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|
#include "fault.h"
#include "idle.h"
#include "z64.h"
#include "BenPort.h"
// Variables are put before most headers as a hacky way to bypass bss reordering
FaultClient sSchedFaultClient;
OSTime sRSPGFXStartTime;
OSTime sRSPAudioStartTime;
OSTime sRSPOtherStartTime;
OSTime sRDPStartTime;
u64* gAudioSPDataPtr;
u32 gAudioSPDataSize;
#include "functions.h"
#include "variables.h"
#include "stackcheck.h"
#include "z64speed_meter.h"
#include "z64thread.h"
#include <string.h>
#define RSP_DONE_MSG 667
#define RDP_DONE_MSG 668
#define ENTRY_MSG 670
#define RDP_AUDIO_CANCEL_MSG 671
#define RSP_GFX_CANCEL_MSG 672
void Sched_SwapFramebuffer(CfbInfo* cfbInfo) {
if (cfbInfo->swapBuffer != NULL) {
osViSwapBuffer(cfbInfo->swapBuffer);
cfbInfo->updateRate2 = cfbInfo->updateRate;
if ((SREG(62) == 0) && (cfbInfo->viMode != NULL)) {
D_80096B20 = 1;
osViSetMode(cfbInfo->viMode);
osViSetSpecialFeatures(cfbInfo->features);
osViSetXScale(cfbInfo->xScale);
osViSetYScale(cfbInfo->yScale);
cfbInfo->viMode = NULL;
}
}
cfbInfo->unk_10 = 0;
}
void Sched_RetraceUpdateFramebuffer(SchedContext* sched, CfbInfo* cfbInfo) {
if (sched->shouldUpdateVi) {
sched->shouldUpdateVi = false;
if (gIrqMgrResetStatus == 0) {
ViConfig_UpdateVi(false);
}
}
Sched_SwapFramebuffer(cfbInfo);
}
void Sched_HandleReset(SchedContext* sched) {
}
void Sched_HandleStop(SchedContext* sched) {
ViConfig_UpdateVi(true);
}
/**
* Attempt to stop the RSP, if it is not already halted, by setting the halt bit in the
* SP status register and waiting. Regardless of the result, the scheduler will send an
* RSP_DONE_MSG back to itself.
* If there was no currently running audio task, it will dequeue the currently waiting
* audio task and notify the sender if the task is associated with a message queue.
*/
void Sched_HandleAudioCancel(SchedContext* sched) {
s32 i;
// AUDIO SP Cancel
osSyncPrintf("AUDIO SP キャンセルします\n");
if ((sched->curRSPTask != NULL) && (sched->curRSPTask->list.t.type == M_AUDTASK)) {
if (!(IO_READ(SP_STATUS_REG) & SP_STATUS_HALT)) {
// Attempts to stop AUDIO SP
osSyncPrintf("AUDIO SP止めようとします\n");
IO_WRITE(SP_STATUS_REG, SP_SET_HALT);
i = 0;
while (!(IO_READ(SP_STATUS_REG) & SP_STATUS_HALT)) {
if (i++ > 100) {
// AUDIO SP did not stop (10ms timeout)
osSyncPrintf("AUDIO SP止まりませんでした(10msタイムアウト)\n");
goto send_mesg;
}
Sleep_Usec(100);
}
// AUDIO SP stopped (% d * 100us)
osSyncPrintf("AUDIO SP止まりました(%d * 100us)\n", i);
} else {
// AUDIO SP seems to be stopped
osSyncPrintf("AUDIO SP止まっているようです\n");
}
send_mesg:
osSendMesg(&sched->interruptQ, OS_MESG_32(RSP_DONE_MSG), OS_MESG_NOBLOCK);
return;
}
if (sched->audioListHead != NULL) {
OSScTask* cur = sched->audioListHead;
OSScTask* next = cur->next;
sched->audioListHead = next;
if (next == NULL) {
sched->audioListTail = NULL;
}
if (cur->msgQ != NULL) {
osSendMesg(cur->msgQ, cur->msg, OS_MESG_BLOCK);
}
// Removed AUDIO SP task from pending list
osSyncPrintf("AUDIO SP タスクを実行待ちリストから削除しました\n");
return;
}
// There are no AUDIO SP tasks to cancel
osSyncPrintf("キャンセルすべき AUDIO SP タスクがありません\n");
}
/**
* Attempt to stop the RSP, if it is not already halted, by setting the halt bit in the
* SP status register and waiting. Regardless of the result, the scheduler will send an
* RSP_DONE_MSG back to itself and attempt to stop the RDP.
