOTEBOOK, RI_REMAINS_ODOLWA, RI_REMAINS_GOHT, RI_REMAINS_GYORG, RI_REMAINS_TWINMOLD,
RI_PROGRESSIVE_SWORD, RI_SHIELD_HERO, RI_SHIELD_MIRROR, RI_PROGRESSIVE_MAGIC, RI_DOUBLE_DEFENSE,
RI_PROGRESSIVE_WALLET,
RI_SONG_TIME, RI_SONG_HEALING, RI_SONG_EPONA, RI_SONG_SOARING, RI_SONG_STORMS,
RI_SONG_SONATA, RI_PROGRESSIVE_LULLABY, RI_SONG_NOVA, RI_SONG_ELEGY, RI_SONG_OATH,
RI_SONG_DOUBLE_TIME, RI_SONG_INVERTED_TIME, RI_SONG_SUN, RI_SONG_SARIA,
} },
{ STARTING_ITEMS_TRADE,
{ RI_MOONS_TEAR, RI_DEED_LAND, RI_DEED_SWAMP, RI_DEED_MOUNTAIN, RI_DEED_OCEAN, RI_ROOM_KEY, RI_LETTER_TO_MAMA,
RI_LETTER_TO_KAFEI, RI_PENDANT_OF_MEMORIES
} },
{ STARTING_ITEMS_MISC,
{ RI_SOUL_BOSS_GOHT, RI_SOUL_BOSS_GYORG, RI_SOUL_BOSS_MAJORA, RI_SOUL_BOSS_ODOLWA, RI_SOUL_BOSS_TWINMOLD,
RI_FROG_BLUE, RI_FROG_CYAN, RI_FROG_PINK, RI_FROG_WHITE,
RI_TIME_DAY_1, RI_TIME_NIGHT_1, RI_TIME_DAY_2, RI_TIME_NIGHT_2, RI_TIME_DAY_3, RI_TIME_NIGHT_3, RI_TIME_PROGRESSIVE,
RI_OCARINA_BUTTON_A, RI_OCARINA_BUTTON_C_DOWN, RI_OCARINA_BUTTON_C_RIGHT, RI_OCARINA_BUTTON_C_LEFT, RI_OCARINA_BUTTON_C_UP,
} },
};
std::map<RandoItemId, u8> MaxStartingItemsMap = {
{ RI_PROGRESSIVE_SWORD, 3 }, { RI_PROGRESSIVE_BOMB_BAG, 3 }, { RI_PROGRESSIVE_WALLET, 2 },
{ RI_PROGRESSIVE_BOW, 3 }, { RI_PROGRESSIVE_LULLABY, 2 }, { RI_PROGRESSIVE_MAGIC, 2 },
{ RI_TIME_PROGRESSIVE, 6 },
};
// clang-format on
RandoItemId GetItemIdFromName(const char* name) {
for (auto& [randoItemId, randoStaticItem] : Items) {
if (strcmp(name, randoStaticItem.spoilerName) == 0) {
return randoItemId;
}
}
return RI_UNKNOWN;
}
RandoItemId GetItemIdFromVanillaItemId(u32 itemId) {
for (auto& [randoItemId, randoStaticItem] : Items) {
if (randoStaticItem.itemId == itemId) {
return randoItemId;
}
}
return RI_UNKNOWN;
}
// This exists because of nintendo being nintendo
u8 GetIconForZMessage(RandoItemId randoItemId) {
switch (randoItemId) {
case RI_MASK_CAPTAIN:
return GI_MASK_TRUTH;
case RI_MASK_TRUTH:
return GI_MASK_CAPTAIN;
case RI_MASK_GIANT:
return GI_MASK_KAFEIS_MASK;
case RI_MASK_KAFEIS_MASK:
return GI_MASK_GIANT;
case RI_BOMBCHU:
case RI_BOMBCHU_5:
return GI_BOMBCHUS_10;
case RI_BOW:
return GI_ARROWS_10;
case RI_DEKU_STICKS_5:
return GI_DEKU_STICKS_1;
case RI_DOUBLE_DEFENSE:
return GI_HEART_CONTAINER;
case RI_SINGLE_MAGIC:
return GI_MAGIC_JAR_SMALL;
case RI_DOUBLE_MAGIC:
return GI_MAGIC_JAR_BIG;
case RI_GREAT_SPIN_ATTACK:
return GI_SWORD_KOKIRI;
default:
break;
}
if (Rando::StaticData::Items[randoItemId].getItemId != GI_NONE) {
