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#include "2s2h/resource/importer/PathFactory.h"
#include "2s2h/resource/type/Path.h"
namespace SOH {
std::shared_ptr<Ship::IResource>
ResourceFactoryBinaryPathMMV0::ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) {
if (!FileHasValidFormatAndReader(file, initData)) {
return nullptr;
}
auto path = std::make_shared<PathMM>(initData);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
path->numPaths = reader->ReadUInt32();
path->paths.reserve(path->numPaths);
for (uint32_t k = 0; k < path->numPaths; k++) {
std::vector<Vec3s> points;
uint32_t pointCount = reader->ReadUInt32();
uint8_t additionalPathIndex = reader->ReadUByte();
int16_t customValue = reader->ReadInt16();
for (uint32_t i = 0; i < pointCount; i++) {
Vec3s point;
point.x = reader->ReadInt16();
point.y = reader->ReadInt16();
point.z = reader->ReadInt16();
points.push_back(point);
}
PathDataMM pathDataEntry;
pathDataEntry.count = pointCount;
pathDataEntry.additionalPathIndex = additionalPathIndex;
pathDataEntry.customValue = customValue;
path->paths.push_back(points);
pathDataEntry.points = path->paths.back().data();
path->pathData.push_back(pathDataEntry);
}
return path;
}
} // namespace SOH
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