* If there was no currently running gfx task, it will dequeue the currently waiting gfx
* task and notify the sender if the task is associated with a message queue.
* If there is an RDP task, the output buffer will be cleared and the scheduler will send
* an RDP_DONE_MSG back to itself.
*/
void Sched_HandleGfxCancel(SchedContext* sched) {
#if 0
s32 i;
// GRAPH SP Cancel
osSyncPrintf("GRAPH SP キャンセルします\n");
if ((sched->curRSPTask != NULL) && (sched->curRSPTask->list.t.type == M_GFXTASK)) {
if (!(IO_READ(SP_STATUS_REG) & SP_STATUS_HALT)) {
// GRAPH SP tries to stop
osSyncPrintf("GRAPH SP止めようとします\n");
IO_WRITE(SP_STATUS_REG, SP_SET_HALT);
i = 0;
while (!(IO_READ(SP_STATUS_REG) & SP_STATUS_HALT)) {
if (i++ > 100) {
// GRAPH SP did not stop (10ms timeout)
osSyncPrintf("GRAPH SP止まりませんでした(10msタイムアウト)\n");
goto send_mesg;
}
Sleep_Usec(100);
}
// GRAPH SP stopped (%d * 100us)
osSyncPrintf("GRAPH SP止まりました(%d * 100us)\n", i);
} else {
// GRAPH SP seems to be stopped
osSyncPrintf("GRAPH SP止まっているようです\n");
}
send_mesg:
osSendMesg(&sched->interruptQ, OS_MESG_PTR(RSP_DONE_MSG), OS_MESG_NOBLOCK);
goto halt_rdp;
}
if (sched->gfxListHead != NULL) {
OSScTask* cur = sched->gfxListHead;
OSScTask* next = cur->next;
sched->gfxListHead = next;
if (next == NULL) {
sched->gfxListTail = NULL;
}
if (cur->msgQ != NULL) {
osSendMesg(cur->msgQ, cur->msg, OS_MESG_BLOCK);
}
goto halt_rdp;
}
// There are no GRAPH SP tasks to cancel
osSyncPrintf("キャンセルすべき GRAPH SP タスクがありません\n");
halt_rdp:
if (sched->curRDPTask != NULL) {
OSTask_t* dpTask = &sched->curRDPTask->list.t;
if (dpTask->type == M_GFXTASK) {
// Try to stop DP
osSyncPrintf("DP止めようとします\n");
bzero(dpTask->outputBuff, (uintptr_t)dpTask->outputBuffSize - (uintptr_t)dpTask->outputBuff);
osSendMesg(&sched->interruptQ, (OSMesg)RDP_DONE_MSG, OS_MESG_NOBLOCK);
}
}
#endif
}
/**
* Adds a scheduler task to the appropriate linked list.
*/
void Sched_QueueTask(SchedContext* sched, OSScTask* task) {
s32 type = task->list.t.type;
if (type == M_AUDTASK) {
if (sched->audioListTail != NULL) {
sched->audioListTail->next = task;
} else {
sched->audioListHead = task;
}
sched->audioListTail = task;
} else {
if (sched->gfxListTail != NULL) {
sched->gfxListTail->next = task;
} else {
sched->gfxListHead = task;
}
sched->gfxListTail = task;
}
task->next = NULL;
task->state = task->flags & OS_SC_RCP_MASK;
}
void Sched_Yield(SchedContext* sched) {
// Don't yield audio tasks
if (sched->curRSPTask->list.t.type == M_AUDTASK) {
// A new audio task has been entered even though the previous audio task has not been completed yet
osSyncPrintf("まだ前回のオーディオタスクが完了していないのに新たなオーディオタスクがエントリされた\n");
} else if (!(sched->curRSPTask->state & OS_SC_YIELD)) {
sched->curRSPTask->state |= OS_SC_YIELD;
osSpTaskYield();
}
}
s32 Sched_TaskCheckFramebuffers(SchedContext* sched, OSScTask* task) {
void* nextFB = osViGetNextFramebuffer();
void* curFB = osViGetCurrentFramebuffer();
if ((task == NULL) || (sched->pendingSwapBuf1 != NULL) ||
((curFB == TASK_FRAMEBUFFER(task)->fb1) && (curFB != nextFB))) {
return 0;
}
return 1;
}
/**
* Pops the next task from the appropriate linked list and returns it through spTask and dpTask.