return (u8)Rando::StaticData::Items[randoItemId].getItemId;
}
return 0xFE;
}
const char* GetIconTexturePath(RandoItemId randoItemId) {
switch (randoItemId) {
case RI_BOMBCHU:
case RI_BOMBCHU_5:
return (const char*)gItemIcons[ITEM_BOMBCHU];
case RI_DEKU_STICKS_5:
return (const char*)gItemIcons[ITEM_DEKU_STICK];
case RI_DOUBLE_DEFENSE:
return (const char*)gItemIcons[ITEM_HEART_CONTAINER];
case RI_SINGLE_MAGIC:
return (const char*)gItemIcons[ITEM_MAGIC_JAR_SMALL];
case RI_DOUBLE_MAGIC:
return (const char*)gItemIcons[ITEM_MAGIC_JAR_BIG];
case RI_GREAT_SPIN_ATTACK:
return (const char*)gItemIcons[ITEM_SWORD_KOKIRI];
case RI_CLOCK_TOWN_STRAY_FAIRY:
case RI_STONE_TOWER_STRAY_FAIRY:
return (const char*)gStrayFairyStoneTowerIconTex;
case RI_SNOWHEAD_STRAY_FAIRY:
return (const char*)gStrayFairySnowheadIconTex;
case RI_GREAT_BAY_STRAY_FAIRY:
return (const char*)gStrayFairyGreatBayIconTex;
case RI_WOODFALL_STRAY_FAIRY:
return (const char*)gStrayFairyWoodfallIconTex;
case RI_SNOWHEAD_COMPASS:
case RI_GREAT_BAY_COMPASS:
case RI_WOODFALL_COMPASS:
case RI_STONE_TOWER_COMPASS:
return (const char*)gItemIcons[ITEM_DUNGEON_MAP];
case RI_SNOWHEAD_MAP:
case RI_GREAT_BAY_MAP:
case RI_WOODFALL_MAP:
case RI_STONE_TOWER_MAP:
return (const char*)gItemIcons[ITEM_COMPASS];
case RI_PROGRESSIVE_BOMB_BAG:
return (const char*)gItemIcons[ITEM_BOMB_BAG_20];
case RI_PROGRESSIVE_BOW:
return (const char*)gItemIcons[ITEM_BOW];
case RI_PROGRESSIVE_SWORD:
return (const char*)gItemIcons[ITEM_SWORD_KOKIRI];
case RI_PROGRESSIVE_WALLET:
return (const char*)gItemIcons[ITEM_WALLET_ADULT];
case RI_WALLET_TYCOON:
return (const char*)gItemIcons[ITEM_WALLET_GIANT];
case RI_PROGRESSIVE_LULLABY:
return (const char*)gItemIcons[ITEM_SONG_LULLABY];
case RI_PROGRESSIVE_MAGIC:
return (const char*)gItemIcons[ITEM_MAGIC_JAR_SMALL];
case RI_SOUL_BOSS_GOHT:
return (const char*)gItemIcons[ITEM_REMAINS_GOHT];
case RI_SOUL_BOSS_GYORG:
return (const char*)gItemIcons[ITEM_REMAINS_GYORG];
case RI_SOUL_BOSS_ODOLWA:
return (const char*)gItemIcons[ITEM_REMAINS_ODOLWA];
case RI_SOUL_BOSS_TWINMOLD:
return (const char*)gItemIcons[ITEM_REMAINS_TWINMOLD];
case RI_SOUL_BOSS_MAJORA:
case RI_SOUL_ENEMY_ALIEN:
case RI_SOUL_ENEMY_ARMOS:
case RI_SOUL_ENEMY_BAD_BAT:
case RI_SOUL_ENEMY_BEAMOS:
case RI_SOUL_ENEMY_BOE:
case RI_SOUL_ENEMY_BUBBLE:
case RI_SOUL_ENEMY_CAPTAIN_KEETA:
case RI_SOUL_ENEMY_CHUCHU:
case RI_SOUL_ENEMY_DEATH_ARMOS:
case RI_SOUL_ENEMY_DEEP_PYTHON:
case RI_SOUL_ENEMY_DEKU_BABA:
case RI_SOUL_ENEMY_DEXIHAND:
