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#ifndef OBJECTS_OBJECT_GI_FIELDMAP_H
#define OBJECTS_OBJECT_GI_FIELDMAP_H 1

#include "align_asset_macro.h"

#define dgGiTingleMapEmptyDL "__OTR__objects/object_gi_fieldmap/gGiTingleMapEmptyDL"
static const ALIGN_ASSET(2) char gGiTingleMapEmptyDL[] = dgGiTingleMapEmptyDL;

#define dgGiTingleMapDL "__OTR__objects/object_gi_fieldmap/gGiTingleMapDL"
static const ALIGN_ASSET(2) char gGiTingleMapDL[] = dgGiTingleMapDL;

#define dgGiTingleMapLeftInscriptionsTex "__OTR__objects/object_gi_fieldmap/gGiTingleMapLeftInscriptionsTex"
static const ALIGN_ASSET(2) char gGiTingleMapLeftInscriptionsTex[] = dgGiTingleMapLeftInscriptionsTex;

#define dgGiTingleMapRightInscriptionsTex "__OTR__objects/object_gi_fieldmap/gGiTingleMapRightInscriptionsTex"
static const ALIGN_ASSET(2) char gGiTingleMapRightInscriptionsTex[] = dgGiTingleMapRightInscriptionsTex;

#define dgGiTingleMapScrollHandleTex "__OTR__objects/object_gi_fieldmap/gGiTingleMapScrollHandleTex"
static const ALIGN_ASSET(2) char gGiTingleMapScrollHandleTex[] = dgGiTingleMapScrollHandleTex;
#endif // OBJECTS_OBJECT_GI_FIELDMAP_H