*/
s32 Sched_Schedule(SchedContext* sched, OSScTask** spTask, OSScTask** dpTask, s32 state) {
s32 ret = state;
OSScTask* gfxTask = sched->gfxListHead;
OSScTask* audioTask = sched->audioListHead;
if ((ret & OS_SC_SP) && (sched->audioListHead != NULL)) {
*spTask = audioTask;
ret &= ~OS_SC_SP;
sched->audioListHead = sched->audioListHead->next;
if (sched->audioListHead == NULL) {
sched->audioListTail = NULL;
}
} else if (gfxTask != NULL) {
if ((gfxTask->state & OS_SC_YIELDED) || !(gfxTask->flags & OS_SC_NEEDS_RDP)) {
if (ret & OS_SC_SP) {
*spTask = gfxTask;
ret &= ~OS_SC_SP;
sched->gfxListHead = sched->gfxListHead->next;
if (sched->gfxListHead == NULL) {
sched->gfxListTail = NULL;
}
}
} else if (ret == (OS_SC_SP | OS_SC_DP)) {
if ((TASK_FRAMEBUFFER(gfxTask) == NULL) || Sched_TaskCheckFramebuffers(sched, gfxTask)) {
*spTask = *dpTask = gfxTask;
ret &= ~(OS_SC_SP | OS_SC_DP);
sched->gfxListHead = sched->gfxListHead->next;
if (sched->gfxListHead == NULL) {
sched->gfxListTail = NULL;
}
}
}
}
return ret;
}
void Sched_TaskUpdateFramebuffer(SchedContext* sched, OSScTask* task) {
sched->pendingSwapBuf1 = TASK_FRAMEBUFFER(task);
if ((sched->curBuf != NULL) && (sched->curBuf->updateRate2 > 0)) {
return;
}
Sched_RetraceUpdateFramebuffer(sched, sched->pendingSwapBuf1);
}
/**
* If the task has been marked as completed, notify the sender through the task's
* associated message queue (if it has one) that the task has been completed. If the task
* flags dictate it should swap the framebuffer, do so.
*/
void Sched_NotifyDone(SchedContext* sched, OSScTask* task) {
if (!(task->state & (OS_SC_DP | OS_SC_SP))) {
if (task->msgQ != NULL) {
osSendMesg(task->msgQ, task->msg, OS_MESG_BLOCK);
}
if (task->flags & OS_SC_SWAPBUFFER) {
Sched_TaskUpdateFramebuffer(sched, task);
}
}
}
void Sched_RunTask(SchedContext* sched, OSScTask* spTask, OSScTask* dpTask) {
u64 time;
if (spTask != NULL) {
if (spTask->list.t.type == M_NULTASK) {
if (spTask->flags & OS_SC_NEEDS_RSP) {
spTask->state &= ~OS_SC_SP;
sched->curRSPTask = NULL;
}
if (spTask->flags & OS_SC_NEEDS_RDP) {
spTask->state &= ~OS_SC_DP;
sched->curRDPTask = NULL;
}
Sched_NotifyDone(sched, spTask);
return;
}
// Write back the data cache to ensure imminent SP DMA does not miss anything
if ((spTask->list.t.type != M_AUDTASK) && !(spTask->state & OS_SC_YIELDED)) {
osWritebackDCacheAll();
}
spTask->state &= ~(OS_SC_YIELD | OS_SC_YIELDED);
// Have the RSP download the task and prepare the RSP program counter
osSpTaskLoad(&spTask->list);
// Log the start time based on the type of task
time = osGetTime();
switch (spTask->list.t.type) {
case M_AUDTASK:
sRSPAudioStartTime = time;
break;
case M_GFXTASK:
sRSPGFXStartTime = time;
break;
default:
if (1) {}
sRSPOtherStartTime = time;
break;
}
if (spTask->list.t.type == M_AUDTASK) {
// Set global pointers to audio task data for use in audio processing
gAudioSPDataPtr = spTask->list.t.data_ptr;
gAudioSPDataSize = spTask->list.t.data_size;
}
// Begin task execution
osSpTaskStartGo(&spTask->list);
sched->curRSPTask = spTask;
if (spTask == dpTask && sched->curRDPTask == NULL) {
sched->curRDPTask = dpTask;
sRDPStartTime = sRSPGFXStartTime;
}
}
}
/**
* Enqueues any tasks that have been sent to the scheduler down the command queue.
