blob: 5aa63495fe4ef89c1eeb02f0d7bebbbb45e9c9fb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
#ifndef OBJECTS_OBJECT_OPEN_OBJ_H
#define OBJECTS_OBJECT_OPEN_OBJ_H 1
#include "align_asset_macro.h"
#define dobject_open_obj_DL_0003E0 "__OTR__objects/object_open_obj/object_open_obj_DL_0003E0"
static const ALIGN_ASSET(2) char object_open_obj_DL_0003E0[] = dobject_open_obj_DL_0003E0;
#define dobject_open_obj_DL_0003E8 "__OTR__objects/object_open_obj/object_open_obj_DL_0003E8"
static const ALIGN_ASSET(2) char object_open_obj_DL_0003E8[] = dobject_open_obj_DL_0003E8;
#define dobject_open_obj_Tex_000558 "__OTR__objects/object_open_obj/object_open_obj_Tex_000558"
static const ALIGN_ASSET(2) char object_open_obj_Tex_000558[] = dobject_open_obj_Tex_000558;
#define dobject_open_obj_Colheader_001640 "__OTR__objects/object_open_obj/object_open_obj_Colheader_001640"
static const ALIGN_ASSET(2) char object_open_obj_Colheader_001640[] = dobject_open_obj_Colheader_001640;
#define dgSpotlightLeftDL "__OTR__objects/object_open_obj/gSpotlightLeftDL"
static const ALIGN_ASSET(2) char gSpotlightLeftDL[] = dgSpotlightLeftDL;
#define dgSpotlightRightDL "__OTR__objects/object_open_obj/gSpotlightRightDL"
static const ALIGN_ASSET(2) char gSpotlightRightDL[] = dgSpotlightRightDL;
#define dgSpotlightShapesTex "__OTR__objects/object_open_obj/gSpotlightShapesTex"
static const ALIGN_ASSET(2) char gSpotlightShapesTex[] = dgSpotlightShapesTex;
#define dgSpotlightFloorTex "__OTR__objects/object_open_obj/gSpotlightFloorTex"
static const ALIGN_ASSET(2) char gSpotlightFloorTex[] = dgSpotlightFloorTex;
#define dgSpotlightTexAnim "__OTR__objects/object_open_obj/gSpotlightTexAnim"
static const ALIGN_ASSET(2) char gSpotlightTexAnim[] = dgSpotlightTexAnim;
#define dobject_open_obj_DL_002D30 "__OTR__objects/object_open_obj/object_open_obj_DL_002D30"
static const ALIGN_ASSET(2) char object_open_obj_DL_002D30[] = dobject_open_obj_DL_002D30;
#define dobject_open_obj_DL_002DC0 "__OTR__objects/object_open_obj/object_open_obj_DL_002DC0"
static const ALIGN_ASSET(2) char object_open_obj_DL_002DC0[] = dobject_open_obj_DL_002DC0;
#define dobject_open_obj_Tex_00DDC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00DDC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00DDC8[] = dobject_open_obj_Tex_00DDC8;
#define dobject_open_obj_Tex_00DFC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00DFC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00DFC8[] = dobject_open_obj_Tex_00DFC8;
#define dobject_open_obj_Tex_00E1C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E1C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E1C8[] = dobject_open_obj_Tex_00E1C8;
#define dobject_open_obj_Tex_00E3C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E3C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E3C8[] = dobject_open_obj_Tex_00E3C8;
#define dobject_open_obj_Tex_00E5C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E5C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E5C8[] = dobject_open_obj_Tex_00E5C8;
#define dobject_open_obj_Tex_00E7C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E7C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E7C8[] = dobject_open_obj_Tex_00E7C8;
#define dobject_open_obj_Tex_00E9C8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00E9C8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00E9C8[] = dobject_open_obj_Tex_00E9C8;
#define dobject_open_obj_Tex_00EBC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00EBC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00EBC8[] = dobject_open_obj_Tex_00EBC8;
#define dobject_open_obj_Tex_00EDC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00EDC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00EDC8[] = dobject_open_obj_Tex_00EDC8;
#define dobject_open_obj_Tex_00EFC8 "__OTR__objects/object_open_obj/object_open_obj_Tex_00EFC8"
static const ALIGN_ASSET(2) char object_open_obj_Tex_00EFC8[] = dobject_open_obj_Tex_00EFC8;
#define dobject_open_obj_Matanimheader_011458 "__OTR__objects/object_open_obj/object_open_obj_Matanimheader_011458"
static const ALIGN_ASSET(2) char object_open_obj_Matanimheader_011458[] = dobject_open_obj_Matanimheader_011458;
#endif // OBJECTS_OBJECT_OPEN_OBJ_H
|