case RI_SOUL_ENEMY_DINOLFOS:
case RI_SOUL_ENEMY_DODONGO:
case RI_SOUL_ENEMY_DRAGONFLY:
case RI_SOUL_ENEMY_EENO:
case RI_SOUL_ENEMY_EYEGORE:
case RI_SOUL_ENEMY_FREEZARD:
case RI_SOUL_ENEMY_GARO:
case RI_SOUL_ENEMY_GEKKO:
case RI_SOUL_ENEMY_GIANT_BEE:
case RI_SOUL_ENEMY_GOMESS:
case RI_SOUL_ENEMY_GUAY:
case RI_SOUL_ENEMY_HIPLOOP:
case RI_SOUL_ENEMY_IGOS_DU_IKANA:
case RI_SOUL_ENEMY_IRON_KNUCKLE:
case RI_SOUL_ENEMY_KEESE:
case RI_SOUL_ENEMY_LEEVER:
case RI_SOUL_ENEMY_LIKE_LIKE:
case RI_SOUL_ENEMY_MAD_SCRUB:
case RI_SOUL_ENEMY_NEJIRON:
case RI_SOUL_ENEMY_OCTOROK:
case RI_SOUL_ENEMY_PEAHAT:
case RI_SOUL_ENEMY_PIRATE:
case RI_SOUL_ENEMY_POE:
case RI_SOUL_ENEMY_REDEAD:
case RI_SOUL_ENEMY_SHELLBLADE:
case RI_SOUL_ENEMY_SKULLFISH:
case RI_SOUL_ENEMY_SKULLTULA:
case RI_SOUL_ENEMY_SNAPPER:
case RI_SOUL_ENEMY_STALCHILD:
case RI_SOUL_ENEMY_TAKKURI:
case RI_SOUL_ENEMY_TEKTITE:
case RI_SOUL_ENEMY_WALLMASTER:
case RI_SOUL_ENEMY_WART:
case RI_SOUL_ENEMY_WIZROBE:
case RI_SOUL_ENEMY_WOLFOS:
return (const char*)gDungeonMapSkullTex;
case RI_FROG_BLUE:
case RI_FROG_CYAN:
case RI_FROG_PINK:
case RI_FROG_WHITE:
return (const char*)gItemIcons[ITEM_MASK_DON_GERO];
case RI_OWL_CLOCK_TOWN_SOUTH:
case RI_OWL_GREAT_BAY_COAST:
case RI_OWL_IKANA_CANYON:
case RI_OWL_MILK_ROAD:
case RI_OWL_MOUNTAIN_VILLAGE:
case RI_OWL_SNOWHEAD:
case RI_OWL_SOUTHERN_SWAMP:
case RI_OWL_STONE_TOWER:
case RI_OWL_WOODFALL:
case RI_OWL_ZORA_CAPE:
return (const char*)gWorldMapOwlFaceTex;
case RI_TINGLE_MAP_CLOCK_TOWN:
case RI_TINGLE_MAP_GREAT_BAY:
case RI_TINGLE_MAP_ROMANI_RANCH:
case RI_TINGLE_MAP_SNOWHEAD:
case RI_TINGLE_MAP_STONE_TOWER:
case RI_TINGLE_MAP_WOODFALL:
return (const char*)gItemIconTingleMapTex;
case RI_SKELETON_KEY:
return (const char*)gItemIcons[ITEM_KEY_SMALL];
case RI_TRIFORCE_PIECE:
return (const char*)gTriforcePieceTex;
case RI_OCARINA_BUTTON_A:
return (const char*)gOcarinaATex;
case RI_OCARINA_BUTTON_C_DOWN:
return (const char*)gOcarinaCDownTex;
case RI_OCARINA_BUTTON_C_LEFT:
return (const char*)gOcarinaCLeftTex;
case RI_OCARINA_BUTTON_C_RIGHT:
return (const char*)gOcarinaCRightTex;
case RI_OCARINA_BUTTON_C_UP:
return (const char*)gOcarinaCUpTex;
case RI_TIME_DAY_1:
case RI_TIME_DAY_2:
case RI_TIME_DAY_3:
return (const char*)gThreeDayClockSunHourTex;
case RI_TIME_NIGHT_1:
case RI_TIME_NIGHT_2:
case RI_TIME_NIGHT_3:
return (const char*)gThreeDayClockMoonHourTex;
case RI_TIME_PROGRESSIVE:
return (const char*)gThreeDayClockSunHourTex;
case RI_ABILITY_SWIM:
return (const char*)gFlippersTex;