*/
void Sched_HandleEntry(SchedContext* sched) {
#if 0
OSScTask* spTask = NULL;
OSScTask* dpTask = NULL;
OSMesg msg = NULL;
s32 state;
// Fetch and enqueue waiting tasks
while (osRecvMesg(&sched->cmdQ, &msg, OS_MESG_NOBLOCK) != -1) {
Sched_QueueTask(sched, msg);
}
// If there is an audio task pending and an RSP task is running, yield the current task.
if ((sched->audioListHead != NULL) && (sched->curRSPTask != NULL)) {
Sched_Yield(sched);
return;
}
// Schedule and run the next task
state = ((sched->curRSPTask == NULL) << 1) | (sched->curRDPTask == NULL);
if (Sched_Schedule(sched, &spTask, &dpTask, state) != state) {
Sched_RunTask(sched, spTask, dpTask);
}
#endif
}
void Sched_HandleRetrace(SchedContext* sched) {
ViConfig_UpdateBlack();
sched->retraceCount++;
if (osViGetCurrentFramebuffer() ==
(void*)((sched->pendingSwapBuf1 != NULL) ? sched->pendingSwapBuf1->swapBuffer : NULL)) {
if (sched->curBuf != NULL) {
sched->curBuf->unk_10 = 0;
}
if (sched->pendingSwapBuf1 != NULL) {
sched->pendingSwapBuf1->unk_10 = 0;
}
sched->curBuf = sched->pendingSwapBuf1;
sched->pendingSwapBuf1 = NULL;
}
if (sched->curBuf != NULL) {
if (sched->curBuf->updateRate2 > 0) {
sched->curBuf->updateRate2--;
}
if ((sched->curBuf->updateRate2 <= 0) && (sched->pendingSwapBuf1 != NULL)) {
Sched_RetraceUpdateFramebuffer(sched, sched->pendingSwapBuf1);
}
}
Sched_HandleEntry(sched);
}
void Sched_HandleRSPDone(SchedContext* sched) {
OSScTask* curRSP;
OSScTask* nextRSP = NULL;
OSScTask* nextRDP = NULL;
s32 state;
u64 time;
if (sched->curRSPTask == NULL) {
osSyncPrintf("__scHandleRSP:sc->curRSPTask == NULL\n");
return;
}
// Log the time based on the type of task
time = osGetTime();
switch (sched->curRSPTask->list.t.type) {
case M_AUDTASK:
gRSPAudioTimeAcc += time - sRSPAudioStartTime;
break;
case M_GFXTASK:
gRSPGfxTimeAcc += time - sRSPGFXStartTime;
break;
default:
if (1) {}
gRSPOtherTimeAcc += time - sRSPOtherStartTime;
break;
}
curRSP = sched->curRSPTask;
sched->curRSPTask = NULL;
if (curRSP->list.t.type == M_AUDTASK) {
// Reset the global audio task data pointers
gAudioSPDataPtr = NULL;
gAudioSPDataSize = 0;
}
if ((curRSP->state & OS_SC_YIELD) && osSpTaskYielded(&curRSP->list)) {
// If the task was yielded, re-queue the task
curRSP->state |= OS_SC_YIELDED;
curRSP->next = sched->gfxListHead;
sched->gfxListHead = curRSP;
if (sched->gfxListTail == NULL) {
sched->gfxListTail = curRSP;
}
} else {
// Mark task completed
curRSP->state &= ~OS_SC_SP;
Sched_NotifyDone(sched, curRSP);
}
// Schedule and run next task
state = ((sched->curRSPTask == NULL) << 1) | (sched->curRDPTask == NULL);
if (Sched_Schedule(sched, &nextRSP, &nextRDP, state) != state) {
Sched_RunTask(sched, nextRSP, nextRDP);
}
}
void Sched_HandleRDPDone(SchedContext* sched) {
OSScTask* curRDP;
OSScTask* nextRSP = NULL;
OSScTask* nextRDP = NULL;
s32 state;
if (sched->curRDPTask == NULL) {
osSyncPrintf("__scHandleRDP:sc->curRDPTask == NULL\n");
return;
}
// Log run time
gRDPTimeAcc = osGetTime() - sRDPStartTime;
// Mark task done
curRDP = sched->curRDPTask;
sched->curRDPTask = NULL;
curRDP->state &= ~OS_SC_DP;
Sched_NotifyDone(sched, curRDP);
// Schedule and run next task
state = ((sched->curRSPTask == NULL) << 1) | (sched->curRDPTask == NULL);
if (Sched_Schedule(sched, &nextRSP, &nextRDP, state) != state) {
Sched_RunTask(sched, nextRSP, nextRDP);
}
}
/**
* Sends a message to the scheduler to inform it that a new task has
* been sent down the command queue.
*/
void Sched_SendEntryMsg(SchedContext* sched) {
osSendMesg(&sched->interruptQ, OS_MESG_32(ENTRY_MSG), OS_MESG_BLOCK);
}
/**
* Sends a message to the scheduler to inform it that it should attempt
* to stop the last dispatched audio task.
