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#ifndef OBJECTS_OBJECT_ST_H
#define OBJECTS_OBJECT_ST_H 1
#include "align_asset_macro.h"
#define dobject_st_Anim_000304 "__OTR__objects/object_st/object_st_Anim_000304"
static const ALIGN_ASSET(2) char object_st_Anim_000304[] = dobject_st_Anim_000304;
#define dobject_st_Tex_000320 "__OTR__objects/object_st/object_st_Tex_000320"
static const ALIGN_ASSET(2) char object_st_Tex_000320[] = dobject_st_Tex_000320;
#define dobject_st_Tex_000360 "__OTR__objects/object_st/object_st_Tex_000360"
static const ALIGN_ASSET(2) char object_st_Tex_000360[] = dobject_st_Tex_000360;
#define dobject_st_Tex_000460 "__OTR__objects/object_st/object_st_Tex_000460"
static const ALIGN_ASSET(2) char object_st_Tex_000460[] = dobject_st_Tex_000460;
#define dobject_st_Tex_0004E0 "__OTR__objects/object_st/object_st_Tex_0004E0"
static const ALIGN_ASSET(2) char object_st_Tex_0004E0[] = dobject_st_Tex_0004E0;
#define dobject_st_Tex_000560 "__OTR__objects/object_st/object_st_Tex_000560"
static const ALIGN_ASSET(2) char object_st_Tex_000560[] = dobject_st_Tex_000560;
#define dobject_st_Tex_000760 "__OTR__objects/object_st/object_st_Tex_000760"
static const ALIGN_ASSET(2) char object_st_Tex_000760[] = dobject_st_Tex_000760;
#define dobject_st_Tex_0007E0 "__OTR__objects/object_st/object_st_Tex_0007E0"
static const ALIGN_ASSET(2) char object_st_Tex_0007E0[] = dobject_st_Tex_0007E0;
#define dobject_st_DL_001A40 "__OTR__objects/object_st/object_st_DL_001A40"
static const ALIGN_ASSET(2) char object_st_DL_001A40[] = dobject_st_DL_001A40;
#define dobject_st_DL_001C30 "__OTR__objects/object_st/object_st_DL_001C30"
static const ALIGN_ASSET(2) char object_st_DL_001C30[] = dobject_st_DL_001C30;
#define dobject_st_DL_001FD0 "__OTR__objects/object_st/object_st_DL_001FD0"
static const ALIGN_ASSET(2) char object_st_DL_001FD0[] = dobject_st_DL_001FD0;
#define dobject_st_DL_002068 "__OTR__objects/object_st/object_st_DL_002068"
static const ALIGN_ASSET(2) char object_st_DL_002068[] = dobject_st_DL_002068;
#define dobject_st_DL_002100 "__OTR__objects/object_st/object_st_DL_002100"
static const ALIGN_ASSET(2) char object_st_DL_002100[] = dobject_st_DL_002100;
#define dobject_st_DL_002198 "__OTR__objects/object_st/object_st_DL_002198"
static const ALIGN_ASSET(2) char object_st_DL_002198[] = dobject_st_DL_002198;
#define dobject_st_DL_002230 "__OTR__objects/object_st/object_st_DL_002230"
static const ALIGN_ASSET(2) char object_st_DL_002230[] = dobject_st_DL_002230;
#define dobject_st_DL_0022C8 "__OTR__objects/object_st/object_st_DL_0022C8"
static const ALIGN_ASSET(2) char object_st_DL_0022C8[] = dobject_st_DL_0022C8;
#define dobject_st_DL_002360 "__OTR__objects/object_st/object_st_DL_002360"
static const ALIGN_ASSET(2) char object_st_DL_002360[] = dobject_st_DL_002360;
#define dobject_st_DL_0023F8 "__OTR__objects/object_st/object_st_DL_0023F8"
static const ALIGN_ASSET(2) char object_st_DL_0023F8[] = dobject_st_DL_0023F8;
#define dobject_st_Tex_002490 "__OTR__objects/object_st/object_st_Tex_002490"
static const ALIGN_ASSET(2) char object_st_Tex_002490[] = dobject_st_Tex_002490;
#define dobject_st_Tex_0024D0 "__OTR__objects/object_st/object_st_Tex_0024D0"
static const ALIGN_ASSET(2) char object_st_Tex_0024D0[] = dobject_st_Tex_0024D0;
#define dobject_st_Tex_0025D0 "__OTR__objects/object_st/object_st_Tex_0025D0"
static const ALIGN_ASSET(2) char object_st_Tex_0025D0[] = dobject_st_Tex_0025D0;
#define dobject_st_Tex_002650 "__OTR__objects/object_st/object_st_Tex_002650"