case RI_SONG_DOUBLE_TIME:
case RI_SONG_INVERTED_TIME:
return (const char*)gItemIcons[ITEM_SONG_TIME];
case RI_SONG_SARIA:
return (const char*)gItemIcons[ITEM_SONG_SARIA];
default:
break;
}
s16 itemId = Rando::StaticData::Items[randoItemId].itemId;
if (itemId >= ITEM_RECOVERY_HEART) {
itemId = D_801CFF94[Rando::StaticData::Items[randoItemId].getItemId];
}
return itemId < ITEM_RECOVERY_HEART ? (const char*)gItemIcons[itemId] : nullptr;
}
bool ShouldShowGetItemCutscene(RandoItemId itemId) {
if (!CVarGetInteger("gEnhancements.Cutscenes.SkipGetItemCutscenes", 0)) {
return true;
}
switch (Rando::StaticData::Items[itemId].randoItemType) {
case RITYPE_JUNK:
return CVarGetInteger("gEnhancements.Cutscenes.SkipGetItemCutscenes", 0) < 1;
case RITYPE_HEALTH:
case RITYPE_LESSER:
case RITYPE_STRAY_FAIRY:
case RITYPE_SKULLTULA_TOKEN:
case RITYPE_SMALL_KEY:
return CVarGetInteger("gEnhancements.Cutscenes.SkipGetItemCutscenes", 0) < 2;
default:
return CVarGetInteger("gEnhancements.Cutscenes.SkipGetItemCutscenes", 0) < 3;
}
}
std::string GetItemName(RandoItemId randoItemId, bool includeArticle, RandoCheckId randoCheckId) {
std::string result;
if (includeArticle && !Ship_IsCStringEmpty(Rando::StaticData::Items[randoItemId].article)) {
result += Rando::StaticData::Items[randoItemId].article;
result += " ";
}
result += Rando::StaticData::Items[randoItemId].name;
if (randoItemId == RI_JUNK && (randoCheckId == RC_UNKNOWN ||
(Rando::StaticData::Checks[randoCheckId].randoCheckType != RCTYPE_SHOP &&
Rando::StaticData::Checks[randoCheckId].randoCheckType != RCTYPE_TINGLE_SHOP))) {
result += std::string(" (") + Rando::StaticData::Items[Rando::CurrentJunkItem(randoCheckId)].name + ")";
}
if (randoItemId == RI_TRAP && randoCheckId != RC_UNKNOWN) {
// Get the name of the trapped item
RandoItemId trappedItemId = Rando::CurrentTrapItem(randoCheckId);
std::string fakeItemName = GetItemName(trappedItemId, false);
// Pick a random letter in the item name, and double it to fool the player
auto letterIndex = Ship_Random(0, fakeItemName.length());
char letterToDouble = fakeItemName[letterIndex];
fakeItemName.insert(letterIndex, 1, letterToDouble);
result.clear();
if (includeArticle && !Ship_IsCStringEmpty(Rando::StaticData::Items[randoItemId].article)) {
result += Rando::StaticData::Items[randoItemId].article;
result += " ";
}
result += fakeItemName;
}
return result;
}
} // namespace StaticData
} // namespace Rando
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