*/
void Sched_SendAudioCancelMsg(SchedContext* sched) {
osSendMesg(&sched->interruptQ, OS_MESG_32(RDP_AUDIO_CANCEL_MSG), OS_MESG_BLOCK);
}
/**
* Sends a message to the scheduler to inform it that it should attempt
* to stop the last dispatched gfx task.
*/
void Sched_SendGfxCancelMsg(SchedContext* sched) {
osSendMesg(&sched->interruptQ, OS_MESG_32(RSP_GFX_CANCEL_MSG), OS_MESG_BLOCK);
}
/**
* Fault Client for the scheduler. Reports information about the state of the scheduler
* and any current tasks in the crash debugger.
*/
void Sched_FaultClient(void* param1, void* param2) {
SchedContext* sched = (SchedContext*)param1;
OSScTask* spTask;
OSScTask* dpTask;
FaultDrawer_Printf("sched info\n", sched->gfxListHead, sched->gfxListTail, sched->audioListHead,
sched->audioListTail);
FaultDrawer_Printf("GRAPH %08x %08x\n", sched->gfxListHead, sched->gfxListTail);
FaultDrawer_Printf("AUDIO %08x %08x\n\n", sched->audioListHead, sched->audioListTail);
spTask = sched->curRSPTask;
if (spTask != NULL) {
FaultDrawer_Printf("RSPTask %08x %08x %02x %02x\n%01x %08x %08x\n", spTask, spTask->next, spTask->state,
spTask->flags, spTask->list.t.type, spTask->list.t.data_ptr, spTask->list.t.data_size);
}
dpTask = sched->curRDPTask;
if (dpTask != NULL) {
FaultDrawer_Printf("RDPTask %08x %08x %02x %02x\n", dpTask, dpTask->next, dpTask->state, dpTask->flags);
}
}
/**
* The main loop of the scheduler thread. Processes interrupt messages from
* the IrqMgr received through its IrqClient and messages sent to it from other
* threads or the OS.
*/
void Sched_ThreadEntry(void* arg) {
OSMesg msg = OS_MESG_PTR(NULL);
;
SchedContext* sched = (SchedContext*)arg;
while (true) {
osRecvMesg(&sched->interruptQ, &msg, OS_MESG_BLOCK);
// Check if it's a message from another thread or the OS
switch ((s32)msg.data32) {
case RDP_AUDIO_CANCEL_MSG:
Sched_HandleAudioCancel(sched);
continue;
case RSP_GFX_CANCEL_MSG:
Sched_HandleGfxCancel(sched);
continue;
case ENTRY_MSG:
Sched_HandleEntry(sched);
continue;
case RSP_DONE_MSG:
Sched_HandleRSPDone(sched);
continue;
case RDP_DONE_MSG:
Sched_HandleRDPDone(sched);
continue;
}
// Check if it's a message from the IrqMgr
switch (((OSScMsg*)msg.data32)->type) {
case OS_SC_RETRACE_MSG:
Sched_HandleRetrace(sched);
continue;
case OS_SC_PRE_NMI_MSG:
Sched_HandleReset(sched);
continue;
case OS_SC_NMI_MSG:
Sched_HandleStop(sched);
continue;
}
}
}
/**
* Initializes the SchedContext and scheduler thread.
* Registers an IrqClient for the thread and fault client for the SchedContext.
* Directs the OS to send SP and DP OS messages to interruptQ when the RSP or RDP signal task completion.
*/
void Sched_Init(SchedContext* sched, void* stack, OSPri pri, u8 viModeType, UNK_TYPE arg4, IrqMgr* irqMgr) {
memset(sched, 0, sizeof(SchedContext));
sched->shouldUpdateVi = true;
osCreateMesgQueue(&sched->interruptQ, sched->intBuf, ARRAY_COUNT(sched->intBuf));
osCreateMesgQueue(&sched->cmdQ, sched->cmdMsgBuf, ARRAY_COUNT(sched->cmdMsgBuf));
osSetEventMesg(OS_EVENT_SP, &sched->interruptQ, OS_MESG_32(RSP_DONE_MSG));
osSetEventMesg(OS_EVENT_DP, &sched->interruptQ, OS_MESG_32(RDP_DONE_MSG));
IrqMgr_AddClient(irqMgr, &sched->irqClient, &sched->interruptQ);
Fault_AddClient(&sSchedFaultClient, Sched_FaultClient, sched, NULL);
osCreateThread(&sched->thread, Z_THREAD_ID_SCHED, Sched_ThreadEntry, sched, stack, pri);
osStartThread(&sched->thread);
}
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