static const ALIGN_ASSET(2) char object_st_Tex_002650[] = dobject_st_Tex_002650;
#define dobject_st_DL_003FB0 "__OTR__objects/object_st/object_st_DL_003FB0"
static const ALIGN_ASSET(2) char object_st_DL_003FB0[] = dobject_st_DL_003FB0;
#define dobject_st_DL_0043D8 "__OTR__objects/object_st/object_st_DL_0043D8"
static const ALIGN_ASSET(2) char object_st_DL_0043D8[] = dobject_st_DL_0043D8;
#define dobject_st_DL_0045C0 "__OTR__objects/object_st/object_st_DL_0045C0"
static const ALIGN_ASSET(2) char object_st_DL_0045C0[] = dobject_st_DL_0045C0;
#define dobject_st_DL_004658 "__OTR__objects/object_st/object_st_DL_004658"
static const ALIGN_ASSET(2) char object_st_DL_004658[] = dobject_st_DL_004658;
#define dobject_st_DL_0046F0 "__OTR__objects/object_st/object_st_DL_0046F0"
static const ALIGN_ASSET(2) char object_st_DL_0046F0[] = dobject_st_DL_0046F0;
#define dobject_st_DL_004788 "__OTR__objects/object_st/object_st_DL_004788"
static const ALIGN_ASSET(2) char object_st_DL_004788[] = dobject_st_DL_004788;
#define dobject_st_DL_004820 "__OTR__objects/object_st/object_st_DL_004820"
static const ALIGN_ASSET(2) char object_st_DL_004820[] = dobject_st_DL_004820;
#define dobject_st_DL_0048B8 "__OTR__objects/object_st/object_st_DL_0048B8"
static const ALIGN_ASSET(2) char object_st_DL_0048B8[] = dobject_st_DL_0048B8;
#define dobject_st_DL_004950 "__OTR__objects/object_st/object_st_DL_004950"
static const ALIGN_ASSET(2) char object_st_DL_004950[] = dobject_st_DL_004950;
#define dobject_st_DL_0049E8 "__OTR__objects/object_st/object_st_DL_0049E8"
static const ALIGN_ASSET(2) char object_st_DL_0049E8[] = dobject_st_DL_0049E8;
#define dgSkulltulaTokenDL "__OTR__objects/object_st/gSkulltulaTokenDL"
static const ALIGN_ASSET(2) char gSkulltulaTokenDL[] = dgSkulltulaTokenDL;
#define dgSkulltulaTokenFlameDL "__OTR__objects/object_st/gSkulltulaTokenFlameDL"
static const ALIGN_ASSET(2) char gSkulltulaTokenFlameDL[] = dgSkulltulaTokenFlameDL;
#define dobject_st_Skel_005298 "__OTR__objects/object_st/object_st_Skel_005298"
static const ALIGN_ASSET(2) char object_st_Skel_005298[] = dobject_st_Skel_005298;
#define dobject_st_Anim_0055A8 "__OTR__objects/object_st/object_st_Anim_0055A8"
static const ALIGN_ASSET(2) char object_st_Anim_0055A8[] = dobject_st_Anim_0055A8;
#define dobject_st_Anim_005B98 "__OTR__objects/object_st/object_st_Anim_005B98"
static const ALIGN_ASSET(2) char object_st_Anim_005B98[] = dobject_st_Anim_005B98;
typedef enum ObjectStLimb {
/* 0x00 */ OBJECT_ST_LIMB_NONE,
/* 0x01 */ OBJECT_ST_LIMB_01,
/* 0x02 */ OBJECT_ST_LIMB_02,
/* 0x03 */ OBJECT_ST_LIMB_03,
/* 0x04 */ OBJECT_ST_LIMB_04,
/* 0x05 */ OBJECT_ST_LIMB_05,
/* 0x06 */ OBJECT_ST_LIMB_06,
/* 0x07 */ OBJECT_ST_LIMB_07,
/* 0x08 */ OBJECT_ST_LIMB_08,
/* 0x09 */ OBJECT_ST_LIMB_09,
/* 0x0A */ OBJECT_ST_LIMB_0A,
/* 0x0B */ OBJECT_ST_LIMB_0B,
/* 0x0C */ OBJECT_ST_LIMB_0C,
/* 0x0D */ OBJECT_ST_LIMB_0D,
/* 0x0E */ OBJECT_ST_LIMB_0E,
/* 0x0F */ OBJECT_ST_LIMB_0F,
/* 0x10 */ OBJECT_ST_LIMB_10,
/* 0x11 */ OBJECT_ST_LIMB_11,
/* 0x12 */ OBJECT_ST_LIMB_12,
/* 0x13 */ OBJECT_ST_LIMB_13,
/* 0x14 */ OBJECT_ST_LIMB_14,
/* 0x15 */ OBJECT_ST_LIMB_15,
/* 0x16 */ OBJECT_ST_LIMB_16,
/* 0x17 */ OBJECT_ST_LIMB_17,
/* 0x18 */ OBJECT_ST_LIMB_18,
/* 0x19 */ OBJECT_ST_LIMB_19,
/* 0x1A */ OBJECT_ST_LIMB_1A,
/* 0x1B */ OBJECT_ST_LIMB_1B,
/* 0x1C */ OBJECT_ST_LIMB_1C,
/* 0x1D */ OBJECT_ST_LIMB_1D,
/* 0x1E */ OBJECT_ST_LIMB_MAX
} ObjectStLimb;
#endif // OBJECTS_OBJECT_ST_H
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