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#ifndef OBJECTS_OBJECT_NY_H
#define OBJECTS_OBJECT_NY_H 1
#include "align_asset_macro.h"
#define dobject_ny_DL_000030 "__OTR__objects/object_ny/object_ny_DL_000030"
static const ALIGN_ASSET(2) char object_ny_DL_000030[] = dobject_ny_DL_000030;
#define dobject_ny_DL_0000B8 "__OTR__objects/object_ny/object_ny_DL_0000B8"
static const ALIGN_ASSET(2) char object_ny_DL_0000B8[] = dobject_ny_DL_0000B8;
#define dobject_ny_Tex_0000C0 "__OTR__objects/object_ny/object_ny_Tex_0000C0"
static const ALIGN_ASSET(2) char object_ny_Tex_0000C0[] = dobject_ny_Tex_0000C0;
#define dobject_ny_Tex_0001C0 "__OTR__objects/object_ny/object_ny_Tex_0001C0"
static const ALIGN_ASSET(2) char object_ny_Tex_0001C0[] = dobject_ny_Tex_0001C0;
#define dobject_ny_Tex_0003C0 "__OTR__objects/object_ny/object_ny_Tex_0003C0"
static const ALIGN_ASSET(2) char object_ny_Tex_0003C0[] = dobject_ny_Tex_0003C0;
#define dobject_ny_Tex_000BC0 "__OTR__objects/object_ny/object_ny_Tex_000BC0"
static const ALIGN_ASSET(2) char object_ny_Tex_000BC0[] = dobject_ny_Tex_000BC0;
#define dobject_ny_DL_001F90 "__OTR__objects/object_ny/object_ny_DL_001F90"
static const ALIGN_ASSET(2) char object_ny_DL_001F90[] = dobject_ny_DL_001F90;
#define dobject_ny_DL_002068 "__OTR__objects/object_ny/object_ny_DL_002068"
static const ALIGN_ASSET(2) char object_ny_DL_002068[] = dobject_ny_DL_002068;
#define dobject_ny_DL_002188 "__OTR__objects/object_ny/object_ny_DL_002188"
static const ALIGN_ASSET(2) char object_ny_DL_002188[] = dobject_ny_DL_002188;
#endif // OBJECTS_OBJECT_NY_H
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