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#pragma once

#include <ship/resource/Resource.h>
#include <ship/resource/ResourceFactoryBinary.h>

namespace SOH {
class ResourceFactoryBinaryTextureAnimationV0 : public Ship::ResourceFactoryBinary {
  public:
    std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file,
                                                  std::shared_ptr<Ship::ResourceInitData> initData) override;
};

}; // namespace SOH