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#ifndef OBJECTS_OBJECT_F40_OBJ_H
#define OBJECTS_OBJECT_F40_OBJ_H 1
#include "align_asset_macro.h"
#define dgStoneTowerPlatformsTopTex "__OTR__objects/object_f40_obj/gStoneTowerPlatformsTopTex"
static const ALIGN_ASSET(2) char gStoneTowerPlatformsTopTex[] = dgStoneTowerPlatformsTopTex;
#define dgStoneTowerPlatformsSidesTex "__OTR__objects/object_f40_obj/gStoneTowerPlatformsSidesTex"
static const ALIGN_ASSET(2) char gStoneTowerPlatformsSidesTex[] = dgStoneTowerPlatformsSidesTex;
#define dgStoneTowerBlockBackgroundTex "__OTR__objects/object_f40_obj/gStoneTowerBlockBackgroundTex"
static const ALIGN_ASSET(2) char gStoneTowerBlockBackgroundTex[] = dgStoneTowerBlockBackgroundTex;
#define dgStoneTowerBlockPatternTex "__OTR__objects/object_f40_obj/gStoneTowerBlockPatternTex"
static const ALIGN_ASSET(2) char gStoneTowerBlockPatternTex[] = dgStoneTowerBlockPatternTex;
#define dgStoneTowerBlockSidesTex "__OTR__objects/object_f40_obj/gStoneTowerBlockSidesTex"
static const ALIGN_ASSET(2) char gStoneTowerBlockSidesTex[] = dgStoneTowerBlockSidesTex;
#define dgStoneTowerVerticallyOscillatingPlatformEmptyDL "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformEmptyDL"
static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformEmptyDL[] = dgStoneTowerVerticallyOscillatingPlatformEmptyDL;
#define dgStoneTowerVerticallyOscillatingPlatformDL "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformDL"
static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformDL[] = dgStoneTowerVerticallyOscillatingPlatformDL;
#define dgStoneTowerVerticallyOscillatingPlatformCol "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformCol"
static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformCol[] = dgStoneTowerVerticallyOscillatingPlatformCol;
#define dgStoneTowerTempleSquareElevatorEmptyDL "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorEmptyDL"
static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorEmptyDL[] = dgStoneTowerTempleSquareElevatorEmptyDL;
#define dgStoneTowerTempleSquareElevatorDL "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorDL"
static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorDL[] = dgStoneTowerTempleSquareElevatorDL;
#define dgStoneTowerTempleSquareElevatorCol "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorCol"
static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorCol[] = dgStoneTowerTempleSquareElevatorCol;
#define dgStoneTowerBlockDL "__OTR__objects/object_f40_obj/gStoneTowerBlockDL"
static const ALIGN_ASSET(2) char gStoneTowerBlockDL[] = dgStoneTowerBlockDL;
#define dgStoneTowerBlockCol "__OTR__objects/object_f40_obj/gStoneTowerBlockCol"
static const ALIGN_ASSET(2) char gStoneTowerBlockCol[] = dgStoneTowerBlockCol;
#endif // OBJECTS_OBJECT_F40_OBJ_H
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