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#pragma once
#include <ship/resource/Resource.h>
#include <ship/resource/ResourceFactoryBinary.h>
namespace SOH {
class ResourceFactoryBinaryTextureAnimationV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) override;
};
}; // namespace SOH
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